Player Matchup

Medusa
Medusa
Grinofdeath
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
MaikuSenpai
Bellona
Level 23
God Stats
0W - 2L
1,447 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
SplashSplashH20
Neith
Level 3
God Stats
0W - 1L
1,670 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 13
1,539 SR
1,500 Elo+

VS

Team Averages
Level 57
1,397 SR
1,414 Elo+
Ymir
Ymir
DonHorse
Ymir
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,507 Elo+
Party 2
Neith
Neith
Equazal
Neith
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 26L
1,433 Elo+
Party 2
Ra
Ra
yuikoo
Ra
Level 5
God Stats
1W - 2L
1,192 SR
Queue Stats
2W - 2L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 4 / 6
9,126
652
8,158
9,224
3,560
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MaikuSenpai
Bellona
13
2 / 6 / 6
9,704
693
8,819
15,366
13,481
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 5 / 2
9,025
645
7,071
7,860
2,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 2 / 10
10,128
723
8,102
13,140
14,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Neith
Equazal
Neith
15
10 / 1 / 5
11,561
826
14,096
10,698
4,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
13
1 / 5 / 10
9,242
660
3,310
7,703
3,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
8
Kills
15
15
Deaths
8
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
2
10
4.5
W
Neith
Equazal
Neith
10
1
5
12.5
L
Medusa
2
4
6
1.25
L
Bellona
MaikuSenpai
Bellona
2
6
6
0.83
L
4
5
2
1
W
Ra
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,048
Damage
25,508
32,450
Taken
31,541
19,808
Mitigated
23,305
5,210
Healing
5,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,102
1,150
128
923
13,140
14,943
492
0
13,140
23,515
0
W
Neith
Equazal
Neith
14,096
7,096
0
2,342
10,698
4,986
2,754
0
10,698
0
59,886
L
Medusa
8,158
3,146
0
1,217
9,224
3,560
885
3,178
6,046
0
24,400
L
Bellona
MaikuSenpai
Bellona
8,819
2,676
0
2,578
15,366
13,481
143
5,237
10,129
0
31,046
L
7,071
2,460
0
1,415
7,860
2,767
486
2,997
4,863
0
28,231
W
Ra
3,310
449
1,174
639
7,703
3,376
191
0
7,703
24,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,855
Gold Earned
30,931
128
Minions Killed
164
0
Camps Cleared
0
678,180
Distance Traveled
719,447
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,128
723
18
1
0
230,048
4
W
Neith
11,561
826
92
7
0
252,371
2
L
Medusa
9,126
652
39
3
0
226,130
1
L
Bellona
9,704
693
40
3
0
253,564
0
L
Neith
9,025
645
49
4
0
198,486
1
W
Ra
9,242
660
54
4
0
237,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role