Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Sinkoner4207
Agni
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
281W - 290L
1,447 Elo+
Solo
Hera
Hera
francisco_196375
Hera
Level 84
God Stats
9W - 7L
1,542 SR
Queue Stats
354W - 358L
1,368 Elo+
Solo
Ymir
Ymir
pisunkoviyzlodiy
Ymir
Level 62
God Stats
1W - 1L
1,348 SR
Queue Stats
39W - 36L
1,294 Elo+
Party 1
Cerberus
Cerberus
tupa_bobr
Cerberus
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,235 Elo+
Party 1
Team Averages
Level 87
1,478 SR
1,369 Elo+

VS

Team Averages
Level 65
1,394 SR
1,288 Elo+
Bakasura
Bakasura
Areliiha
Bakasura
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 3
He Bo
He Bo
Denzdebay
He Bo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 3
Vamana
Vamana
NKEria
Vamana
Level 123
God Stats
5W - 6L
1,282 SR
Queue Stats
257W - 268L
1,325 Elo+
Party 2
Thoth
Thoth
NKRouta
Thoth
Level 109
God Stats
1W - 5L
1,500 SR
Queue Stats
207W - 214L
1,372 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Voldemortt7227
Kumbhakarna
Level 28
God Stats
2W - 2L
1,188 SR
Queue Stats
200W - 331L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
1 / 0 / 20
10,700
713
12,529
10,220
6,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 3 / 16
10,740
716
9,805
10,502
4,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 3 / 17
11,556
770
16,835
13,766
6,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
8 / 1 / 15
12,115
808
9,481
14,322
14,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
tupa_bobr
Cerberus
17
4 / 3 / 16
11,675
778
11,211
21,084
18,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Areliiha
Bakasura
15
1 / 7 / 3
8,890
593
5,089
13,379
6,607
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Denzdebay
He Bo
14
1 / 6 / 6
8,840
589
12,894
11,597
5,734
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Vamana
NKEria
Vamana
18
4 / 4 / 4
10,595
706
15,008
18,525
28,302
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
NKRouta
Thoth
19
2 / 1 / 5
10,107
674
15,443
4,954
2,830
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Voldemortt7227
Kumbhakarna
16
2 / 8 / 1
9,229
615
2,866
21,347
18,801
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
29
25
Kills
10
10
Deaths
26
84
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
20
11
L
Bakasura
Areliiha
Bakasura
1
7
3
0.36
L
He Bo
Denzdebay
He Bo
1
6
6
0.67
L
Vamana
NKEria
Vamana
4
4
4
1.5
L
Thoth
NKRouta
Thoth
2
1
5
4.5
W
5
3
16
4.33
L
Kumbhakarna
Voldemortt7227
Kumbhakarna
2
8
1
0.31
W
7
3
17
5.17
W
8
1
15
15.5
W
Cerberus
tupa_bobr
Cerberus
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,861
Damage
51,300
69,894
Taken
69,802
50,832
Mitigated
62,274
39,673
Healing
20,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,529
1,624
2,934
5,088
10,220
6,002
949
5,135
5,085
35,130
0
L
Bakasura
Areliiha
Bakasura
5,089
3,691
0
1,332
13,379
6,607
0
11,931
1,448
0
8,489
L
He Bo
Denzdebay
He Bo
12,894
1,063
750
1,388
11,597
5,734
0
10,754
843
23,422
0
L
Vamana
NKEria
Vamana
15,008
7,473
1,623
7,425
18,525
28,302
0
13,794
4,731
18
31,733
L
Thoth
NKRouta
Thoth
15,443
408
2,156
1,441
4,954
2,830
1,250
3,963
991
32,670
0
W
9,805
1,206
2,145
2,162
10,502
4,333
604
3,987
6,477
19,664
0
L
Kumbhakarna
Voldemortt7227
Kumbhakarna
2,866
361
1,437
2,606
21,347
18,801
290
19,419
1,928
13,825
0
W
16,835
5,995
4,684
6,153
13,766
6,746
1,172
6,719
7,047
41,960
0
W
9,481
922
4,970
4,960
14,322
14,869
1,010
8,070
6,145
20,314
0
W
Cerberus
tupa_bobr
Cerberus
11,211
563
1,127
5,450
21,084
18,882
705
7,292
13,661
27,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,786
Gold Earned
47,661
190
Minions Killed
114
0
Camps Cleared
0
1,343,660
Distance Traveled
1,196,654
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,700
713
42
3
0
288,279
0
L
Bakasura
8,890
593
15
1
0
280,390
0
L
He Bo
8,840
589
21
1
0
225,617
0
L
Vamana
10,595
706
26
2
0
269,647
0
L
Thoth
10,107
674
40
3
0
241,580
0
W
Agni
10,740
716
27
2
0
240,181
0
L
Kumbhakarna
9,229
615
12
1
0
179,420
0
W
Hera
11,556
770
53
4
0
279,730
7
W
Ymir
12,115
808
25
2
0
272,396
0
W
Cerberus
11,675
778
43
3
0
263,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role