Player Matchup

Neith
Neith
LoveHyacinth
Neith
Level 27
God Stats
6W - 5L
1,480 SR
Queue Stats
27W - 25L
1,439 Elo+
Solo
Kukulkan
Kukulkan
LxnarBreeze
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,628 Elo+
Solo
Cthulhu
Cthulhu
PaperBag2384
Cthulhu
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 146L
1,494 Elo+
Solo
Nemesis
Nemesis
alejomunios
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,383 Elo+
Solo
Gilgamesh
Gilgamesh
kraken999s
Gilgamesh
Level 27
God Stats
1W - 0L
1,541 SR
Queue Stats
45W - 24L
1,659 Elo+
Solo
Team Averages
Level 20
1,504 SR
1,520 Elo+

VS

Team Averages
Level 23
1,544 SR
1,553 Elo+
He Bo
He Bo
Crackkorn
He Bo
Level 29
God Stats
17W - 17L
1,492 SR
Queue Stats
288W - 318L
1,447 Elo+
Solo
Fenrir
Fenrir
UWillCry5416
Fenrir
Level 29
God Stats
4W - 1L
1,978 SR
Queue Stats
174W - 183L
1,535 Elo+
Solo
Danzaburou
Danzaburou
VICIOUSCOILS
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,636 Elo+
Solo
Artio
Artio
YoidleDoidle
Artio
Level 16
God Stats
0W - 1L
1,632 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
kenace21
The Morrigan
Level 25
God Stats
1W - 5L
1,118 SR
Queue Stats
152W - 146L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
6,781
616
5,211
4,674
1,547
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
LxnarBreeze
Kukulkan
12
3 / 3 / 2
6,964
633
4,432
5,692
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
PaperBag2384
Cthulhu
10
6 / 1 / 3
7,046
641
4,980
9,819
7,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
alejomunios
Nemesis
6
0 / 0 / 1
4,802
437
7
3,579
1,497
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
kraken999s
Gilgamesh
11
2 / 0 / 0
6,562
597
2,618
3,566
2,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Crackkorn
He Bo
10
1 / 3 / 0
5,314
483
3,368
6,686
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
10
3 / 2 / 1
6,311
574
3,019
7,123
4,466
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
VICIOUSCOILS
Danzaburou
7
0 / 6 / 0
4,762
433
839
6,214
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 2 / 1
4,713
428
696
5,637
3,241
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
kenace21
The Morrigan
10
1 / 2 / 2
5,961
542
4,877
4,250
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
15
Kills
5
5
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
Crackkorn
He Bo
1
3
0
0.33
W
4
1
4
6
W
Kukulkan
LxnarBreeze
Kukulkan
3
3
2
1.33
W
Cthulhu
PaperBag2384
Cthulhu
6
1
3
7.5
L
Fenrir
3
2
1
1.75
L
Danzaburou
VICIOUSCOILS
Danzaburou
0
6
0
0
L
0
2
1
0.25
W
Nemesis
alejomunios
Nemesis
0
0
1
0.5
L
The Morrigan
kenace21
The Morrigan
1
2
2
1
W
Gilgamesh
kraken999s
Gilgamesh
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,248
Damage
12,799
27,330
Taken
29,910
15,450
Mitigated
12,410
6,215
Healing
3,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Crackkorn
He Bo
3,368
259
0
1,460
6,686
1,635
264
1,906
4,737
25,751
0
W
5,211
1,772
0
1,467
4,674
1,547
965
1,879
2,795
0
37,669
W
Kukulkan
LxnarBreeze
Kukulkan
4,432
800
0
1,289
5,692
2,252
0
2,239
3,411
45,342
0
W
Cthulhu
PaperBag2384
Cthulhu
4,980
696
129
1,600
9,819
7,860
262
2,332
7,442
17,868
0
L
Fenrir
3,019
887
0
813
7,123
4,466
0
1,007
5,958
0
25,487
L
Danzaburou
VICIOUSCOILS
Danzaburou
839
281
0
211
6,214
1,674
293
1,978
4,236
0
15,349
L
696
48
0
530
5,637
3,241
200
1,768
3,825
14,133
0
W
Nemesis
alejomunios
Nemesis
7
0
0
24
3,579
1,497
0
0
3,579
0
16,427
L
The Morrigan
kenace21
The Morrigan
4,877
857
0
409
4,250
1,394
0
2,753
1,497
34,760
3,516
W
Gilgamesh
kraken999s
Gilgamesh
2,618
772
0
1,706
3,566
2,294
78
96
3,470
0
32,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,155
Gold Earned
27,061
301
Minions Killed
228
0
Camps Cleared
0
1,016,751
Distance Traveled
990,574
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,314
483
48
4
0
191,091
1
W
Neith
6,781
616
70
6
0
186,282
0
W
Kukulkan
6,964
633
90
8
0
195,655
0
W
Cthulhu
7,046
641
30
3
0
229,061
1
L
Fenrir
6,311
574
60
5
0
198,057
1
L
Danzaburou
4,762
433
24
2
0
180,683
2
L
Artio
4,713
428
27
2
0
215,962
1
W
Nemesis
4,802
437
38
3
0
193,926
0
L
The Morrigan
5,961
542
69
6
0
204,781
6
W
Gilgamesh
6,562
597
73
7
0
211,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role