Player Matchup

Eset
Eset
Bat_girl025
Eset
Level 16
God Stats
9W - 20L
1,423 SR
Queue Stats
27W - 46L
1,273 Elo+
Party 1
Bakasura
Bakasura
King04thur
Bakasura
Level 8
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
M Mosher
Izanami
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 33L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
getrecked1100
Cthulhu
Level 6
God Stats
0W - 1L
1,054 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
god kiana5252
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 44L
1,276 Elo+
Solo
Team Averages
Level 11
1,352 SR
1,379 Elo+

VS

Team Averages
Level 19
1,446 SR
1,409 Elo+
Jormungandr
Jormungandr
Chompi84x
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 56L
1,391 Elo+
Solo
Bellona
Bellona
Icy Twists
Bellona
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
101W - 107L
1,401 Elo+
Solo
Cthulhu
Cthulhu
Timoloi
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,419 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
conejopepe264
Morgan Le Fay
Level 18
God Stats
5W - 9L
1,269 SR
Queue Stats
21W - 24L
1,417 Elo+
Solo
Set
Set
slambak07
Set
Level 26
God Stats
16W - 23L
1,460 SR
Queue Stats
103W - 97L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,140
343
1,595
6,259
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
King04thur
Bakasura
7
1 / 4 / 0
5,638
376
1,509
6,506
1,735
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
M Mosher
Izanami
9
0 / 7 / 1
5,902
393
3,368
8,788
4,751
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
7
3 / 4 / 1
5,745
383
4,755
11,368
5,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
0 / 5 / 1
6,340
423
1,199
8,768
5,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chompi84x
Jormungandr
13
7 / 0 / 13
9,360
624
9,533
12,798
13,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Icy Twists
Bellona
17
8 / 1 / 5
9,982
665
7,875
9,340
7,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Timoloi
Cthulhu
11
0 / 3 / 4
6,783
452
2,972
7,969
4,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
conejopepe264
Morgan Le Fay
12
4 / 0 / 9
8,258
551
7,534
6,278
2,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 5
8,474
565
4,237
9,079
5,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
4
Kills
25
25
Deaths
4
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Jormungandr
Chompi84x
Jormungandr
7
0
13
13.5
W
Bellona
Icy Twists
Bellona
8
1
5
10.5
L
Bakasura
King04thur
Bakasura
1
4
0
0.25
L
Izanami
M Mosher
Izanami
0
7
1
0.07
W
Cthulhu
Timoloi
Cthulhu
0
3
4
0.67
W
Morgan Le Fay
conejopepe264
Morgan Le Fay
4
0
9
8.5
L
Cthulhu
3
4
1
0.88
L
0
5
1
0.1
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,426
Damage
32,151
41,689
Taken
45,464
19,220
Mitigated
34,379
5,667
Healing
11,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,595
428
206
0
6,259
1,891
0
4,770
1,489
11,241
0
W
Jormungandr
Chompi84x
Jormungandr
9,533
2,707
0
500
12,798
13,918
613
2,438
9,945
41,129
0
W
Bellona
Icy Twists
Bellona
7,875
2,841
0
4,479
9,340
7,899
1,128
924
8,200
3,425
64,751
L
Bakasura
King04thur
Bakasura
1,509
1,112
0
806
6,506
1,735
0
1,075
5,431
0
14,649
L
Izanami
M Mosher
Izanami
3,368
2,324
0
1,054
8,788
4,751
0
3,531
5,257
0
28,919
W
Cthulhu
Timoloi
Cthulhu
2,972
112
36
370
7,969
4,457
748
1,410
6,314
23,250
0
W
Morgan Le Fay
conejopepe264
Morgan Le Fay
7,534
954
338
3,352
6,278
2,855
1,601
1,340
4,742
33,084
0
L
Cthulhu
4,755
815
129
1,869
11,368
5,062
46
6,140
5,228
14,415
0
L
1,199
632
793
810
8,768
5,781
0
5,010
3,758
10,977
0
W
4,237
1,886
0
2,882
9,079
5,250
2,029
414
8,560
0
44,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,765
Gold Earned
42,857
164
Minions Killed
375
0
Camps Cleared
0
1,173,897
Distance Traveled
1,399,779
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,140
343
28
2
0
229,974
0
W
Jormungandr
9,360
624
59
4
0
287,120
0
W
Bellona
9,982
665
149
10
0
306,937
3
L
Bakasura
5,638
376
46
3
0
216,164
0
L
Izanami
5,902
393
61
4
0
237,782
0
W
Cthulhu
6,783
452
38
3
0
262,969
3
W
Morgan Le Fay
8,258
551
51
3
0
282,888
1
L
Cthulhu
5,745
383
13
1
0
244,666
4
L
Yemoja
6,340
423
16
1
0
245,311
6
W
Set
8,474
565
78
5
0
259,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role