Player Matchup

Artio
Artio
 
Artio
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Benja-Meme
Danzaburou
Level 34
God Stats
62W - 47L
1,587 SR
Queue Stats
298W - 270L
1,549 Elo+
Party 1
Sol
Sol
Calesere
Sol
Level 18
God Stats
5W - 1L
1,623 SR
Queue Stats
7W - 3L
1,679 Elo+
Party 2
Kali
Kali
Yah_Boi_Sandwich
Kali
Level 68
God Stats
51W - 34L
1,647 SR
Queue Stats
189W - 186L
1,461 Elo+
Party 2
Set
Set
sljag
Set
Level 116
God Stats
29W - 38L
1,404 SR
Queue Stats
856W - 822L
1,539 Elo+
Party 1
Team Averages
Level 57
1,552 SR
1,546 Elo+

VS

Team Averages
Level 37
1,520 SR
1,492 Elo+
Skadi
Skadi
CouchKing422
Skadi
Level 37
God Stats
47W - 31L
1,628 SR
Queue Stats
277W - 308L
1,523 Elo+
Solo
Apollo
Apollo
Lammongi
Apollo
Level 37
God Stats
6W - 5L
1,903 SR
Queue Stats
153W - 176L
1,452 Elo+
Solo
Amaterasu
Amaterasu
Mr_Rettura
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,529 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SyyyMan
Morgan Le Fay
Level 64
God Stats
8W - 16L
1,241 SR
Queue Stats
367W - 330L
1,469 Elo+
Party 3
Fenrir
Fenrir
XxGarvey55xX
Fenrir
Level 34
God Stats
4W - 7L
1,326 SR
Queue Stats
118W - 110L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
3 / 4 / 10
10,451
550
2,779
18,760
16,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Benja-Meme
Danzaburou
17
5 / 1 / 6
10,853
571
10,129
13,505
5,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 4 / 1
10,459
550
7,882
10,719
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 9
11,075
583
11,427
14,688
6,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Set
sljag
Set
20
11 / 0 / 3
13,612
716
19,839
18,041
12,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
7,888
415
9,633
10,514
3,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Lammongi
Apollo
13
2 / 10 / 4
8,084
425
10,967
14,528
4,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Mr_Rettura
Amaterasu
14
0 / 7 / 0
7,977
420
2,625
17,276
8,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
SyyyMan
Morgan Le Fay
16
4 / 4 / 3
9,546
502
14,568
14,497
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
15
5 / 3 / 2
9,283
489
11,838
16,378
10,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
29
Kills
12
12
Deaths
29
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
4
10
2
W
Danzaburou
Benja-Meme
Danzaburou
5
1
6
8
W
5
4
1
1.38
L
1
5
3
0.5
L
Apollo
Lammongi
Apollo
2
10
4
0.4
L
Amaterasu
Mr_Rettura
Amaterasu
0
7
0
0
L
Morgan Le Fay
SyyyMan
Morgan Le Fay
4
4
3
1.38
L
Fenrir
5
3
2
2
W
5
3
9
3.17
W
Set
sljag
Set
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,056
Damage
49,631
75,713
Taken
73,193
44,424
Mitigated
32,859
33,036
Healing
11,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,779
316
440
4,796
18,760
16,795
416
2,740
16,020
19,763
0
W
Danzaburou
Benja-Meme
Danzaburou
10,129
6,052
0
7,930
13,505
5,736
860
1,115
12,390
0
94,983
W
7,882
1,323
0
4,525
10,719
3,320
2,572
4,872
5,847
56,565
0
L
9,633
3,289
0
477
10,514
3,183
134
1,283
9,191
0
48,767
L
Apollo
Lammongi
Apollo
10,967
5,564
0
250
14,528
4,546
0
1,161
13,327
0
43,912
L
Amaterasu
Mr_Rettura
Amaterasu
2,625
1,391
0
4,151
17,276
8,993
0
1,520
15,696
0
40,460
L
Morgan Le Fay
SyyyMan
Morgan Le Fay
14,568
343
192
2,209
14,497
5,986
147
3,858
10,293
67,109
0
L
Fenrir
11,838
2,931
0
3,990
16,378
10,151
0
2,215
13,909
0
69,139
W
11,427
6,614
0
3,509
14,688
6,461
836
4,490
10,198
0
59,174
W
Set
sljag
Set
19,839
10,789
0
11,836
18,041
12,112
0
1,694
16,347
0
116,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,450
Gold Earned
42,778
591
Minions Killed
463
0
Camps Cleared
0
1,878,101
Distance Traveled
1,729,030
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,451
550
14
1
0
344,509
3
W
Danzaburou
10,853
571
154
8
0
337,509
3
W
Sol
10,459
550
118
6
0
343,421
0
L
Skadi
7,888
415
92
5
0
313,605
5
L
Apollo
8,084
425
69
4
0
321,218
4
L
Amaterasu
7,977
420
91
5
0
359,424
0
L
Morgan Le Fay
9,546
502
114
6
0
338,996
5
L
Fenrir
9,283
489
97
5
0
395,787
2
W
Kali
11,075
583
93
5
0
454,735
1
W
Set
13,612
716
212
11
0
397,927
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role