Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BiggieBool
Ymir
Level 46
God Stats
5W - 3L
1,747 SR
Queue Stats
122W - 137L
1,420 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BlitzoDemon
Kumbhakarna
Level 59
God Stats
5W - 5L
1,587 SR
Queue Stats
186W - 176L
1,561 Elo+
Party 2
Bellona
Bellona
MyPointOfView
Bellona
Level 22
God Stats
24W - 18L
1,465 SR
Queue Stats
138W - 121L
1,494 Elo+
Party 1
Izanami
Izanami
UntiedKnots
Izanami
Level 46
God Stats
113W - 69L
1,600 SR
Queue Stats
618W - 555L
1,561 Elo+
Party 1
Team Averages
Level 58
1,580 SR
1,507 Elo+

VS

Team Averages
Level 38
1,396 SR
1,470 Elo+
Pele
Pele
 
Pele
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Bakásura
Bakasura
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Magooo
Cthulhu
Level 14
God Stats
0W - 8L
1,103 SR
Queue Stats
0W - 11L
1,312 Elo+
Party 3
King Arthur
King Arthur
TheDarknessMate
King Arthur
Level 36
God Stats
4W - 4L
1,556 SR
Queue Stats
46W - 43L
1,540 Elo+
Solo
Ra
Ra
menandsweets
Ra
Level 48
God Stats
8W - 10L
1,321 SR
Queue Stats
646W - 641L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 0 / 4
8,294
691
4,456
7,693
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
6 / 2 / 8
7,884
657
5,508
7,381
6,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
BlitzoDemon
Kumbhakarna
13
8 / 0 / 6
7,509
626
7,014
7,985
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
11
0 / 2 / 1
6,320
527
4,875
9,736
11,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
UntiedKnots
Izanami
13
8 / 1 / 7
8,235
686
11,500
7,079
2,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
3 / 7 / 0
6,654
555
3,149
7,942
1,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Bakásura
Bakasura
9
0 / 3 / 1
5,692
474
4,262
8,205
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Magooo
Cthulhu
7
0 / 7 / 2
4,916
410
4,730
10,110
2,588
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TheDarknessMate
King Arthur
12
1 / 2 / 0
6,790
566
6,490
11,733
5,269
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 7 / 2
5,893
491
3,726
8,147
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
26
Kills
4
5
Deaths
26
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
4
6
L
Pele
 
Pele
3
7
0
0.43
L
Bakasura
Bakásura
Bakasura
0
3
1
0.17
W
6
2
8
5
W
Kumbhakarna
BlitzoDemon
Kumbhakarna
8
0
6
11
L
Cthulhu
Magooo
Cthulhu
0
7
2
0.14
W
Bellona
0
2
1
0.25
L
King Arthur
TheDarknessMate
King Arthur
1
2
0
0.5
W
Izanami
UntiedKnots
Izanami
8
1
7
11.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,353
Damage
22,357
39,874
Taken
46,137
25,944
Mitigated
14,537
11,334
Healing
9,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,456
2,963
0
2,819
7,693
2,994
0
778
6,853
0
64,378
L
Pele
 
Pele
3,149
334
0
401
7,942
1,554
0
2,146
5,782
0
16,396
L
Bakasura
Bakásura
Bakasura
4,262
2,306
0
3,498
8,205
2,698
0
1,780
5,841
0
23,892
W
5,508
1,243
0
1,530
7,381
6,317
814
2,078
4,633
20,445
0
W
Kumbhakarna
BlitzoDemon
Kumbhakarna
7,014
992
221
2,735
7,985
2,737
453
2,596
4,631
30,318
0
L
Cthulhu
Magooo
Cthulhu
4,730
709
0
387
10,110
2,588
0
3,518
6,413
13,386
0
W
Bellona
4,875
852
0
1,315
9,736
11,500
74
37
9,699
8,247
24,620
L
King Arthur
TheDarknessMate
King Arthur
6,490
724
0
4,155
11,733
5,269
422
2,282
8,345
393
41,868
W
Izanami
UntiedKnots
Izanami
11,500
8,064
0
2,714
7,079
2,396
4,347
2,584
4,433
0
59,030
L
3,726
339
342
784
8,147
2,428
0
4,044
3,605
25,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,242
Gold Earned
29,945
399
Minions Killed
244
0
Camps Cleared
0
1,197,924
Distance Traveled
1,072,800
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,294
691
144
12
0
299,280
0
L
Pele
6,654
555
33
3
0
199,686
0
L
Bakasura
5,692
474
62
5
0
221,060
1
W
Ymir
7,884
657
40
3
0
208,354
1
W
Kumbhakarna
7,509
626
48
4
0
267,801
4
L
Cthulhu
4,916
410
17
1
0
214,855
1
W
Bellona
6,320
527
71
6
0
207,766
1
L
King Arthur
6,790
566
85
7
0
231,838
2
W
Izanami
8,235
686
96
8
0
214,723
0
L
Ra
5,893
491
47
4
0
205,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role