Player Matchup

Anubis
Anubis
 
Anubis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Callium
Loki
Level 6
God Stats
8W - 5L
1,708 SR
Queue Stats
35W - 21L
1,540 Elo+
Solo
Yemoja
Yemoja
GRANDEguga
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Kiqluis
Izanami
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 52L
1,305 Elo+
Solo
Pele
Pele
Neutrox_rc
Pele
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,451 Elo+
Solo
Team Averages
Level 10
1,542 SR
1,459 Elo+

VS

Team Averages
Level 15
1,452 SR
1,495 Elo+
Guan Yu
Guan Yu
Bucefalos
Guan Yu
Level 25
God Stats
3W - 4L
1,299 SR
Queue Stats
237W - 185L
1,577 Elo+
Solo
Yemoja
Yemoja
CaraCruz
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,625 Elo+
Party 1
He Bo
He Bo
Delta Fire4638
He Bo
Level 16
God Stats
4W - 3L
1,459 SR
Queue Stats
22W - 21L
1,255 Elo+
Solo
Anhur
Anhur
KdabraArG
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,625 Elo+
Party 1
Jormungandr
Jormungandr
Martinsuki
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 1 / 3
6,753
675
6,243
4,974
2,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
Callium
Loki
12
6 / 1 / 0
6,887
689
5,744
4,768
1,136
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
GRANDEguga
Yemoja
8
1 / 3 / 1
5,518
552
1,256
4,630
1,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Kiqluis
Izanami
8
1 / 1 / 1
5,311
531
370
4,668
790
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 0 / 2
6,927
693
3,013
5,075
1,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bucefalos
Guan Yu
10
1 / 4 / 0
6,128
613
3,041
6,969
4,418
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
CaraCruz
Yemoja
8
1 / 2 / 3
5,627
563
2,684
4,340
2,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8
0 / 3 / 1
5,113
511
1,064
5,830
1,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
KdabraArG
Anhur
9
3 / 3 / 1
5,534
553
4,204
6,533
1,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Martinsuki
Jormungandr
8
1 / 4 / 1
4,718
472
2,176
5,535
1,915
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
16
Kills
6
6
Deaths
16
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
3
5.5
L
Guan Yu
Bucefalos
Guan Yu
1
4
0
0.25
W
Loki
Callium
Loki
6
1
0
6
L
Yemoja
CaraCruz
Yemoja
1
2
3
1.25
L
0
3
1
0.17
W
Yemoja
GRANDEguga
Yemoja
1
3
1
0.5
L
Anhur
KdabraArG
Anhur
3
3
1
1.17
W
Izanami
Kiqluis
Izanami
1
1
1
1.5
L
Jormungandr
Martinsuki
Jormungandr
1
4
1
0.38
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,626
Damage
13,169
24,115
Taken
29,207
7,646
Mitigated
11,856
5,815
Healing
6,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,243
190
0
2,961
4,974
2,517
312
2,569
2,405
35,302
0
L
Guan Yu
Bucefalos
Guan Yu
3,041
563
0
1,229
6,969
4,418
0
0
6,969
0
26,630
W
Loki
Callium
Loki
5,744
2,249
0
960
4,768
1,136
0
367
4,401
0
33,370
L
Yemoja
CaraCruz
Yemoja
2,684
921
403
54
4,340
2,752
314
1,661
2,679
6,917
0
L
1,064
192
0
1,838
5,830
1,111
0
1,451
4,379
25,225
0
W
Yemoja
GRANDEguga
Yemoja
1,256
484
153
0
4,630
1,622
350
1,694
2,936
8,010
0
L
Anhur
KdabraArG
Anhur
4,204
2,246
0
1,660
6,533
1,660
580
735
5,798
0
29,075
W
Izanami
Kiqluis
Izanami
370
177
0
750
4,668
790
742
612
4,056
0
18,586
L
Jormungandr
Martinsuki
Jormungandr
2,176
846
0
1,163
5,535
1,915
0
3,652
1,883
14,907
0
W
3,013
907
0
991
5,075
1,581
0
682
4,393
0
42,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,396
Gold Earned
27,120
278
Minions Killed
205
0
Camps Cleared
0
1,012,807
Distance Traveled
928,768
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,753
675
74
7
0
189,794
6
L
Guan Yu
6,128
613
68
7
0
194,256
3
W
Loki
6,887
689
71
7
0
220,102
2
L
Yemoja
5,627
563
10
1
0
210,018
4
L
He Bo
5,113
511
63
6
0
177,402
0
W
Yemoja
5,518
552
11
1
0
190,476
1
L
Anhur
5,534
553
50
5
0
173,214
0
W
Izanami
5,311
531
39
4
0
174,486
0
L
Jormungandr
4,718
472
14
1
0
173,878
1
W
Pele
6,927
693
83
8
0
237,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role