Player Matchup

Chronos
Chronos
Gold II
ImTooWavey
Chronos
Gold II
Level 128
God Stats
13W - 7L
1,415 SR
Queue Stats
256W - 251L
1,558 MMR
Solo
Sol
Sol
Platinum III
LilkingDJ
Sol
Platinum III
Level 126
God Stats
24W - 24L
1,585 SR
Queue Stats
199W - 184L
1,760 MMR
Party 1
Artio
Artio
Gold II
Pravada
Artio
Gold II
Level 138
God Stats
48W - 24L
1,732 SR
Queue Stats
523W - 531L
1,557 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Sorry4TheSauce
Cernunnos
Gold IV
Level 109
God Stats
1W - 2L
1,473 SR
Queue Stats
55W - 48L
1,578 MMR
Solo
Thanatos
Thanatos
Gold III
TTrizle
Thanatos
Gold III
Level 58
God Stats
10W - 6L
1,733 SR
Queue Stats
358W - 352L
1,384 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,588 SR
1,567 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,513 SR
1,550 MMR
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold II
Coprone
Vamana
Gold II
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 220L
1,569 MMR
Solo
Vulcan
Vulcan
Gold I
LAPADULÁ
Vulcan
Gold I
Level 141
God Stats
2W - 2L
1,426 SR
Queue Stats
80W - 87L
1,546 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Merigaz
Cthulhu
Gold IV
Level 144
God Stats
4W - 6L
1,602 SR
Queue Stats
158W - 168L
1,566 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Wlad97
Tsukuyomi
Gold IV
Level 156
God Stats
11W - 14L
1,535 SR
Queue Stats
431W - 434L
1,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ImTooWavey
Chronos
18
6 / 0 / 5
11,959
664
14,281
14,886
6,655
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 2 / 11
11,705
650
12,024
11,719
5,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
Pravada
Artio
15
5 / 1 / 14
10,561
587
6,168
18,683
21,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Sorry4TheSauce
Cernunnos
16
5 / 2 / 8
11,032
613
16,635
15,976
5,130
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
TTrizle
Thanatos
17
11 / 1 / 8
11,471
637
15,151
15,162
7,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
GilgameshSetAthenaMorgan Le FayTiamat

VS

Bans
PersephoneGaneshaRaijinCu ChulainnJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 6 / 1
8,775
488
5,030
12,882
3,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Coprone
Vamana
14
1 / 5 / 0
8,430
468
8,464
21,763
13,715
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
LAPADULÁ
Vulcan
14
2 / 10 / 1
8,360
464
11,810
13,285
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Merigaz
Cthulhu
9
1 / 6 / 1
6,407
356
7,469
14,573
12,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Wlad97
Tsukuyomi
11
0 / 9 / 2
7,148
397
7,035
18,061
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
10
36
Kills
5
6
Deaths
36
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
6
1
0.25
L
Vamana
Coprone
Vamana
1
5
0
0.2
W
Chronos
ImTooWavey
Chronos
6
0
5
8.5
L
Vulcan
LAPADULÁ
Vulcan
2
10
1
0.25
W
9
2
11
7.25
L
Cthulhu
Merigaz
Cthulhu
1
6
1
0.25
W
Artio
Pravada
Artio
5
1
14
12
W
Cernunnos
Sorry4TheSauce
Cernunnos
5
2
8
4.5
W
Thanatos
TTrizle
Thanatos
11
1
8
15
L
Tsukuyomi
Wlad97
Tsukuyomi
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,259
Damage
39,808
76,426
Taken
80,564
46,176
Mitigated
37,793
46,391
Healing
12,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,030
2,241
0
1,322
12,882
3,455
1,268
1,877
11,005
0
52,797
L
Vamana
Coprone
Vamana
8,464
3,087
0
4,522
21,763
13,715
0
11,927
9,836
0
52,732
W
Chronos
ImTooWavey
Chronos
14,281
4,940
0
6,816
14,886
6,655
2,453
0
14,886
90,973
0
L
Vulcan
LAPADULÁ
Vulcan
11,810
2,996
0
1,059
13,285
3,349
0
6,125
7,160
60,669
0
W
12,024
4,009
0
6,470
11,719
5,410
6,767
5,039
6,597
72,179
7,275
L
Cthulhu
Merigaz
Cthulhu
7,469
578
91
2,030
14,573
12,956
0
5,221
9,352
18,828
0
W
Artio
Pravada
Artio
6,168
756
859
7,492
18,683
21,809
94
4,467
13,728
24,744
0
W
Cernunnos
Sorry4TheSauce
Cernunnos
16,635
10,526
0
9,484
15,976
5,130
1,358
3,878
11,685
0
78,882
W
Thanatos
TTrizle
Thanatos
15,151
6,774
0
15,270
15,162
7,172
1,359
4,861
10,182
0
83,424
L
Tsukuyomi
Wlad97
Tsukuyomi
7,035
1,719
0
3,476
18,061
4,318
0
6,877
11,184
0
42,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,728
Gold Earned
39,120
578
Minions Killed
431
0
Camps Cleared
0
1,779,054
Distance Traveled
1,568,870
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,775
488
119
7
0
314,359
5
L
Vamana
8,430
468
117
7
0
319,512
0
W
Chronos
11,959
664
160
9
0
363,487
3
L
Vulcan
8,360
464
104
6
0
318,264
4
W
Sol
11,705
650
147
8
0
348,122
3
L
Cthulhu
6,407
356
13
1
0
276,633
3
W
Artio
10,561
587
25
1
0
376,677
0
W
Cernunnos
11,032
613
136
8
0
312,966
4
W
Thanatos
11,471
637
110
6
0
377,802
7
L
Tsukuyomi
7,148
397
78
4
0
340,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role