Player Matchup

Amaterasu
Amaterasu
DhaveyG
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tyr
Tyr
JtErUsHeN_Birk
Tyr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
Quinceeey
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Athena
Athena
Seartic
Athena
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 81L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
YukiAzu
Cthulhu
Level 107
God Stats
2W - 6L
1,155 SR
Queue Stats
344W - 285L
1,536 Elo+
Party 2
Team Averages
Level 39
1,431 SR
1,510 Elo+

VS

Team Averages
Level 81
1,478 SR
1,522 Elo+
He Bo
He Bo
F0RSEN
He Bo
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 25L
1,464 Elo+
Solo
Agni
Agni
Feare12
Agni
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 25L
1,500 Elo+
Party 1
Merlin
Merlin
MiniGirl
Merlin
Level 135
God Stats
6W - 3L
1,643 SR
Queue Stats
241W - 205L
1,559 Elo+
Party 1
Raijin
Raijin
Minimh
Raijin
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
218W - 190L
1,545 Elo+
Party 1
Poseidon
Poseidon
xaxarux
Poseidon
Level 113
God Stats
3W - 1L
1,248 SR
Queue Stats
279W - 255L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DhaveyG
Amaterasu
14
1 / 10 / 3
8,942
639
5,794
19,467
11,300
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
0 / 9 / 2
8,188
585
1,136
14,245
10,807
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
17
4 / 6 / 7
10,343
739
9,818
9,882
5,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Seartic
Athena
18
6 / 6 / 6
10,857
776
7,483
20,929
32,946
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
YukiAzu
Cthulhu
18
3 / 6 / 7
10,895
778
16,185
18,848
28,687
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
F0RSEN
He Bo
18
5 / 4 / 19
11,107
793
15,393
11,186
4,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
Feare12
Agni
18
5 / 3 / 24
10,784
770
10,461
7,292
2,904
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
MiniGirl
Merlin
18
4 / 2 / 24
11,042
789
11,639
7,279
2,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
Minimh
Raijin
18
8 / 3 / 18
11,623
830
15,254
9,748
3,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
xaxarux
Poseidon
20
15 / 2 / 16
12,594
900
17,689
9,887
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
138
14
Kills
37
37
Deaths
14
25
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DhaveyG
Amaterasu
1
10
3
0.25
W
He Bo
F0RSEN
He Bo
5
4
19
3.63
W
Agni
Feare12
Agni
5
3
24
5.67
L
0
9
2
0.11
W
Merlin
MiniGirl
Merlin
4
2
24
8
W
Raijin
Minimh
Raijin
8
3
18
5.67
L
Hera
4
6
7
1.25
L
Athena
Seartic
Athena
6
6
6
1.5
L
Cthulhu
YukiAzu
Cthulhu
3
6
7
1.08
W
Poseidon
xaxarux
Poseidon
15
2
16
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,416
Damage
70,436
83,371
Taken
45,392
88,855
Mitigated
17,564
19,440
Healing
19,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DhaveyG
Amaterasu
5,794
577
0
3,403
19,467
11,300
154
17,932
1,535
89
9,874
W
He Bo
F0RSEN
He Bo
15,393
626
1,701
3,015
11,186
4,198
749
7,525
3,661
27,013
0
W
Agni
Feare12
Agni
10,461
1,459
0
0
7,292
2,904
67
5,887
1,405
20,970
0
L
1,136
145
322
383
14,245
10,807
516
13,490
755
0
4,415
W
Merlin
MiniGirl
Merlin
11,639
847
1,930
884
7,279
2,744
1,578
6,597
682
29,253
0
W
Raijin
Minimh
Raijin
15,254
1,735
2,867
1,708
9,748
3,905
1,234
6,984
2,764
36,440
0
L
Hera
9,818
2,050
851
748
9,882
5,115
779
9,232
650
19,174
0
L
Athena
Seartic
Athena
7,483
1,497
2,715
5,220
20,929
32,946
465
17,111
3,818
15,657
0
L
Cthulhu
YukiAzu
Cthulhu
16,185
272
1,801
3,997
18,848
28,687
297
12,671
6,177
39,778
0
W
Poseidon
xaxarux
Poseidon
17,689
3,364
3,525
3,466
9,887
3,813
1,746
6,582
3,305
35,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,225
Gold Earned
57,150
108
Minions Killed
152
0
Camps Cleared
0
1,192,631
Distance Traveled
1,289,241
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,942
639
6
0
0
239,881
1
W
He Bo
11,107
793
21
2
0
300,054
2
W
Agni
10,784
770
16
1
0
237,310
2
L
Tyr
8,188
585
5
0
0
254,739
1
W
Merlin
11,042
789
48
3
0
233,702
0
W
Raijin
11,623
830
40
3
0
253,295
3
L
Hera
10,343
739
28
2
0
230,943
0
L
Athena
10,857
776
17
1
0
238,267
0
L
Cthulhu
10,895
778
52
4
0
228,801
2
W
Poseidon
12,594
900
27
2
0
264,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role