Player Matchup

Ymir
Ymir
SnipeshotMclovin
Ymir
Level 67
God Stats
1W - 1L
1,467 SR
Queue Stats
102W - 152L
1,295 Elo+
Party 1
Baron Samedi
Baron Samedi
Tage_Hearn
Baron Samedi
Level 149
God Stats
2W - 3L
1,218 SR
Queue Stats
156W - 196L
1,443 Elo+
Party 1
Izanami
Izanami
venicedelivery
Izanami
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 1
Team Averages
Level 78
1,395 SR
1,413 Elo+

VS

Team Averages
Level 33
1,388 SR
1,397 Elo+
Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
NeonChango
Nu Wa
Level 28
God Stats
1W - 3L
1,294 SR
Queue Stats
1W - 3L
1,299 Elo+
Party 2
Danzaburou
Danzaburou
THICCPatrol4976
Danzaburou
Level 42
God Stats
0W - 2L
1,370 SR
Queue Stats
58W - 89L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 11
7,023
780
4,657
13,356
11,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Tage_Hearn
Baron Samedi
13
13 / 2 / 1
9,119
1,013
14,730
9,262
4,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
3 / 2 / 7
7,413
824
2,610
7,364
2,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 5 / 3
6,759
751
5,261
7,567
3,748
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
10
2 / 6 / 1
6,460
718
4,576
7,678
3,516
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
THICCPatrol4976
Danzaburou
8
1 / 5 / 2
6,567
730
7,620
10,878
3,982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
4
5
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
3
0.5
L
Nu Wa
2
6
1
0.42
W
0
1
11
5.5
L
Danzaburou
THICCPatrol4976
Danzaburou
1
5
2
0.4
W
Baron Samedi
Tage_Hearn
Baron Samedi
13
2
1
6.75
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,997
Damage
17,457
29,982
Taken
26,123
18,036
Mitigated
11,246
11,328
Healing
3,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,261
473
197
1,113
7,567
3,748
0
4,807
2,760
18,023
0
L
Nu Wa
4,576
1,937
97
601
7,678
3,516
0
5,896
1,782
14,928
0
W
4,657
724
0
1,281
13,356
11,478
151
3,314
10,042
11,364
0
L
Danzaburou
THICCPatrol4976
Danzaburou
7,620
3,562
0
1,082
10,878
3,982
0
8,684
2,194
0
19,477
W
Baron Samedi
Tage_Hearn
Baron Samedi
14,730
966
2,757
6,284
9,262
4,402
339
3,310
5,952
35,949
0
W
2,610
1,974
0
1,006
7,364
2,156
2,402
3,213
4,151
0
24,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,555
Gold Earned
19,786
96
Minions Killed
75
0
Camps Cleared
0
496,004
Distance Traveled
423,203
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,759
751
25
3
0
138,649
0
L
Nu Wa
6,460
718
18
2
0
139,254
1
W
Ymir
7,023
780
11
1
0
182,288
1
L
Danzaburou
6,567
730
32
4
0
145,300
2
W
Baron Samedi
9,119
1,013
34
4
0
170,056
0
W
Izanami
7,413
824
51
6
0
143,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role