Player Matchup

Rama
Rama
BlackSausizza
Rama
Level 38
God Stats
3W - 0L
1,861 SR
Queue Stats
119W - 65L
1,716 Elo+
Party 1
Danzaburou
Danzaburou
Dread008
Danzaburou
Level 123
God Stats
7W - 1L
1,826 SR
Queue Stats
88W - 48L
1,755 Elo+
Party 1
Anubis
Anubis
Railyos
Anubis
Level 57
God Stats
9W - 5L
1,901 SR
Queue Stats
62W - 36L
1,711 Elo+
Party 1
Cthulhu
Cthulhu
SOULSMASTERR
Cthulhu
Level 44
God Stats
15W - 13L
1,688 SR
Queue Stats
171W - 176L
1,562 Elo+
Solo
Ravana
Ravana
kluken1155
Ravana
Level 147
God Stats
4W - 1L
1,779 SR
Queue Stats
178W - 153L
1,522 Elo+
Party 1
Team Averages
Level 82
1,811 SR
1,654 Elo+

VS

Team Averages
Level 86
1,670 SR
1,631 Elo+
Poseidon
Poseidon
Matarilee6
Poseidon
Level 107
God Stats
7W - 1L
1,984 SR
Queue Stats
215W - 161L
1,664 Elo+
Party 2
Danzaburou
Danzaburou
Metinsky
Danzaburou
Level 79
God Stats
10W - 13L
1,597 SR
Queue Stats
123W - 57L
1,621 Elo+
Party 2
Ganesha
Ganesha
Nofrinsky
Ganesha
Level 123
God Stats
12W - 4L
1,745 SR
Queue Stats
174W - 95L
1,655 Elo+
Party 2
Tyr
Tyr
Serracuss
Tyr
Level 76
God Stats
5W - 10L
1,532 SR
Queue Stats
126W - 57L
1,666 Elo+
Party 2
Scylla
Scylla
x-Tomeeu
Scylla
Level 43
God Stats
5W - 7L
1,491 SR
Queue Stats
8W - 10L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 14
14,133
614
22,669
17,617
5,714
Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Dread008
Danzaburou
20
6 / 6 / 9
14,704
639
8,574
16,855
6,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Railyos
Anubis
20
10 / 3 / 12
14,475
629
13,637
14,071
10,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
SOULSMASTERR
Cthulhu
19
4 / 3 / 10
13,115
570
15,298
24,532
28,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
kluken1155
Ravana
20
9 / 1 / 11
14,569
633
14,543
13,996
8,274
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Matarilee6
Poseidon
20
10 / 5 / 5
13,450
585
17,648
14,597
5,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Metinsky
Danzaburou
17
3 / 9 / 6
11,042
480
9,407
19,949
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Nofrinsky
Ganesha
15
0 / 7 / 17
10,890
473
8,261
23,253
28,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
5 / 4 / 6
13,262
577
16,015
24,811
29,040
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Scylla
x-Tomeeu
Scylla
12
0 / 12 / 3
8,235
358
3,151
13,379
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
55
37
Kills
18
18
Deaths
37
56
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
5
14
3
W
Danzaburou
Dread008
Danzaburou
6
6
9
1.75
L
Poseidon
Matarilee6
Poseidon
10
5
5
2.5
L
Danzaburou
Metinsky
Danzaburou
3
9
6
0.67
L
Ganesha
Nofrinsky
Ganesha
0
7
17
1.21
W
Anubis
Railyos
Anubis
10
3
12
5.33
W
Cthulhu
SOULSMASTERR
Cthulhu
4
3
10
3
L
5
4
6
2
W
Ravana
kluken1155
Ravana
9
1
11
14.5
L
Scylla
x-Tomeeu
Scylla
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,721
Damage
54,482
87,071
Taken
95,989
58,553
Mitigated
71,813
35,702
Healing
16,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,669
17,376
0
7,345
17,617
5,714
3,277
6,631
10,954
0
97,027
W
Danzaburou
Dread008
Danzaburou
8,574
4,916
0
5,760
16,855
6,149
3,066
6,050
10,733
0
76,574
L
Poseidon
Matarilee6
Poseidon
17,648
2,113
492
1,418
14,597
5,959
68
2,716
11,642
97,578
0
L
Danzaburou
Metinsky
Danzaburou
9,407
4,275
0
3,639
19,949
5,499
2,759
5,733
14,063
0
82,190
L
Ganesha
Nofrinsky
Ganesha
8,261
465
0
2,093
23,253
28,011
0
5,567
17,481
23,169
0
W
Anubis
Railyos
Anubis
13,637
493
0
6,964
14,071
10,410
2,862
5,506
8,459
105,885
0
W
Cthulhu
SOULSMASTERR
Cthulhu
15,298
802
852
9,676
24,532
28,006
952
5,286
19,189
62,667
0
L
16,015
1,406
0
8,449
24,811
29,040
658
8,661
14,833
0
89,559
W
Ravana
kluken1155
Ravana
14,543
5,024
0
5,105
13,996
8,274
1,855
5,559
8,333
0
108,719
L
Scylla
x-Tomeeu
Scylla
3,151
265
0
50
13,379
3,304
0
4,510
8,718
31,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,996
Gold Earned
56,879
678
Minions Killed
511
0
Camps Cleared
0
2,146,134
Distance Traveled
2,110,458
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,133
614
112
5
0
408,125
5
W
Danzaburou
14,704
639
118
5
0
397,530
4
L
Poseidon
13,450
585
147
6
0
450,799
4
L
Danzaburou
11,042
480
137
6
0
390,218
1
L
Ganesha
10,890
473
6
0
0
419,573
8
W
Anubis
14,475
629
161
7
0
407,637
7
W
Cthulhu
13,115
570
137
6
0
427,727
4
L
Tyr
13,262
577
169
7
0
475,427
1
W
Ravana
14,569
633
150
7
0
505,115
1
L
Scylla
8,235
358
52
2
0
374,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role