Player Matchup

Cernunnos
Cernunnos
GeezySnowman
Cernunnos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 71L
1,358 Elo+
Solo
Nike
Nike
WhiteShadow000
Nike
Level 28
God Stats
2W - 3L
1,706 SR
Queue Stats
98W - 99L
1,424 Elo+
Party 2
Janus
Janus
josehellsing
Janus
Level 126
God Stats
6W - 3L
1,611 SR
Queue Stats
18W - 22L
1,424 Elo+
Party 2
Team Averages
Level 58
1,606 SR
1,402 Elo+

VS

Team Averages
Level 70
1,480 SR
1,387 Elo+
Horus
Horus
 
Horus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
BunterTheHunter
Khepri
Level 22
God Stats
10W - 22L
1,414 SR
Queue Stats
11W - 30L
1,185 Elo+
Party 1
Sol
Sol
thetruekburr
Sol
Level 105
God Stats
10W - 9L
1,527 SR
Queue Stats
177W - 191L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GeezySnowman
Cernunnos
10
2 / 2 / 6
6,804
680
3,115
6,641
2,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 8
7,008
701
5,833
8,237
3,587
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
7 / 0 / 3
8,252
825
11,945
4,174
1,368
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 2 / 2
5,955
596
4,494
10,092
3,577
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 6 / 3
5,700
570
1,659
8,444
6,286
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 2
6,278
628
6,734
8,012
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
10
Kills
3
4
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
2
1
L
0
6
3
0.25
W
Cernunnos
GeezySnowman
Cernunnos
2
2
6
2.5
W
1
2
8
2.5
W
7
0
3
8.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,893
Damage
12,887
19,052
Taken
26,548
7,136
Mitigated
12,714
3,915
Healing
4,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,494
2,462
1,192
1,540
10,092
3,577
18
3,963
6,129
0
9,293
L
1,659
191
0
220
8,444
6,286
0
5,110
3,334
7,379
0
W
Cernunnos
GeezySnowman
Cernunnos
3,115
1,173
0
2,049
6,641
2,181
617
2,944
3,697
0
6,335
W
5,833
1,109
107
1,509
8,237
3,587
516
3,060
5,177
0
19,311
W
11,945
716
0
250
4,174
1,368
609
1,955
2,219
43,934
0
L
6,734
1,548
0
1,324
8,012
2,851
0
2,872
5,140
22,465
1,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,064
Gold Earned
17,933
111
Minions Killed
59
0
Camps Cleared
0
602,003
Distance Traveled
517,778
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,955
596
14
1
0
196,284
1
L
Khepri
5,700
570
8
1
0
148,034
0
W
Cernunnos
6,804
680
15
2
0
193,423
2
W
Nike
7,008
701
25
3
0
194,051
0
W
Janus
8,252
825
71
7
0
214,529
0
L
Sol
6,278
628
37
4
0
173,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role