Player Matchup

Bacchus
Bacchus
Balekrina
Bacchus
Level 107
God Stats
5W - 2L
1,492 SR
Queue Stats
166W - 129L
1,531 Elo+
Party 1
Thanatos
Thanatos
Mtsaywhat
Thanatos
Level 69
God Stats
1W - 1L
1,177 SR
Queue Stats
48W - 37L
1,560 Elo+
Party 1
Ra
Ra
Plutonium54
Ra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 68L
1,589 Elo+
Solo
Cerberus
Cerberus
StoneGear57
Cerberus
Level 103
God Stats
1W - 0L
1,730 SR
Queue Stats
69W - 34L
1,614 Elo+
Party 1
Danzaburou
Danzaburou
XGNGhostjames24
Danzaburou
Level 64
God Stats
2W - 2L
1,709 SR
Queue Stats
115W - 132L
1,494 Elo+
Solo
Team Averages
Level 94
1,522 SR
1,558 Elo+

VS

Team Averages
Level 136
1,476 SR
1,510 Elo+
Achilles
Achilles
 
Achilles
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Wolfman2K14
Khepri
Level 154
God Stats
8W - 8L
1,627 SR
Queue Stats
665W - 654L
1,521 Elo+
Solo
Tiamat
Tiamat
beachmasterp
Tiamat
Level 127
God Stats
0W - 4L
1,563 SR
Queue Stats
81W - 80L
1,499 Elo+
Solo
King Arthur
King Arthur
ii MaDE a MeSS
King Arthur
Level 139
God Stats
0W - 2L
1,190 SR
Queue Stats
126W - 99L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Balekrina
Bacchus
16
4 / 1 / 19
10,235
930
8,707
15,581
17,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Mtsaywhat
Thanatos
15
5 / 3 / 13
9,180
835
15,157
11,838
5,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
7 / 1 / 15
10,543
958
14,543
15,512
9,644
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
StoneGear57
Cerberus
14
5 / 4 / 13
9,427
857
10,541
17,149
16,943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
XGNGhostjames24
Danzaburou
17
4 / 2 / 20
10,221
929
22,225
14,242
7,220
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
4 / 4 / 6
8,426
766
12,898
22,129
22,661
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
 
Ra
14
3 / 6 / 6
8,325
757
11,585
10,519
5,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Khepri
14
0 / 6 / 6
7,524
684
7,264
14,856
14,733
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
14
2 / 5 / 6
8,225
748
16,273
10,265
9,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
ii MaDE a MeSS
King Arthur
14
2 / 4 / 6
8,409
764
7,544
20,354
14,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
41
25
Kills
11
11
Deaths
25
80
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
4
6
1.75
L
Ra
 
Ra
3
6
6
1
W
Bacchus
Balekrina
Bacchus
4
1
19
13.5
W
Thanatos
Mtsaywhat
Thanatos
5
3
13
3.83
W
7
1
15
14.5
W
Cerberus
StoneGear57
Cerberus
5
4
13
2.88
L
Khepri
0
6
6
0.5
W
Danzaburou
XGNGhostjames24
Danzaburou
4
2
20
7
L
Tiamat
2
5
6
1
L
King Arthur
ii MaDE a MeSS
King Arthur
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,173
Damage
55,564
74,322
Taken
78,123
57,359
Mitigated
66,614
47,445
Healing
30,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,898
1,839
432
7,143
22,129
22,661
543
8,705
13,424
0
20,792
L
Ra
 
Ra
11,585
334
7,808
2,997
10,519
5,064
474
5,565
4,954
26,278
0
W
Bacchus
Balekrina
Bacchus
8,707
897
1,551
3,477
15,581
17,868
132
6,441
9,140
12,580
0
W
Thanatos
Mtsaywhat
Thanatos
15,157
2,063
3,240
7,961
11,838
5,684
654
6,323
5,515
0
20,034
W
14,543
1,560
11,557
5,558
15,512
9,644
1,400
7,394
8,118
41,210
0
W
Cerberus
StoneGear57
Cerberus
10,541
485
1,822
5,381
17,149
16,943
314
8,073
9,076
17,045
0
L
Khepri
7,264
451
1,179
1,131
14,856
14,733
301
6,364
8,492
12,883
0
W
Danzaburou
XGNGhostjames24
Danzaburou
22,225
12,484
2,156
4,742
14,242
7,220
2,435
6,891
7,351
0
40,255
L
Tiamat
16,273
1,304
364
2,136
10,265
9,729
702
5,436
4,829
28,715
0
L
King Arthur
ii MaDE a MeSS
King Arthur
7,544
594
911
6,154
20,354
14,427
310
7,721
12,633
0
10,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,606
Gold Earned
40,909
129
Minions Killed
101
0
Camps Cleared
0
1,084,963
Distance Traveled
962,204
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,426
766
11
1
0
197,897
0
L
Ra
8,325
757
36
3
0
183,260
4
W
Bacchus
10,235
930
5
0
0
227,754
0
W
Thanatos
9,180
835
8
1
0
227,837
0
W
Ra
10,543
958
56
5
0
228,314
2
W
Cerberus
9,427
857
17
2
0
219,045
1
L
Khepri
7,524
684
14
1
0
189,068
1
W
Danzaburou
10,221
929
43
4
0
182,013
0
L
Tiamat
8,225
748
31
3
0
185,298
1
L
King Arthur
8,409
764
9
1
0
206,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role