Player Matchup

Olorun
Olorun
CoolmanYT
Olorun
Level 23
God Stats
17W - 14L
1,564 SR
Queue Stats
28W - 35L
1,230 Elo+
Solo
Da Ji
Da Ji
DestructiveNova
Da Ji
Level 28
God Stats
18W - 22L
1,408 SR
Queue Stats
37W - 45L
1,357 Elo+
Solo
Zeus
Zeus
MacEdwards
Zeus
Level 16
God Stats
1W - 0L
1,466 SR
Queue Stats
6W - 10L
1,254 Elo+
Solo
Odin
Odin
R10012004
Odin
Level 17
God Stats
6W - 8L
1,395 SR
Queue Stats
19W - 26L
1,171 Elo+
Solo
Izanami
Izanami
STAPLE MY EYES
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,466 SR
1,303 Elo+

VS

Team Averages
Level 19
1,482 SR
1,286 Elo+
Izanami
Izanami
Bryarbuddy007
Izanami
Level 29
God Stats
4W - 3L
1,483 SR
Queue Stats
55W - 88L
1,258 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Trikelzzzz
Morgan Le Fay
Level 14
God Stats
2W - 7L
1,291 SR
Queue Stats
12W - 20L
1,169 Elo+
Solo
Eset
Eset
WhyuSimpm8
Eset
Level 29
God Stats
24W - 27L
1,659 SR
Queue Stats
159W - 171L
1,408 Elo+
Party 1
Bellona
Bellona
baby_plutoybn
Bellona
Level 8
God Stats
5W - 9L
1,263 SR
Queue Stats
90W - 125L
1,307 Elo+
Solo
Serqet
Serqet
ebutler169prms
Serqet
Level 14
God Stats
9W - 11L
1,713 SR
Queue Stats
72W - 78L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CoolmanYT
Olorun
14
3 / 3 / 1
8,825
490
5,648
8,092
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 4 / 2
9,248
514
5,128
12,983
4,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 9 / 1
8,745
486
6,317
10,801
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
16
4 / 2 / 3
10,047
558
7,481
7,630
6,308
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 3 / 1
8,567
476
2,711
9,542
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
1 / 2 / 1
6,951
386
2,019
4,385
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Trikelzzzz
Morgan Le Fay
2
0 / 1 / 0
5,188
288
220
662
129
Magic Focus

Magic Focus

+20
Magical Power

17
9 / 2 / 2
10,501
583
15,138
10,871
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
15
10 / 3 / 0
9,884
549
9,081
14,383
13,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 6 / 1
7,267
404
4,101
11,312
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
14
Kills
21
21
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
2
1
0.75
W
Olorun
CoolmanYT
Olorun
3
3
1
1.17
W
2
4
2
0.75
W
3
9
1
0.39
W
Odin
4
2
3
2.75
W
2
3
1
0.83
L
Morgan Le Fay
Trikelzzzz
Morgan Le Fay
0
1
0
0
L
9
2
2
5
L
Bellona
10
3
0
3.33
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,285
Damage
30,559
49,048
Taken
41,613
19,619
Mitigated
22,774
12,200
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
2,019
1,668
0
232
4,385
1,373
1,174
2,512
1,829
0
20,867
W
Olorun
CoolmanYT
Olorun
5,648
3,229
647
2,647
8,092
3,180
2,453
1,796
6,062
46,243
6,614
W
5,128
1,402
0
6,243
12,983
4,333
0
2,387
10,258
0
51,478
W
6,317
1,924
0
254
10,801
2,253
988
3,260
7,061
37,557
0
W
Odin
7,481
1,285
0
16
7,630
6,308
822
2,264
4,506
0
43,004
W
2,711
1,453
0
2,393
9,542
3,545
1,588
4,837
4,169
0
47,685
L
Morgan Le Fay
Trikelzzzz
Morgan Le Fay
220
39
0
0
662
129
0
0
662
1,622
0
L
15,138
794
0
4,139
10,871
3,507
534
1,579
9,224
60,437
0
L
Bellona
9,081
2,267
0
5,668
14,383
13,466
590
3,631
10,475
0
39,848
L
4,101
1,375
0
1,130
11,312
4,299
249
3,135
8,137
0
35,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,432
Gold Earned
39,791
426
Minions Killed
310
0
Camps Cleared
0
1,531,822
Distance Traveled
1,137,152
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,951
386
47
3
0
137,153
0
W
Olorun
8,825
490
97
5
0
328,589
0
W
Da Ji
9,248
514
90
5
0
335,659
2
W
Zeus
8,745
486
72
4
0
283,297
0
W
Odin
10,047
558
77
4
0
310,544
1
W
Izanami
8,567
476
90
5
0
273,733
3
L
Morgan Le Fay
5,188
288
3
0
0
42,020
0
L
Eset
10,501
583
121
7
0
336,274
1
L
Bellona
9,884
549
87
5
0
302,498
0
L
Serqet
7,267
404
52
3
0
319,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role