Player Matchup

Khepri
Khepri
Diamond I
Azreill
Khepri
Diamond I
Level 160
God Stats
7W - 3L
1,839 SR
Queue Stats
516W - 505L
2,436 MMR
Solo
Chronos
Chronos
Diamond I
Doumien
Chronos
Diamond I
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 75L
2,983 MMR
Solo
Vulcan
Vulcan
Diamond I
Kuzenboss
Vulcan
Diamond I
Level 155
God Stats
32W - 33L
1,770 SR
Queue Stats
300W - 257L
2,447 MMR
Solo
Hercules
Hercules
Diamond I
Samichu001
Hercules
Diamond I
Level 148
God Stats
9W - 22L
1,585 SR
Queue Stats
397W - 367L
2,447 MMR
Solo
Hachiman
Hachiman
Diamond I
Vilhja
Hachiman
Diamond I
Level 160
God Stats
9W - 11L
1,541 SR
Queue Stats
288W - 278L
2,453 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,647 SR
2,553 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,598 SR
2,247 MMR
Odin
Odin
Masters
 
Odin
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Masters
Loonatik
Sylvanus
Masters
Level 160
God Stats
3W - 3L
1,802 SR
Queue Stats
326W - 259L
2,472 MMR
Solo
Janus
Janus
Diamond I
PatattaMeisteR
Janus
Diamond I
Level 156
God Stats
40W - 31L
1,633 SR
Queue Stats
416W - 398L
2,483 MMR
Solo
Anhur
Anhur
Diamond I
Tarbek
Anhur
Diamond I
Level 160
God Stats
0W - 2L
1,324 SR
Queue Stats
234W - 215L
2,479 MMR
Solo
Ne Zha
Ne Zha
Diamond II
vufifi
Ne Zha
Diamond II
Level 156
God Stats
38W - 22L
1,729 SR
Queue Stats
426W - 390L
2,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Azreill
Khepri
17
1 / 1 / 8
12,398
539
5,343
9,585
12,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos
Doumien
Chronos
20
4 / 1 / 8
15,309
666
16,548
27,832
12,029
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vulcan
Kuzenboss
Vulcan
20
6 / 1 / 9
14,357
624
18,074
8,000
4,423
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Samichu001
Hercules
20
6 / 0 / 0
14,583
634
11,387
15,881
23,238
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Vilhja
Hachiman
20
4 / 3 / 4
14,419
627
20,419
16,905
7,539
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
TiamatAthenaMorgan Le FayPersephoneSobek

VS

Bans
GilgameshAresKing ArthurYemojaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
2 / 4 / 1
10,867
472
8,809
22,349
14,223
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Loonatik
Sylvanus
14
0 / 3 / 3
10,148
441
6,095
19,750
16,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
1 / 3 / 2
11,652
507
9,307
16,453
5,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Tarbek
Anhur
19
1 / 3 / 0
12,130
527
13,993
17,739
11,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
vufifi
Ne Zha
16
2 / 8 / 1
10,188
443
7,080
19,224
6,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
21
Kills
6
6
Deaths
21
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
4
1
0.63
W
Khepri
Azreill
Khepri
1
1
8
5
W
Chronos
Doumien
Chronos
4
1
8
8
W
Vulcan
Kuzenboss
Vulcan
6
1
9
10.5
L
Sylvanus
Loonatik
Sylvanus
0
3
3
0.5
L
1
3
2
0.67
W
Hercules
Samichu001
Hercules
6
0
0
6
L
Anhur
Tarbek
Anhur
1
3
0
0.33
W
Hachiman
Vilhja
Hachiman
4
3
4
2
L
Ne Zha
vufifi
Ne Zha
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,771
Damage
45,284
78,203
Taken
95,515
59,823
Mitigated
54,631
29,194
Healing
23,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,809
2,649
0
3,231
22,349
14,223
0
7,476
14,274
0
79,860
W
Khepri
Azreill
Khepri
5,343
603
0
1,421
9,585
12,594
416
2,743
6,747
15,371
0
W
Chronos
Doumien
Chronos
16,548
6,108
0
8,390
27,832
12,029
0
6,312
20,220
125,329
0
W
Vulcan
Kuzenboss
Vulcan
18,074
5,266
0
1,883
8,000
4,423
2,071
2,274
5,660
144,913
0
L
Sylvanus
Loonatik
Sylvanus
6,095
1,090
2,571
4,720
19,750
16,278
0
8,105
11,344
25,445
0
L
9,307
894
12
3,336
16,453
5,708
0
10,316
5,933
108,871
0
W
Hercules
Samichu001
Hercules
11,387
4,473
0
11,678
15,881
23,238
82
1,601
14,237
0
91,419
L
Anhur
Tarbek
Anhur
13,993
6,975
0
3,886
17,739
11,755
0
5,433
11,845
0
97,298
W
Hachiman
Vilhja
Hachiman
20,419
11,785
0
5,822
16,905
7,539
5,545
2,712
14,193
0
145,263
L
Ne Zha
vufifi
Ne Zha
7,080
2,174
0
5,808
19,224
6,667
396
7,330
11,663
0
76,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,066
Gold Earned
54,985
834
Minions Killed
698
0
Camps Cleared
0
2,409,298
Distance Traveled
2,131,181
37
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,867
472
146
6
0
418,602
1
W
Khepri
12,398
539
22
1
0
510,263
9
W
Chronos
15,309
666
183
8
0
505,156
2
W
Vulcan
14,357
624
215
9
0
490,349
9
L
Sylvanus
10,148
441
41
2
0
379,642
3
L
Janus
11,652
507
210
9
0
465,881
5
W
Hercules
14,583
634
212
9
0
510,405
11
L
Anhur
12,130
527
176
8
0
420,441
5
W
Hachiman
14,419
627
202
9
0
393,125
6
L
Ne Zha
10,188
443
125
5
0
446,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role