Player Matchup

Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold V
RavensRamen
King Arthur
Gold V
Level 69
God Stats
2W - 3L
1,656 SR
Queue Stats
25W - 20L
1,635 MMR
Solo
Hera
Hera
Gold I
ShadyShady15
Hera
Gold I
Level 146
God Stats
4W - 1L
1,737 SR
Queue Stats
283W - 284L
1,581 MMR
Solo
Fenrir
Fenrir
Gold I
Stelbonk
Fenrir
Gold I
Level 109
God Stats
8W - 7L
1,634 SR
Queue Stats
361W - 361L
1,600 MMR
Solo
Sylvanus
Sylvanus
Gold III
TheMilkMan5380
Sylvanus
Gold III
Level 140
God Stats
3W - 2L
1,638 SR
Queue Stats
105W - 106L
1,537 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,633 SR
1,570 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 90
1,544 SR
1,515 MMR
Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold III
 
Kali
Gold III
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum IV
 
Scylla
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
Prettyful
Sobek
Gold V
Level 66
God Stats
19W - 12L
1,500 SR
Queue Stats
145W - 146L
1,535 MMR
Solo
Hercules
Hercules
Bronze III
omgitsj8ther
Hercules
Bronze III
Level 39
God Stats
0W - 1L
1,719 SR
Queue Stats
4W - 9L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
2 / 3 / 2
6,648
604
4,695
7,909
2,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
RavensRamen
King Arthur
13
4 / 1 / 1
7,231
657
4,709
6,698
3,036
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
4 / 1 / 3
6,662
606
6,915
4,039
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Stelbonk
Fenrir
12
3 / 0 / 4
6,667
606
2,845
5,656
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
10
3 / 4 / 3
6,405
582
2,356
8,563
3,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SetSolGilgameshAthenaHeimdallr

VS

Bans
TiamatPersephoneTsukuyomiMorgan Le FayYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
5 / 3 / 1
6,727
612
7,924
7,428
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kali
 
Kali
10
2 / 4 / 3
6,160
560
3,898
8,100
3,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
 
Scylla
11
0 / 3 / 1
5,815
529
1,573
3,826
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Prettyful
Sobek
8
1 / 3 / 2
5,335
485
1,699
6,551
2,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
omgitsj8ther
Hercules
11
1 / 3 / 0
5,902
537
3,048
7,126
4,984
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
16
Kills
9
9
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
3
2
1
L
Apollo
 
Apollo
5
3
1
1.83
L
Kali
 
Kali
2
4
3
0.88
L
Scylla
 
Scylla
0
3
1
0.17
L
Sobek
Prettyful
Sobek
1
3
2
0.67
W
King Arthur
RavensRamen
King Arthur
4
1
1
4.5
W
4
1
3
5.5
W
Fenrir
Stelbonk
Fenrir
3
0
4
5
W
Sylvanus
3
4
3
1.13
L
Hercules
omgitsj8ther
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,520
Damage
18,142
32,865
Taken
33,031
11,569
Mitigated
14,253
7,916
Healing
8,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,695
2,479
309
1,680
7,909
2,421
0
206
7,627
0
41,714
L
Apollo
 
Apollo
7,924
5,259
0
2,083
7,428
1,869
0
1,179
6,173
0
41,385
L
Kali
 
Kali
3,898
1,689
0
2,850
8,100
3,554
0
3,015
4,978
0
33,242
L
Scylla
 
Scylla
1,573
250
0
955
3,826
1,185
0
2,194
1,632
41,937
0
L
Sobek
Prettyful
Sobek
1,699
191
0
1,446
6,551
2,661
0
2,634
3,842
8,356
0
W
King Arthur
RavensRamen
King Arthur
4,709
825
0
2,216
6,698
3,036
0
0
6,698
0
49,211
W
6,915
2,124
0
1,250
4,039
942
328
1,268
2,717
42,614
0
W
Fenrir
Stelbonk
Fenrir
2,845
1,153
0
670
5,656
1,984
0
516
5,140
0
37,829
W
Sylvanus
2,356
557
364
1,427
8,563
3,186
0
921
7,335
11,832
0
L
Hercules
omgitsj8ther
Hercules
3,048
1,296
0
1,537
7,126
4,984
0
51
7,075
0
26,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,613
Gold Earned
29,939
374
Minions Killed
302
0
Camps Cleared
0
1,083,857
Distance Traveled
1,062,129
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,648
604
88
8
0
186,927
5
L
Apollo
6,727
612
70
6
0
213,679
1
L
Kali
6,160
560
63
6
0
212,962
2
L
Scylla
5,815
529
87
8
0
195,030
3
L
Sobek
5,335
485
18
2
0
220,700
3
W
King Arthur
7,231
657
109
10
0
240,341
1
W
Hera
6,662
606
77
7
0
213,191
4
W
Fenrir
6,667
606
78
7
0
233,808
4
W
Sylvanus
6,405
582
22
2
0
209,590
4
L
Hercules
5,902
537
64
6
0
219,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role