Player Matchup

Ymir
Ymir
Harpwing
Ymir
Level 36
God Stats
28W - 9L
1,827 SR
Queue Stats
334W - 164L
1,705 Elo+
Party 2
Odin
Odin
J4k3Jake
Odin
Level 127
God Stats
1W - 0L
1,499 SR
Queue Stats
98W - 74L
1,568 Elo+
Party 2
Freya
Freya
Nick3333
Freya
Level 87
God Stats
5W - 2L
1,871 SR
Queue Stats
870W - 628L
1,708 Elo+
Party 2
Thanatos
Thanatos
SlimeeGameS
Thanatos
Level 126
God Stats
124W - 45L
1,763 SR
Queue Stats
850W - 554L
1,689 Elo+
Party 2
Zhong Kui
Zhong Kui
SucculentSock
Zhong Kui
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
164W - 65L
1,748 Elo+
Party 2
Team Averages
Level 80
1,692 SR
1,683 Elo+

VS

Team Averages
Level 64
1,540 SR
1,544 Elo+
Nu Wa
Nu Wa
Kili520Kg
Nu Wa
Level 136
God Stats
7W - 8L
1,462 SR
Queue Stats
39W - 41L
1,491 Elo+
Solo
King Arthur
King Arthur
Lugo95_
King Arthur
Level 47
God Stats
21W - 36L
1,467 SR
Queue Stats
175W - 187L
1,469 Elo+
Solo
Rama
Rama
Stylebend
Rama
Level 28
God Stats
44W - 28L
1,762 SR
Queue Stats
430W - 336L
1,620 Elo+
Party 1
Bakasura
Bakasura
desman02
Bakasura
Level 49
God Stats
1W - 2L
1,581 SR
Queue Stats
72W - 68L
1,571 Elo+
Solo
Sylvanus
Sylvanus
the_MATT_GAMER01
Sylvanus
Level 61
God Stats
2W - 6L
1,427 SR
Queue Stats
59W - 49L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 2 / 4
6,586
507
2,154
9,702
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
12
0 / 3 / 6
7,395
569
5,314
10,691
8,320
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
Nick3333
Freya
12
4 / 2 / 3
7,054
543
5,884
7,603
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
SlimeeGameS
Thanatos
15
10 / 0 / 5
9,049
696
9,309
8,902
3,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
SucculentSock
Zhong Kui
14
5 / 0 / 3
8,542
657
7,198
6,225
4,858
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kili520Kg
Nu Wa
12
1 / 3 / 0
6,978
537
2,824
5,289
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Lugo95_
King Arthur
11
1 / 5 / 1
6,863
528
7,737
11,090
10,466
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
10
2 / 4 / 2
6,189
476
5,953
7,946
2,000
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
desman02
Bakasura
9
2 / 6 / 0
6,165
474
2,641
10,118
2,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 3 / 3
6,456
497
4,213
8,413
4,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
21
Kills
7
7
Deaths
21
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
4
2
W
Odin
0
3
6
1
L
Nu Wa
Kili520Kg
Nu Wa
1
3
0
0.33
L
King Arthur
Lugo95_
King Arthur
1
5
1
0.3
W
Freya
Nick3333
Freya
4
2
3
2.75
W
Thanatos
SlimeeGameS
Thanatos
10
0
5
12.5
L
Rama
2
4
2
0.75
W
Zhong Kui
SucculentSock
Zhong Kui
5
0
3
6.5
L
Bakasura
desman02
Bakasura
2
6
0
0.33
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,859
Damage
23,368
43,123
Taken
42,856
23,248
Mitigated
21,602
22,312
Healing
8,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,154
341
0
2,446
9,702
4,030
0
2,243
7,362
17,336
0
W
Odin
5,314
1,644
0
4,004
10,691
8,320
16
89
10,299
0
43,609
L
Nu Wa
Kili520Kg
Nu Wa
2,824
434
0
617
5,289
1,492
0
3,261
2,028
45,853
0
L
King Arthur
Lugo95_
King Arthur
7,737
1,658
0
1,500
11,090
10,466
0
248
10,842
0
40,486
W
Freya
Nick3333
Freya
5,884
1,621
0
2,526
7,603
2,825
0
1,383
6,066
36,657
7,003
W
Thanatos
SlimeeGameS
Thanatos
9,309
4,030
0
9,534
8,902
3,215
0
1,037
7,634
0
57,491
L
Rama
5,953
3,945
0
1,768
7,946
2,000
0
4,318
3,199
0
38,409
W
Zhong Kui
SucculentSock
Zhong Kui
7,198
1,255
0
3,802
6,225
4,858
0
1,911
4,172
61,825
0
L
Bakasura
desman02
Bakasura
2,641
1,993
0
1,700
10,118
2,884
111
1,438
8,520
0
22,316
L
4,213
827
269
2,284
8,413
4,760
0
5,363
3,050
17,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,626
Gold Earned
32,651
424
Minions Killed
343
0
Camps Cleared
0
1,302,964
Distance Traveled
1,157,322
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,586
507
32
2
0
238,257
1
W
Odin
7,395
569
98
8
0
264,605
5
L
Nu Wa
6,978
537
101
8
0
238,457
5
L
King Arthur
6,863
528
86
7
0
237,651
5
W
Freya
7,054
543
79
6
0
248,504
0
W
Thanatos
9,049
696
93
7
0
306,092
3
L
Rama
6,189
476
71
5
0
205,357
4
W
Zhong Kui
8,542
657
122
9
0
245,506
3
L
Bakasura
6,165
474
71
5
0
255,504
3
L
Sylvanus
6,456
497
14
1
0
220,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role