Player Matchup

Khepri
Khepri
Dr-Tieum
Khepri
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 115L
1,366 Elo+
Party 1
Sun Wukong
Sun Wukong
ElHeaven_
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 174L
1,371 Elo+
Party 1
Neith
Neith
KlausStoertebekk
Neith
Level 17
God Stats
53W - 54L
1,527 SR
Queue Stats
53W - 54L
1,384 Elo+
Solo
Sol
Sol
Slider_Foxx
Sol
Level 17
God Stats
4W - 4L
1,811 SR
Queue Stats
76W - 124L
1,391 Elo+
Party 1
Ullr
Ullr
yo_what_wasdad
Ullr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,685 Elo+
Solo
Team Averages
Level 18
1,568 SR
1,439 Elo+

VS

Team Averages
Level 26
1,592 SR
1,535 Elo+
Bellona
Bellona
EkkoFreshh
Bellona
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 28L
1,820 Elo+
Party 2
Sol
Sol
Le Chafouineur
Sol
Level 27
God Stats
6W - 7L
1,405 SR
Queue Stats
44W - 45L
1,347 Elo+
Solo
Ares
Ares
SeVn I Vario
Ares
Level 24
God Stats
6W - 4L
1,551 SR
Queue Stats
35W - 31L
1,658 Elo+
Party 2
Thanatos
Thanatos
Trx_Phil05
Thanatos
Level 28
God Stats
4W - 5L
1,719 SR
Queue Stats
99W - 96L
1,440 Elo+
Solo
Anhur
Anhur
ll SJ ll
Anhur
Level 25
God Stats
2W - 0L
1,786 SR
Queue Stats
35W - 30L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dr-Tieum
Khepri
11
1 / 3 / 2
7,576
446
4,379
7,587
6,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
ElHeaven_
Sun Wukong
12
0 / 3 / 0
6,945
409
2,514
10,906
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 1
9,269
545
8,771
11,553
4,557
Short Bow

Short Bow

+15%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 6 / 1
6,808
400
2,718
8,363
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 5 / 2
8,316
489
11,608
11,070
3,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EkkoFreshh
Bellona
17
7 / 1 / 0
10,201
600
11,507
10,065
9,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 5 / 0
9,046
532
5,905
13,136
4,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 0 / 6
7,574
446
5,525
6,801
5,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Trx_Phil05
Thanatos
14
3 / 3 / 3
8,853
521
5,068
10,645
4,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
ll SJ ll
Anhur
15
5 / 2 / 3
9,274
546
6,516
13,091
4,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
11
Kills
19
19
Deaths
11
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
Dr-Tieum
Khepri
1
3
2
0.67
W
Bellona
EkkoFreshh
Bellona
7
1
0
7
L
Sun Wukong
ElHeaven_
Sun Wukong
0
3
0
0
L
5
2
1
2.75
W
2
5
0
0.4
W
2
0
6
5
L
1
6
1
0.25
W
Thanatos
Trx_Phil05
Thanatos
3
3
3
1.5
W
Anhur
ll SJ ll
Anhur
5
2
3
3.25
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,990
Damage
34,521
49,479
Taken
53,738
20,840
Mitigated
29,376
12,540
Healing
26,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Dr-Tieum
Khepri
4,379
456
0
630
7,587
6,124
0
2,972
4,615
19,764
0
W
Bellona
EkkoFreshh
Bellona
11,507
2,982
0
3,438
10,065
9,519
713
1,552
8,513
9,516
62,142
L
Sun Wukong
ElHeaven_
Sun Wukong
2,514
615
0
1,987
10,906
5,050
385
559
10,347
0
33,737
L
8,771
3,649
0
6,465
11,553
4,557
162
5,301
6,252
0
63,676
W
5,905
1,535
0
6,487
13,136
4,494
1,746
303
12,833
50,104
0
W
5,525
44
0
682
6,801
5,751
180
2,082
4,719
17,764
0
L
2,718
931
29
1,886
8,363
1,766
52
373
7,990
26,987
0
W
Thanatos
Trx_Phil05
Thanatos
5,068
1,463
0
9,677
10,645
4,824
17
1,272
9,373
0
61,863
W
Anhur
ll SJ ll
Anhur
6,516
3,011
0
6,135
13,091
4,788
612
1,888
11,203
0
68,559
L
11,608
4,782
0
1,543
11,070
3,343
0
3,308
7,762
0
61,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,914
Gold Earned
44,948
370
Minions Killed
481
0
Camps Cleared
0
1,484,334
Distance Traveled
1,555,323
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,576
446
39
2
0
302,546
1
W
Bellona
10,201
600
146
9
0
312,620
0
L
Sun Wukong
6,945
409
67
4
0
325,631
5
L
Neith
9,269
545
123
7
0
290,773
0
W
Sol
9,046
532
102
6
0
278,239
4
W
Ares
7,574
446
26
2
0
342,911
6
L
Sol
6,808
400
54
3
0
300,263
2
W
Thanatos
8,853
521
96
6
0
335,205
2
W
Anhur
9,274
546
111
7
0
286,348
2
L
Ullr
8,316
489
87
5
0
265,121
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role