Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
A-Men-94
Skadi
Level 89
God Stats
16W - 7L
1,678 SR
Queue Stats
375W - 349L
1,463 Elo+
Party 1
Ares
Ares
ProjectSauce
Ares
Level 63
God Stats
30W - 21L
1,644 SR
Queue Stats
174W - 174L
1,478 Elo+
Party 1
Raijin
Raijin
T-rav2771
Raijin
Level 79
God Stats
21W - 23L
1,488 SR
Queue Stats
393W - 386L
1,448 Elo+
Party 1
Amaterasu
Amaterasu
iceblitz789
Amaterasu
Level 67
God Stats
0W - 2L
1,349 SR
Queue Stats
139W - 117L
1,554 Elo+
Solo
Team Averages
Level 85
1,532 SR
1,489 Elo+

VS

Team Averages
Level 133
1,587 SR
1,509 Elo+
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DanTheMan12-NY
Hercules
Level 114
God Stats
3W - 4L
1,583 SR
Queue Stats
665W - 634L
1,489 Elo+
Solo
Arachne
Arachne
GokuJrSS3
Arachne
Level 147
God Stats
10W - 14L
1,501 SR
Queue Stats
159W - 152L
1,493 Elo+
Solo
Thoth
Thoth
Rills2hip
Thoth
Level 126
God Stats
15W - 7L
1,808 SR
Queue Stats
195W - 182L
1,516 Elo+
Solo
Terra
Terra
expertweevil40
Terra
Level 121
God Stats
13W - 7L
1,542 SR
Queue Stats
247W - 240L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 10 / 1
7,462
466
6,094
15,573
5,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
A-Men-94
Skadi
12
4 / 7 / 1
7,992
500
7,800
13,269
2,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 4 / 3
7,267
454
4,845
13,028
8,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Raijin
T-rav2771
Raijin
13
3 / 5 / 1
7,798
487
4,965
9,049
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
iceblitz789
Amaterasu
14
0 / 0 / 1
7,753
485
808
7,420
3,892
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 5 / 6
9,604
600
11,080
10,091
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
17
0 / 0 / 2
9,816
614
3,842
5,614
5,902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
GokuJrSS3
Arachne
14
8 / 1 / 5
9,036
565
10,514
10,195
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
Rills2hip
Thoth
14
10 / 1 / 7
9,455
591
12,338
9,910
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 2 / 12
8,390
524
2,186
10,745
9,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
9
Kills
26
26
Deaths
9
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
10
1
0.15
W
Izanami
 
Izanami
6
5
6
1.8
L
Skadi
A-Men-94
Skadi
4
7
1
0.64
W
Hercules
0
0
2
1
W
Arachne
GokuJrSS3
Arachne
8
1
5
10.5
L
1
4
3
0.63
W
Thoth
Rills2hip
Thoth
10
1
7
13.5
L
Raijin
T-rav2771
Raijin
3
5
1
0.7
W
2
2
12
4
L
Amaterasu
iceblitz789
Amaterasu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,512
Damage
39,960
58,339
Taken
46,555
23,971
Mitigated
27,555
10,375
Healing
17,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,094
3,909
0
1,463
15,573
5,240
0
2,962
12,421
0
44,591
W
Izanami
 
Izanami
11,080
6,376
0
2,835
10,091
4,446
2,411
1,899
8,167
0
69,858
L
Skadi
A-Men-94
Skadi
7,800
3,535
0
2,831
13,269
2,923
0
4,704
8,425
0
47,876
W
Hercules
3,842
731
0
2,666
5,614
5,902
403
0
5,454
12,646
50,256
W
Arachne
GokuJrSS3
Arachne
10,514
8,138
0
4,397
10,195
4,270
323
2,636
7,519
0
49,105
L
4,845
326
232
1,167
13,028
8,790
0
3,774
9,100
15,854
0
W
Thoth
Rills2hip
Thoth
12,338
384
280
4,583
9,910
3,534
204
2,355
7,344
52,053
0
L
Raijin
T-rav2771
Raijin
4,965
534
70
2,048
9,049
3,126
0
2,943
5,939
46,830
0
W
2,186
512
1,078
1,796
10,745
9,403
142
2,920
7,665
8,786
0
L
Amaterasu
iceblitz789
Amaterasu
808
100
0
2,564
7,420
3,892
0
592
6,828
0
46,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,272
Gold Earned
46,301
373
Minions Killed
438
0
Camps Cleared
0
1,475,826
Distance Traveled
1,650,720
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,462
466
89
6
0
328,214
0
W
Izanami
9,604
600
127
8
0
242,080
2
L
Skadi
7,992
500
82
5
0
270,426
4
W
Hercules
9,816
614
152
10
0
327,127
0
W
Arachne
9,036
565
72
5
0
365,514
1
L
Ares
7,267
454
15
1
0
308,879
4
W
Thoth
9,455
591
79
5
0
334,191
3
L
Raijin
7,798
487
87
5
0
252,952
3
W
Terra
8,390
524
8
1
0
381,808
3
L
Amaterasu
7,753
485
100
6
0
315,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role