Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AG_Wico
Guan Yu
Level 115
God Stats
1W - 3L
1,313 SR
Queue Stats
488W - 486L
1,475 Elo+
Solo
Discordia
Discordia
BirdBalls
Discordia
Level 127
God Stats
2W - 3L
1,784 SR
Queue Stats
112W - 119L
1,535 Elo+
Party 1
Thoth
Thoth
SonnyB0
Thoth
Level 112
God Stats
0W - 1L
1,254 SR
Queue Stats
59W - 54L
1,550 Elo+
Party 1
Achilles
Achilles
TRAGiiC3LiTE
Achilles
Level 68
God Stats
2W - 3L
1,209 SR
Queue Stats
319W - 320L
1,521 Elo+
Solo
Team Averages
Level 101
1,412 SR
1,516 Elo+

VS

Team Averages
Level 123
1,507 SR
1,507 Elo+
He Bo
He Bo
GoV Death
He Bo
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
263W - 232L
1,555 Elo+
Party 2
Hachiman
Hachiman
GoV SIL3NT
Hachiman
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 161L
1,494 Elo+
Party 2
Odin
Odin
Lobiaon
Odin
Level 123
God Stats
17W - 5L
1,772 SR
Queue Stats
747W - 764L
1,505 Elo+
Solo
Baba Yaga
Baba Yaga
Malizh
Baba Yaga
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 176L
1,446 Elo+
Solo
Chang'e
Chang'e
Thor_la_AA
Chang'e
Level 149
God Stats
1W - 0L
1,265 SR
Queue Stats
25W - 29L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
3 / 3 / 18
10,496
700
8,923
20,749
22,534
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
AG_Wico
Guan Yu
19
9 / 6 / 13
11,907
794
10,079
23,193
31,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
BirdBalls
Discordia
20
7 / 5 / 17
11,862
791
24,759
16,824
6,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
SonnyB0
Thoth
18
6 / 7 / 14
10,924
728
14,702
16,761
5,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
TRAGiiC3LiTE
Achilles
17
5 / 4 / 16
10,161
677
18,090
18,796
23,063
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GoV Death
He Bo
17
6 / 10 / 6
11,339
756
12,590
15,035
5,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
GoV SIL3NT
Hachiman
20
8 / 6 / 4
12,520
835
18,043
17,287
6,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
Lobiaon
Odin
17
3 / 6 / 12
10,713
714
12,070
19,872
23,960
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
Malizh
Baba Yaga
20
5 / 3 / 13
12,552
837
16,339
15,668
6,579
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Thor_la_AA
Chang'e
18
3 / 5 / 12
11,142
743
14,714
19,000
6,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
72
30
Kills
25
25
Deaths
30
78
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
3
18
4
L
Guan Yu
AG_Wico
Guan Yu
9
6
13
2.58
L
Discordia
BirdBalls
Discordia
7
5
17
3.1
W
He Bo
GoV Death
He Bo
6
10
6
0.9
W
Hachiman
GoV SIL3NT
Hachiman
8
6
4
1.67
W
Odin
Lobiaon
Odin
3
6
12
1.5
W
Baba Yaga
Malizh
Baba Yaga
5
3
13
3.83
L
Thoth
SonnyB0
Thoth
6
7
14
1.86
L
Achilles
TRAGiiC3LiTE
Achilles
5
4
16
3.25
W
Chang'e
Thor_la_AA
Chang'e
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,553
Damage
73,756
96,323
Taken
86,862
88,745
Mitigated
48,666
44,956
Healing
32,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
8,923
484
3,397
3,737
20,749
22,534
33
7,675
12,738
19,487
0
L
Guan Yu
AG_Wico
Guan Yu
10,079
1,747
12,180
6,571
23,193
31,017
254
11,220
11,733
0
14,663
L
Discordia
BirdBalls
Discordia
24,759
3
3,326
4,993
16,824
6,327
536
8,386
8,200
53,943
0
W
He Bo
GoV Death
He Bo
12,590
183
1,672
1,889
15,035
5,257
911
7,955
7,080
20,889
0
W
Hachiman
GoV SIL3NT
Hachiman
18,043
7,586
921
5,313
17,287
6,247
1,328
10,782
6,505
0
47,180
W
Odin
Lobiaon
Odin
12,070
1,144
1,183
2,135
19,872
23,960
608
8,686
11,186
4,705
15,536
W
Baba Yaga
Malizh
Baba Yaga
16,339
600
819
4,845
15,668
6,579
1,925
8,918
6,750
35,844
0
L
Thoth
SonnyB0
Thoth
14,702
626
1,530
2,624
16,761
5,804
469
9,783
6,616
29,213
0
L
Achilles
TRAGiiC3LiTE
Achilles
18,090
4,703
2,577
4,021
18,796
23,063
128
7,238
11,402
0
26,573
W
Chang'e
Thor_la_AA
Chang'e
14,714
468
7,402
6,397
19,000
6,623
364
12,043
6,957
25,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,350
Gold Earned
58,266
133
Minions Killed
163
0
Camps Cleared
0
1,495,932
Distance Traveled
1,316,922
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,496
700
13
1
0
331,290
0
L
Guan Yu
11,907
794
12
1
0
294,790
0
L
Discordia
11,862
791
54
4
0
283,376
0
W
He Bo
11,339
756
21
1
0
212,662
1
W
Hachiman
12,520
835
54
4
0
260,580
0
W
Odin
10,713
714
16
1
0
280,436
0
W
Baba Yaga
12,552
837
47
3
0
280,633
0
L
Thoth
10,924
728
38
3
0
284,875
0
L
Achilles
10,161
677
16
1
0
301,601
0
W
Chang'e
11,142
743
25
2
0
282,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role