Player Matchup

Sun Wukong
Sun Wukong
Ch4oticG4ming
Sun Wukong
Level 28
God Stats
2W - 3L
1,728 SR
Queue Stats
169W - 210L
1,455 Elo+
Solo
Ymir
Ymir
CyberCrim35776
Ymir
Level 25
God Stats
13W - 6L
1,607 SR
Queue Stats
83W - 85L
1,441 Elo+
Solo
Sol
Sol
ErasmusFreak
Sol
Level 29
God Stats
1W - 3L
1,311 SR
Queue Stats
194W - 192L
1,496 Elo+
Solo
Cernunnos
Cernunnos
THEOWEN993
Cernunnos
Level 28
God Stats
13W - 10L
1,566 SR
Queue Stats
134W - 117L
1,494 Elo+
Solo
Olorun
Olorun
maser 3200
Olorun
Level 11
God Stats
1W - 0L
1,271 SR
Queue Stats
1W - 3L
1,247 Elo+
Solo
Team Averages
Level 24
1,497 SR
1,427 Elo+

VS

Team Averages
Level 16
1,448 SR
1,543 Elo+
Morgan Le Fay
Morgan Le Fay
Nrio_Stark
Morgan Le Fay
Level 8
God Stats
4W - 15L
1,196 SR
Queue Stats
85W - 107L
1,578 Elo+
Party 1
Zhong Kui
Zhong Kui
TappedCarp6
Zhong Kui
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,627 Elo+
Solo
Nemesis
Nemesis
daft1409
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 96L
1,467 Elo+
Solo
Hou Yi
Hou Yi
javiguti11
Hou Yi
Level 26
God Stats
6W - 8L
1,500 SR
Queue Stats
65W - 65L
1,467 Elo+
Solo
Pele
Pele
xSongoku10x
Pele
Level 16
God Stats
23W - 21L
1,542 SR
Queue Stats
46W - 52L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ch4oticG4ming
Sun Wukong
20
4 / 1 / 8
13,698
548
9,237
23,325
27,206
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 2 / 8
14,018
561
12,357
19,212
12,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
10 / 0 / 11
14,006
560
15,543
15,503
7,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
THEOWEN993
Cernunnos
20
18 / 2 / 5
14,888
596
29,473
28,595
11,761
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
maser 3200
Olorun
18
0 / 4 / 8
12,006
480
4,127
9,220
3,881
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Nrio_Stark
Morgan Le Fay
15
1 / 11 / 2
10,096
404
6,022
18,046
7,434
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
TappedCarp6
Zhong Kui
19
2 / 5 / 0
12,063
483
18,939
18,543
16,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
daft1409
Nemesis
15
1 / 8 / 2
10,250
410
8,977
22,431
8,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
javiguti11
Hou Yi
16
4 / 9 / 1
11,084
443
12,695
18,006
6,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 9 / 5
10,200
408
2,904
18,251
6,128
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
19
42
Kills
9
9
Deaths
42
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ch4oticG4ming
Sun Wukong
4
1
8
8
W
10
2
8
7
W
10
0
11
15.5
L
Morgan Le Fay
Nrio_Stark
Morgan Le Fay
1
11
2
0.18
W
Cernunnos
THEOWEN993
Cernunnos
18
2
5
10.25
L
Zhong Kui
TappedCarp6
Zhong Kui
2
5
0
0.4
L
Nemesis
daft1409
Nemesis
1
8
2
0.25
L
Hou Yi
javiguti11
Hou Yi
4
9
1
0.5
W
Olorun
maser 3200
Olorun
0
4
8
1
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,737
Damage
49,537
95,855
Taken
95,277
62,599
Mitigated
45,290
49,503
Healing
16,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ch4oticG4ming
Sun Wukong
9,237
1,849
0
10,649
23,325
27,206
491
7,492
14,974
0
90,727
W
12,357
2,001
0
8,711
19,212
12,656
979
4,940
13,988
91,320
0
W
15,543
4,525
1,002
9,713
15,503
7,095
7,269
3,044
12,459
78,529
6,281
L
Morgan Le Fay
Nrio_Stark
Morgan Le Fay
6,022
651
115
1,715
18,046
7,434
649
6,220
11,826
48,630
0
W
Cernunnos
THEOWEN993
Cernunnos
29,473
20,824
0
17,786
28,595
11,761
2,277
6,714
21,830
0
124,043
L
Zhong Kui
TappedCarp6
Zhong Kui
18,939
1,049
0
6,380
18,543
16,175
0
5,240
13,303
91,217
0
L
Nemesis
daft1409
Nemesis
8,977
2,363
0
5,698
22,431
8,927
674
6,735
15,696
0
66,161
L
Hou Yi
javiguti11
Hou Yi
12,695
5,056
0
500
18,006
6,626
0
7,839
10,167
281
60,878
W
Olorun
maser 3200
Olorun
4,127
2,140
302
1,340
9,220
3,881
4,350
1,904
7,264
66,683
3,182
L
2,904
926
0
1,685
18,251
6,128
483
5,223
13,028
0
36,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,616
Gold Earned
53,693
690
Minions Killed
531
0
Camps Cleared
0
2,369,137
Distance Traveled
1,982,391
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,698
548
180
7
0
505,342
1
W
Ymir
14,018
561
129
5
0
476,500
1
W
Sol
14,006
560
109
4
0
489,145
1
L
Morgan Le Fay
10,096
404
100
4
0
363,750
2
W
Cernunnos
14,888
596
151
6
0
450,587
2
L
Zhong Kui
12,063
483
174
7
0
397,072
0
L
Nemesis
10,250
410
116
5
0
417,309
2
L
Hou Yi
11,084
443
88
4
0
378,682
3
W
Olorun
12,006
480
121
5
0
447,563
0
L
Pele
10,200
408
53
2
0
425,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role