Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CLAZMA
Ymir
Level 10
God Stats
2W - 5L
1,305 SR
Queue Stats
4W - 14L
1,231 Elo+
Party 2
Fenrir
Fenrir
Ciliares
Fenrir
Level 86
God Stats
10W - 15L
1,784 SR
Queue Stats
32W - 58L
1,290 Elo+
Party 2
Team Averages
Level 55
1,530 SR
1,340 Elo+

VS

Team Averages
Level 18
1,383 SR
1,238 Elo+
Izanami
Izanami
Dr1RoTeN1
Izanami
Level 29
God Stats
10W - 13L
1,442 SR
Queue Stats
158W - 187L
1,396 Elo+
Solo
Bacchus
Bacchus
Gom3z
Bacchus
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 14L
1,159 Elo+
Party 1
Zeus
Zeus
Lokdrop
Zeus
Level 8
God Stats
1W - 3L
1,206 SR
Queue Stats
3W - 10L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
5 / 10 / 2
11,836
696
11,063
18,315
6,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
CLAZMA
Ymir
13
0 / 5 / 7
10,098
594
3,672
21,566
23,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Ciliares
Fenrir
13
5 / 9 / 2
11,090
652
9,876
20,072
9,232
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dr1RoTeN1
Izanami
19
15 / 5 / 7
14,299
841
26,449
14,368
5,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Gom3z
Bacchus
16
3 / 1 / 16
11,571
681
9,660
11,134
18,340
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
Lokdrop
Zeus
15
6 / 4 / 12
11,848
697
15,617
7,242
3,983
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
10
Kills
24
24
Deaths
10
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
10
2
0.6
L
Ymir
CLAZMA
Ymir
0
5
7
0.7
L
Fenrir
Ciliares
Fenrir
5
9
2
0.67
W
Izanami
Dr1RoTeN1
Izanami
15
5
7
3.7
W
Bacchus
Gom3z
Bacchus
3
1
16
11
W
Zeus
Lokdrop
Zeus
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,611
Damage
51,726
59,953
Taken
32,744
38,442
Mitigated
28,257
9,207
Healing
4,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,063
1,761
1,956
4,024
18,315
6,174
979
9,867
8,448
45,505
0
L
Ymir
CLAZMA
Ymir
3,672
1,166
89
428
21,566
23,036
54
10,073
11,493
20,640
0
L
Fenrir
Ciliares
Fenrir
9,876
2,023
277
2,433
20,072
9,232
0
5,337
14,735
0
28,213
W
Izanami
Dr1RoTeN1
Izanami
26,449
17,161
0
4,008
14,368
5,934
1,510
6,072
8,296
0
90,216
W
Bacchus
Gom3z
Bacchus
9,660
1,727
0
0
11,134
18,340
363
5,481
5,653
25,015
0
W
Zeus
Lokdrop
Zeus
15,617
2,922
0
588
7,242
3,983
365
3,182
4,060
40,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,024
Gold Earned
37,718
138
Minions Killed
177
0
Camps Cleared
0
761,449
Distance Traveled
822,023
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,836
696
80
5
0
253,464
2
L
Ymir
10,098
594
28
2
0
253,584
0
L
Fenrir
11,090
652
30
2
0
254,401
1
W
Izanami
14,299
841
120
7
0
259,660
2
W
Bacchus
11,571
681
22
1
0
312,901
4
W
Zeus
11,848
697
35
2
0
249,462
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role