Player Matchup

Cthulhu
Cthulhu
Lewyyo
Cthulhu
Level 16
God Stats
16W - 23L
1,366 SR
Queue Stats
78W - 84L
1,322 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RadioPlayZ
Morgan Le Fay
Level 16
God Stats
2W - 2L
1,628 SR
Queue Stats
9W - 9L
1,372 Elo+
Party 3
Hercules
Hercules
RnZ Fosters
Hercules
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 102L
1,321 Elo+
Party 1
Achilles
Achilles
Tobif3213
Achilles
Level 7
God Stats
3W - 2L
1,488 SR
Queue Stats
5W - 4L
1,217 Elo+
Party 3
Apollo
Apollo
sizzamike
Apollo
Level 8
God Stats
35W - 30L
1,208 SR
Queue Stats
46W - 46L
1,183 Elo+
Party 1
Team Averages
Level 15
1,438 SR
1,283 Elo+

VS

Team Averages
Level 19
1,479 SR
1,337 Elo+
Izanami
Izanami
BlackUk666
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,310 Elo+
Party 2
Ares
Ares
Colduu
Ares
Level 25
God Stats
2W - 2L
1,525 SR
Queue Stats
151W - 167L
1,362 Elo+
Party 2
Ao Kuang
Ao Kuang
Stivit0
Ao Kuang
Level 14
God Stats
13W - 8L
1,560 SR
Queue Stats
26W - 22L
1,426 Elo+
Solo
Thanatos
Thanatos
Tapion37
Thanatos
Level 28
God Stats
45W - 46L
1,558 SR
Queue Stats
98W - 93L
1,460 Elo+
Solo
Horus
Horus
teknomonky
Horus
Level 23
God Stats
3W - 4L
1,253 SR
Queue Stats
32W - 31L
1,126 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lewyyo
Cthulhu
17
3 / 3 / 17
12,052
464
11,152
28,936
27,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
RadioPlayZ
Morgan Le Fay
18
8 / 7 / 7
13,686
526
23,469
19,552
7,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
RnZ Fosters
Hercules
20
5 / 3 / 4
14,119
543
10,245
22,122
10,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Tobif3213
Achilles
18
2 / 0 / 6
12,252
471
12,202
18,793
17,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
sizzamike
Apollo
19
18 / 6 / 6
14,906
573
27,593
21,923
7,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlackUk666
Izanami
15
0 / 11 / 3
9,044
348
3,733
17,792
5,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ares
Colduu
Ares
15
2 / 9 / 4
11,679
449
13,559
28,114
30,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Stivit0
Ao Kuang
20
15 / 9 / 1
15,236
586
31,965
34,460
14,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Tapion37
Thanatos
3
0 / 2 / 0
6,788
261
0
1,874
776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
17
1 / 5 / 3
10,770
414
7,727
20,778
18,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
36
Kills
18
19
Deaths
36
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
BlackUk666
Izanami
0
11
3
0.14
L
Ares
Colduu
Ares
2
9
4
0.44
W
Cthulhu
Lewyyo
Cthulhu
3
3
17
3.83
W
Morgan Le Fay
RadioPlayZ
Morgan Le Fay
8
7
7
1.64
W
Hercules
RnZ Fosters
Hercules
5
3
4
2.33
L
Ao Kuang
Stivit0
Ao Kuang
15
9
1
1.72
L
Thanatos
Tapion37
Thanatos
0
2
0
0
W
Achilles
Tobif3213
Achilles
2
0
6
5
W
Apollo
sizzamike
Apollo
18
6
6
3.5
L
Horus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,661
Damage
56,984
111,326
Taken
103,018
70,719
Mitigated
70,212
40,394
Healing
26,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BlackUk666
Izanami
3,733
1,827
0
150
17,792
5,630
133
7,949
9,494
0
35,716
L
Ares
Colduu
Ares
13,559
672
0
625
28,114
30,031
155
11,170
16,075
33,286
0
W
Cthulhu
Lewyyo
Cthulhu
11,152
551
1,192
10,775
28,936
27,090
1,452
10,243
18,693
44,062
0
W
Morgan Le Fay
RadioPlayZ
Morgan Le Fay
23,469
1,501
296
2,695
19,552
7,793
2,894
12,498
7,054
87,843
0
W
Hercules
RnZ Fosters
Hercules
10,245
3,256
0
8,960
22,122
10,817
1,704
8,620
13,502
0
122,129
L
Ao Kuang
Stivit0
Ao Kuang
31,965
9,026
0
17,471
34,460
14,789
1,162
9,866
24,016
87,346
0
L
Thanatos
Tapion37
Thanatos
0
0
0
580
1,874
776
0
178
1,659
0
2,298
W
Achilles
Tobif3213
Achilles
12,202
3,015
0
7,578
18,793
17,432
1,910
8,017
10,776
0
44,179
W
Apollo
sizzamike
Apollo
27,593
18,600
0
8,898
21,923
7,587
9,021
12,393
9,378
0
88,388
L
Horus
7,727
4,180
1,181
6,139
20,778
18,986
222
6,112
13,336
0
51,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,015
Gold Earned
53,517
547
Minions Killed
313
0
Camps Cleared
0
2,391,184
Distance Traveled
1,846,432
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,044
348
67
3
0
437,569
0
L
Ares
11,679
449
25
1
0
448,175
5
W
Cthulhu
12,052
464
55
2
0
507,530
6
W
Morgan Le Fay
13,686
526
138
5
0
405,033
0
W
Hercules
14,119
543
168
6
0
552,071
0
L
Ao Kuang
15,236
586
114
4
0
435,657
0
L
Thanatos
6,788
261
9
0
0
36,523
0
W
Achilles
12,252
471
67
3
0
518,109
0
W
Apollo
14,906
573
119
5
0
408,441
1
L
Horus
10,770
414
98
4
0
488,508
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role