Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
DOODARDAN69
Arachne
Level 65
God Stats
10W - 5L
1,583 SR
Queue Stats
160W - 158L
1,407 Elo+
Solo
Loki
Loki
PierroCurry
Loki
Level 80
God Stats
10W - 11L
1,422 SR
Queue Stats
88W - 85L
1,428 Elo+
Party 3
Danzaburou
Danzaburou
StephCiboulette
Danzaburou
Level 83
God Stats
19W - 18L
1,362 SR
Queue Stats
144W - 157L
1,345 Elo+
Party 3
Xing Tian
Xing Tian
echkoPlus
Xing Tian
Level 48
God Stats
6W - 7L
1,634 SR
Queue Stats
44W - 53L
1,358 Elo+
Party 3
Team Averages
Level 60
1,500 SR
1,408 Elo+

VS

Team Averages
Level 69
1,549 SR
1,431 Elo+
Ymir
Ymir
Chrikkheo
Ymir
Level 49
God Stats
21W - 9L
1,736 SR
Queue Stats
194W - 190L
1,433 Elo+
Party 1
Sol
Sol
Hoxton
Sol
Level 45
God Stats
71W - 69L
1,521 SR
Queue Stats
210W - 206L
1,433 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HumdrumShark818
Morgan Le Fay
Level 104
God Stats
3W - 3L
1,494 SR
Queue Stats
428W - 481L
1,419 Elo+
Party 2
Fenrir
Fenrir
PERCIVAL248
Fenrir
Level 66
God Stats
54W - 40L
1,553 SR
Queue Stats
208W - 236L
1,422 Elo+
Party 2
Achilles
Achilles
Pappajiggus
Achilles
Level 81
God Stats
57W - 78L
1,443 SR
Queue Stats
199W - 250L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 0 / 2
4,521
452
2,149
3,671
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Arachne
DOODARDAN69
Arachne
12
6 / 1 / 2
6,587
659
4,955
6,912
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 3
5,879
588
3,692
4,156
1,210
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
StephCiboulette
Danzaburou
8
0 / 0 / 2
4,805
481
3,595
3,591
865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
echkoPlus
Xing Tian
10
2 / 1 / 3
5,708
571
4,068
4,653
1,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 0 / 0
5,111
511
632
4,789
2,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Sol
Hoxton
Sol
10
0 / 2 / 0
5,204
520
4,060
6,478
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
HumdrumShark818
Morgan Le Fay
10
1 / 1 / 1
5,625
563
2,600
4,484
1,631
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
7
1 / 3 / 1
5,057
506
2,282
5,709
1,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
Pappajiggus
Achilles
10
0 / 3 / 0
5,555
556
3,431
7,752
6,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
9
Kills
2
2
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
2
1
L
Ymir
0
0
0
0
W
Arachne
DOODARDAN69
Arachne
6
1
2
7
L
Sol
Hoxton
Sol
0
2
0
0
L
Morgan Le Fay
HumdrumShark818
Morgan Le Fay
1
1
1
1.5
L
Fenrir
1
3
1
0.5
L
Achilles
Pappajiggus
Achilles
0
3
0
0
W
1
0
3
2.5
W
Danzaburou
StephCiboulette
Danzaburou
0
0
2
1
W
Xing Tian
echkoPlus
Xing Tian
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,459
Damage
13,005
22,983
Taken
29,212
7,933
Mitigated
13,564
10,436
Healing
8,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,149
311
1,431
2,522
3,671
1,984
0
2,823
848
12,431
0
L
Ymir
632
80
0
1,459
4,789
2,285
0
1,154
3,635
13,118
0
W
Arachne
DOODARDAN69
Arachne
4,955
3,734
0
2,723
6,912
2,097
0
994
5,918
0
35,545
L
Sol
Hoxton
Sol
4,060
936
0
3,330
6,478
1,447
525
1,633
4,845
35,382
0
L
Morgan Le Fay
HumdrumShark818
Morgan Le Fay
2,600
357
0
1,827
4,484
1,631
0
2,431
2,053
27,452
0
L
Fenrir
2,282
749
0
235
5,709
1,593
0
707
5,002
0
20,246
L
Achilles
Pappajiggus
Achilles
3,431
1,349
0
1,547
7,752
6,608
0
292
7,460
0
29,950
W
3,692
1,001
0
819
4,156
1,210
792
0
4,156
0
28,044
W
Danzaburou
StephCiboulette
Danzaburou
3,595
1,098
313
1,420
3,591
865
0
1,869
1,722
0
26,571
W
Xing Tian
echkoPlus
Xing Tian
4,068
227
245
963
4,653
1,777
0
1,606
3,047
21,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,500
Gold Earned
26,552
250
Minions Killed
275
0
Camps Cleared
0
982,345
Distance Traveled
897,709
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,521
452
29
3
0
199,781
1
L
Ymir
5,111
511
25
3
0
190,366
4
W
Arachne
6,587
659
67
7
0
187,280
0
L
Sol
5,204
520
78
8
0
172,375
2
L
Morgan Le Fay
5,625
563
56
6
0
176,518
0
L
Fenrir
5,057
506
42
4
0
205,176
6
L
Achilles
5,555
556
74
7
0
153,274
4
W
Loki
5,879
588
64
6
0
204,064
1
W
Danzaburou
4,805
481
53
5
0
193,594
1
W
Xing Tian
5,708
571
37
4
0
197,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role