Player Matchup

Da Ji
Da Ji
Redkt
Da Ji
Level 160
God Stats
2W - 0L
1,986 SR
Queue Stats
173W - 91L
1,767 Elo+
Party 1
Osiris
Osiris
ThePunTrain
Osiris
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 5L
1,827 Elo+
Party 1
Achilles
Achilles
firebud
Achilles
Level 160
God Stats
4W - 0L
1,957 SR
Queue Stats
577W - 458L
1,759 Elo+
Party 1
Scylla
Scylla
kentakixX
Scylla
Level 108
God Stats
53W - 34L
1,530 SR
Queue Stats
294W - 267L
1,590 Elo+
Solo
Kumbhakarna
Kumbhakarna
tinw02
Kumbhakarna
Level 156
God Stats
1W - 0L
1,573 SR
Queue Stats
50W - 23L
1,767 Elo+
Party 1
Team Averages
Level 123
1,709 SR
1,742 Elo+

VS

Team Averages
Level 90
1,513 SR
1,529 Elo+
Sylvanus
Sylvanus
Exostriker1
Sylvanus
Level 121
God Stats
16W - 19L
1,602 SR
Queue Stats
227W - 213L
1,502 Elo+
Solo
Izanami
Izanami
Gr0sGlandGull
Izanami
Level 13
God Stats
2W - 1L
1,678 SR
Queue Stats
2W - 3L
1,487 Elo+
Party 2
Camazotz
Camazotz
NFC_SKUNKX420
Camazotz
Level 125
God Stats
3W - 6L
1,471 SR
Queue Stats
56W - 47L
1,593 Elo+
Party 2
Amaterasu
Amaterasu
P4T0T
Amaterasu
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 208L
1,544 Elo+
Solo
Ah Puch
Ah Puch
ToiTuDitSaPcq
Ah Puch
Level 69
God Stats
0W - 1L
1,316 SR
Queue Stats
2W - 3L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Redkt
Da Ji
8
5 / 2 / 6
5,882
588
6,366
5,501
1,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
11
5 / 1 / 1
6,690
669
4,324
4,540
2,945
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
firebud
Achilles
11
4 / 0 / 4
6,491
649
4,673
5,035
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
kentakixX
Scylla
11
4 / 0 / 2
6,680
668
3,102
2,896
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
tinw02
Kumbhakarna
10
3 / 0 / 4
6,155
616
2,595
5,817
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Exostriker1
Sylvanus
4
0 / 1 / 0
4,294
429
373
2,004
434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
7
0 / 6 / 0
4,455
446
1,129
5,940
1,634
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
NFC_SKUNKX420
Camazotz
7
1 / 5 / 0
4,852
485
1,472
8,040
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
P4T0T
Amaterasu
9
1 / 6 / 0
5,162
516
2,257
7,833
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
6
0 / 3 / 0
4,277
428
539
4,522
893
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
21
Kills
2
3
Deaths
21
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Exostriker1
Sylvanus
0
1
0
0
L
Izanami
0
6
0
0
L
Camazotz
NFC_SKUNKX420
Camazotz
1
5
0
0.2
L
Amaterasu
P4T0T
Amaterasu
1
6
0
0.17
W
Da Ji
Redkt
Da Ji
5
2
6
4
W
Osiris
5
1
1
5.5
L
Ah Puch
0
3
0
0
W
Achilles
firebud
Achilles
4
0
4
6
W
Scylla
kentakixX
Scylla
4
0
2
5
W
Kumbhakarna
tinw02
Kumbhakarna
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,060
Damage
5,770
23,789
Taken
28,339
8,935
Mitigated
8,642
8,731
Healing
5,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Exostriker1
Sylvanus
373
218
141
508
2,004
434
0
285
1,719
6,805
0
L
Izanami
1,129
666
0
0
5,940
1,634
0
2,433
3,507
0
13,101
L
Camazotz
NFC_SKUNKX420
Camazotz
1,472
381
0
2,609
8,040
1,924
0
1,688
6,352
0
18,878
L
Amaterasu
P4T0T
Amaterasu
2,257
798
0
1,495
7,833
3,757
0
474
7,359
0
20,426
W
Da Ji
Redkt
Da Ji
6,366
2,496
45
1,005
5,501
1,638
57
115
5,386
0
22,625
W
Osiris
4,324
1,822
0
1,167
4,540
2,945
304
0
4,540
5,604
23,411
L
Ah Puch
539
74
0
628
4,522
893
0
1,291
3,231
13,472
0
W
Achilles
firebud
Achilles
4,673
1,707
0
2,869
5,035
1,640
0
0
5,035
0
31,526
W
Scylla
kentakixX
Scylla
3,102
451
0
737
2,896
802
103
486
2,410
35,640
0
W
Kumbhakarna
tinw02
Kumbhakarna
2,595
133
0
2,908
5,817
1,910
423
540
5,277
33,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,898
Gold Earned
23,040
325
Minions Killed
146
0
Camps Cleared
0
1,014,879
Distance Traveled
827,979
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,294
429
8
1
0
163,462
1
L
Izanami
4,455
446
34
3
0
183,848
0
L
Camazotz
4,852
485
40
4
0
192,860
0
L
Amaterasu
5,162
516
39
4
0
160,013
2
W
Da Ji
5,882
588
40
4
0
199,802
0
W
Osiris
6,690
669
71
7
0
189,678
0
L
Ah Puch
4,277
428
25
3
0
127,796
0
W
Achilles
6,491
649
64
6
0
224,458
0
W
Scylla
6,680
668
84
8
0
200,143
2
W
Kumbhakarna
6,155
616
66
7
0
200,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role