Player Matchup

Izanami
Izanami
DJ SCOOBY75
Izanami
Level 27
God Stats
27W - 21L
1,557 SR
Queue Stats
117W - 158L
1,258 Elo+
Party 1
Chaac
Chaac
DomiLaFlare
Chaac
Level 29
God Stats
18W - 18L
1,389 SR
Queue Stats
74W - 127L
1,259 Elo+
Party 3
Sol
Sol
fireoverlord33
Sol
Level 29
God Stats
6W - 7L
1,367 SR
Queue Stats
93W - 75L
1,384 Elo+
Solo
Ra
Ra
nrdv
Ra
Level 28
God Stats
2W - 0L
1,487 SR
Queue Stats
52W - 95L
1,286 Elo+
Party 3
Xing Tian
Xing Tian
zombified4ever
Xing Tian
Level 26
God Stats
48W - 53L
1,459 SR
Queue Stats
66W - 85L
1,253 Elo+
Party 1
Team Averages
Level 28
1,452 SR
1,288 Elo+

VS

Team Averages
Level 10
1,477 SR
1,366 Elo+
Medusa
Medusa
MostCharged
Medusa
Level 7
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SuPeRg4MaBiElezz
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,364 Elo+
Party 2
Sylvanus
Sylvanus
aarontorrubia
Sylvanus
Level 18
God Stats
6W - 9L
1,609 SR
Queue Stats
24W - 52L
1,182 Elo+
Party 2
Zeus
Zeus
its_Aitor_YT
Zeus
Level 5
God Stats
3W - 3L
1,492 SR
Queue Stats
3W - 5L
1,284 Elo+
Party 2
Ra
Ra
rodolphd
Ra
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DJ SCOOBY75
Izanami
15
9 / 0 / 10
10,930
607
10,556
9,049
3,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

14
14 / 2 / 5
10,474
582
13,450
12,134
6,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

16
15 / 1 / 4
11,571
643
15,082
8,644
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
nrdv
Ra
14
5 / 1 / 12
9,740
541
7,017
8,337
5,209
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
zombified4ever
Xing Tian
13
6 / 2 / 15
10,904
606
7,003
26,064
22,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 13 / 1
5,763
320
8,756
13,515
3,436
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 11 / 1
6,177
343
797
14,951
9,377
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sylvanus
aarontorrubia
Sylvanus
9
2 / 6 / 0
6,414
356
5,138
12,818
6,865
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 14 / 0
6,576
365
5,881
15,295
4,104
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 6 / 1
8,028
446
7,934
12,484
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
8
49
Kills
5
6
Deaths
50
46
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
DJ SCOOBY75
Izanami
9
0
10
14
W
14
2
5
8.25
L
Medusa
0
13
1
0.04
L
0
11
1
0.05
L
Sylvanus
aarontorrubia
Sylvanus
2
6
0
0.33
W
15
1
4
17
L
1
14
0
0.07
W
Ra
nrdv
Ra
5
1
12
11
L
2
6
1
0.42
W
Xing Tian
zombified4ever
Xing Tian
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,108
Damage
28,506
64,228
Taken
69,063
39,999
Mitigated
27,886
21,032
Healing
5,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DJ SCOOBY75
Izanami
10,556
7,405
982
3,147
9,049
3,518
4,739
1,635
7,396
0
65,195
W
13,450
2,232
0
3,622
12,134
6,430
318
3,533
8,416
0
45,916
L
Medusa
8,756
4,164
0
679
13,515
3,436
0
5,153
8,288
0
20,626
L
797
117
0
775
14,951
9,377
0
6,034
8,639
0
18,691
L
Sylvanus
aarontorrubia
Sylvanus
5,138
2,048
354
444
12,818
6,865
0
5,173
7,555
18,120
0
W
15,082
3,209
0
2,154
8,644
2,781
8,391
3,174
5,244
71,029
0
L
5,881
1,504
0
1,569
15,295
4,104
0
5,810
9,413
22,584
0
W
Ra
nrdv
Ra
7,017
1,363
150
2,800
8,337
5,209
634
3,630
4,561
45,269
0
L
7,934
529
318
1,149
12,484
4,104
0
6,090
6,066
38,842
0
W
Xing Tian
zombified4ever
Xing Tian
7,003
356
949
7,228
26,064
22,061
437
6,341
19,615
20,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,619
Gold Earned
32,958
413
Minions Killed
175
0
Camps Cleared
0
1,720,729
Distance Traveled
1,425,801
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,930
607
109
6
0
314,414
0
W
Chaac
10,474
582
64
4
0
401,867
2
L
Medusa
5,763
320
21
1
0
270,038
3
L
Guan Yu
6,177
343
35
2
0
284,568
1
L
Sylvanus
6,414
356
20
1
0
277,562
1
W
Sol
11,571
643
136
8
0
348,599
0
L
Zeus
6,576
365
35
2
0
261,506
1
W
Ra
9,740
541
80
4
0
336,707
0
L
Ra
8,028
446
64
4
0
332,127
0
W
Xing Tian
10,904
606
24
1
0
319,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role