Player Matchup

Thanatos
Thanatos
EirKyL
Thanatos
Level 4
God Stats
2W - 7L
1,711 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Guan Yu
Guan Yu
HipiRules
Guan Yu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,441 Elo+
Solo
Ares
Ares
IIcocoII
Ares
Level 11
God Stats
19W - 22L
1,556 SR
Queue Stats
115W - 154L
1,444 Elo+
Party 1
Neith
Neith
llmisulill
Neith
Level 79
God Stats
335W - 360L
1,460 SR
Queue Stats
343W - 372L
1,426 Elo+
Party 1
Olorun
Olorun
xmisulix
Olorun
Level 6
God Stats
1W - 1L
1,747 SR
Queue Stats
4W - 6L
1,347 Elo+
Party 1
Team Averages
Level 23
1,595 SR
1,431 Elo+

VS

Team Averages
Level 18
1,622 SR
1,497 Elo+
Chaac
Chaac
AmzaSG05
Chaac
Level 7
God Stats
7W - 4L
1,589 SR
Queue Stats
14W - 14L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
Gerardo_ATM
Baron Samedi
Level 28
God Stats
12W - 3L
1,722 SR
Queue Stats
12W - 6L
1,550 Elo+
Solo
Scylla
Scylla
Tankros
Scylla
Level 27
God Stats
43W - 30L
1,622 SR
Queue Stats
198W - 159L
1,512 Elo+
Party 2
Nemesis
Nemesis
Unlucky_Doge
Nemesis
Level 16
God Stats
35W - 21L
1,586 SR
Queue Stats
91W - 84L
1,482 Elo+
Party 2
Ymir
Ymir
ravintos28
Ymir
Level 13
God Stats
19W - 15L
1,594 SR
Queue Stats
30W - 27L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EirKyL
Thanatos
14
1 / 17 / 1
8,788
879
7,266
19,374
7,353
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Guan Yu
HipiRules
Guan Yu
14
1 / 5 / 2
9,053
905
8,235
18,718
21,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ares
14
1 / 5 / 1
8,555
856
7,158
14,766
12,499
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
14
0 / 5 / 2
8,641
864
11,972
12,371
4,667
Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
xmisulix
Olorun
15
0 / 5 / 2
8,814
881
7,006
9,735
3,594
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

178

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AmzaSG05
Chaac
17
9 / 1 / 20
10,772
1,077
15,371
12,969
13,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Gerardo_ATM
Baron Samedi
16
3 / 1 / 21
9,692
969
7,299
7,777
8,544
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
Tankros
Scylla
18
16 / 0 / 16
12,360
1,236
24,842
5,695
2,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Nemesis
Unlucky_Doge
Nemesis
16
4 / 1 / 20
10,011
1,001
11,436
9,123
3,544
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 0 / 18
11,103
1,110
10,490
10,815
9,024
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
132
3
Kills
37
37
Deaths
3
8
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Chaac
AmzaSG05
Chaac
9
1
20
19
L
Thanatos
EirKyL
Thanatos
1
17
1
0.09
W
Baron Samedi
Gerardo_ATM
Baron Samedi
3
1
21
13.5
L
Guan Yu
HipiRules
Guan Yu
1
5
2
0.4
L
Ares
1
5
1
0.3
W
Scylla
Tankros
Scylla
16
0
16
24
W
Nemesis
Unlucky_Doge
Nemesis
4
1
20
14
L
Neith
0
5
2
0.2
W
5
0
18
14
L
Olorun
xmisulix
Olorun
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,637
Damage
69,438
74,964
Taken
46,379
49,408
Mitigated
37,020
10,600
Healing
8,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AmzaSG05
Chaac
15,371
4,225
0
4,831
12,969
13,691
0
2,775
10,194
0
23,380
L
Thanatos
EirKyL
Thanatos
7,266
3,366
0
2,003
19,374
7,353
0
11,098
7,790
0
11,565
W
Baron Samedi
Gerardo_ATM
Baron Samedi
7,299
1,059
1,810
1,425
7,777
8,544
0
2,316
5,461
11,580
0
L
Guan Yu
HipiRules
Guan Yu
8,235
1,466
1,054
2,568
18,718
21,295
0
8,278
10,107
0
11,130
L
Ares
7,158
136
539
899
14,766
12,499
0
8,721
5,762
14,533
0
W
Scylla
Tankros
Scylla
24,842
3,184
0
0
5,695
2,217
0
3,183
2,512
35,526
0
W
Nemesis
Unlucky_Doge
Nemesis
11,436
5,174
0
545
9,123
3,544
0
1,879
7,244
0
17,023
L
Neith
11,972
5,115
596
2,004
12,371
4,667
0
8,216
3,878
0
38,319
W
10,490
2,531
0
0
10,815
9,024
0
4,011
6,804
26,645
0
L
Olorun
xmisulix
Olorun
7,006
4,448
39
898
9,735
3,594
0
6,318
3,286
27,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,851
Gold Earned
53,938
126
Minions Killed
112
2
Camps Cleared
4
821,726
Distance Traveled
972,277
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,772
1,077
21
2
0
206,096
1
L
Thanatos
8,788
879
8
1
0
158,451
1
W
Baron Samedi
9,692
969
6
1
0
165,018
0
L
Guan Yu
9,053
905
7
1
0
193,599
0
L
Ares
8,555
856
0
0
0
174,528
0
W
Scylla
12,360
1,236
38
4
2
213,374
1
W
Nemesis
10,011
1,001
6
1
1
208,761
0
L
Neith
8,641
864
55
6
1
154,778
4
W
Ymir
11,103
1,110
41
4
1
179,028
0
L
Olorun
8,814
881
56
6
1
140,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role