Player Matchup

Hercules
Hercules
Av3ng3d Titan13
Hercules
Level 36
God Stats
25W - 28L
1,492 SR
Queue Stats
256W - 263L
1,415 Elo+
Party 1
Hou Yi
Hou Yi
Captin4meric42_
Hou Yi
Level 32
God Stats
31W - 25L
1,580 SR
Queue Stats
78W - 74L
1,517 Elo+
Party 1
Merlin
Merlin
Galactic X Nova
Merlin
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 81L
1,427 Elo+
Solo
Serqet
Serqet
SnugglePiggy
Serqet
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
cris2005
Cthulhu
Level 39
God Stats
4W - 7L
1,355 SR
Queue Stats
10W - 14L
1,370 Elo+
Solo
Team Averages
Level 39
1,485 SR
1,450 Elo+

VS

Team Averages
Level 51
1,594 SR
1,465 Elo+
Jormungandr
Jormungandr
Deathstroke9801
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,403 Elo+
Party 2
Apollo
Apollo
Geminifiles
Apollo
Level 36
God Stats
12W - 8L
1,617 SR
Queue Stats
74W - 83L
1,489 Elo+
Solo
King Arthur
King Arthur
MWFSMafia
King Arthur
Level 13
God Stats
8W - 5L
1,584 SR
Queue Stats
9W - 8L
1,542 Elo+
Party 3
Ra
Ra
Nova7097
Ra
Level 88
God Stats
0W - 4L
1,425 SR
Queue Stats
231W - 235L
1,474 Elo+
Party 3
Scylla
Scylla
Sejika
Scylla
Level 103
God Stats
0W - 1L
1,845 SR
Queue Stats
28W - 38L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
2 / 1 / 20
12,039
926
14,741
21,870
29,043
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
13 / 3 / 17
14,392
1,107
37,642
14,477
5,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 2 / 21
14,428
1,110
27,907
8,892
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
20
8 / 5 / 19
13,377
1,029
16,428
14,500
5,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
cris2005
Cthulhu
20
5 / 3 / 25
13,133
1,010
23,235
18,001
18,106
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Deathstroke9801
Jormungandr
18
0 / 17 / 7
11,121
855
7,584
35,166
39,101
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
18
4 / 7 / 4
12,147
934
10,467
17,815
7,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
MWFSMafia
King Arthur
19
2 / 2 / 5
12,497
961
13,407
35,765
35,345
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 9 / 2
13,197
1,015
18,993
22,835
9,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Sejika
Scylla
19
3 / 3 / 5
12,433
956
18,727
14,478
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
37
38
Kills
14
14
Deaths
38
102
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
1
20
12
W
13
3
17
7.17
L
Jormungandr
Deathstroke9801
Jormungandr
0
17
7
0.21
W
10
2
21
10.25
L
Apollo
4
7
4
0.86
L
King Arthur
MWFSMafia
King Arthur
2
2
5
2.25
L
5
9
2
0.67
L
Scylla
Sejika
Scylla
3
3
5
1.83
W
Serqet
8
5
19
3.5
W
Cthulhu
cris2005
Cthulhu
5
3
25
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,953
Damage
69,178
77,740
Taken
126,059
62,901
Mitigated
96,189
13,320
Healing
12,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
14,741
6,021
0
4,650
21,870
29,043
0
10,946
10,488
0
24,713
W
37,642
23,910
0
2,892
14,477
5,852
0
9,103
5,148
0
68,269
L
Jormungandr
Deathstroke9801
Jormungandr
7,584
2,748
0
0
35,166
39,101
0
12,218
22,357
14,103
0
W
27,907
4,755
0
772
8,892
4,016
0
3,060
5,806
59,172
0
L
Apollo
10,467
5,306
209
522
17,815
7,227
0
7,645
9,925
0
16,728
L
King Arthur
MWFSMafia
King Arthur
13,407
1,491
0
5,599
35,765
35,345
0
15,115
18,312
0
32,493
L
18,993
3,109
3,284
1,087
22,835
9,236
0
9,564
12,860
48,144
0
L
Scylla
Sejika
Scylla
18,727
1,425
0
1,416
14,478
5,280
0
5,248
9,147
45,004
0
W
Serqet
16,428
4,776
0
0
14,500
5,884
0
9,735
4,639
0
21,374
W
Cthulhu
cris2005
Cthulhu
23,235
714
1,624
3,382
18,001
18,106
0
11,327
6,355
41,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,369
Gold Earned
61,395
246
Minions Killed
195
5
Camps Cleared
8
1,255,905
Distance Traveled
1,107,335
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,039
926
32
2
1
264,409
0
W
Hou Yi
14,392
1,107
80
6
1
222,755
0
L
Jormungandr
11,121
855
10
1
0
168,510
0
W
Merlin
14,428
1,110
83
6
3
249,689
1
L
Apollo
12,147
934
11
1
2
179,156
1
L
King Arthur
12,497
961
34
3
0
264,154
0
L
Ra
13,197
1,015
83
6
5
239,728
0
L
Scylla
12,433
956
57
4
1
255,787
0
W
Serqet
13,377
1,029
11
1
0
251,634
0
W
Cthulhu
13,133
1,010
40
3
0
267,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role