Player Matchup

Chaac
Chaac
Fzengin
Chaac
Level 68
God Stats
24W - 11L
1,577 SR
Queue Stats
160W - 133L
1,491 Elo+
Party 4
Anubis
Anubis
IWalkingTarget
Anubis
Level 67
God Stats
48W - 21L
1,648 SR
Queue Stats
82W - 68L
1,530 Elo+
Solo
Apollo
Apollo
Maruxt
Apollo
Level 107
God Stats
2W - 3L
1,491 SR
Queue Stats
40W - 45L
1,473 Elo+
Party 2
Bakasura
Bakasura
dinoelli
Bakasura
Level 121
God Stats
11W - 10L
1,231 SR
Queue Stats
40W - 43L
1,479 Elo+
Party 2
Khepri
Khepri
yoqyere
Khepri
Level 52
God Stats
12W - 7L
1,641 SR
Queue Stats
35W - 28L
1,416 Elo+
Party 4
Team Averages
Level 83
1,518 SR
1,478 Elo+

VS

Team Averages
Level 81
1,644 SR
1,500 Elo+
Sobek
Sobek
DjembaDjemba95
Sobek
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
226W - 225L
1,504 Elo+
Solo
Danzaburou
Danzaburou
DobZeNn
Danzaburou
Level 75
God Stats
26W - 19L
1,610 SR
Queue Stats
190W - 169L
1,529 Elo+
Party 3
Hades
Hades
EliteScorpio411
Hades
Level 66
God Stats
46W - 29L
1,692 SR
Queue Stats
332W - 310L
1,507 Elo+
Party 1
Mercury
Mercury
Terry769
Mercury
Level 106
God Stats
5W - 2L
1,917 SR
Queue Stats
148W - 130L
1,437 Elo+
Party 3
Nox
Nox
TheJRazza
Nox
Level 96
God Stats
3W - 3L
1,500 SR
Queue Stats
248W - 234L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fzengin
Chaac
9
2 / 0 / 1
5,258
751
4,085
3,838
2,097
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 0 / 3
5,529
790
2,742
2,371
1,182
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Maruxt
Apollo
8
1 / 0 / 0
4,407
630
1,637
2,155
526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
dinoelli
Bakasura
7
3 / 0 / 2
4,922
703
2,186
3,714
1,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
yoqyere
Khepri
6
1 / 0 / 3
4,389
627
846
2,040
495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,823
546
822
5,528
2,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
DobZeNn
Danzaburou
8
0 / 0 / 0
4,444
635
1,677
1,912
407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 3 / 0
4,156
594
2,497
6,419
3,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Terry769
Mercury
5
0 / 2 / 0
3,745
535
228
3,464
651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 2 / 0
3,459
494
0
1,505
185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
0
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Danzaburou
DobZeNn
Danzaburou
0
0
0
0
L
0
3
0
0
W
Chaac
Fzengin
Chaac
2
0
1
2.5
W
2
0
3
3.5
W
Apollo
Maruxt
Apollo
1
0
0
1
L
Mercury
Terry769
Mercury
0
2
0
0
L
0
2
0
0
W
Bakasura
dinoelli
Bakasura
3
0
2
4
W
Khepri
yoqyere
Khepri
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,496
Damage
5,224
14,118
Taken
18,828
5,347
Mitigated
7,480
6,359
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
822
142
0
1,906
5,528
2,262
0
1,513
4,005
6,450
0
L
Danzaburou
DobZeNn
Danzaburou
1,677
752
0
768
1,912
407
0
245
1,667
0
24,078
L
2,497
379
130
2,875
6,419
3,975
0
138
6,281
21,203
0
W
Chaac
Fzengin
Chaac
4,085
932
0
1,974
3,838
2,097
0
1,964
1,874
0
27,826
W
2,742
630
0
1,618
2,371
1,182
172
135
2,236
34,145
0
W
Apollo
Maruxt
Apollo
1,637
1,357
0
1,419
2,155
526
0
329
1,826
0
20,882
L
Mercury
Terry769
Mercury
228
40
0
1,186
3,464
651
0
791
2,663
0
10,592
L
0
0
0
114
1,505
185
0
901
604
7,574
0
W
Bakasura
dinoelli
Bakasura
2,186
2,070
0
1,098
3,714
1,047
5
585
3,129
0
15,790
W
Khepri
yoqyere
Khepri
846
46
0
250
2,040
495
0
306
1,734
5,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,505
Gold Earned
19,627
247
Minions Killed
151
0
Camps Cleared
0
754,896
Distance Traveled
566,443
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,823
546
11
2
0
126,202
0
L
Danzaburou
4,444
635
51
7
0
125,942
1
L
Hades
4,156
594
50
7
0
135,690
4
W
Chaac
5,258
751
61
9
0
149,372
1
W
Anubis
5,529
790
81
12
0
143,261
2
W
Apollo
4,407
630
50
7
0
133,043
3
L
Mercury
3,745
535
28
4
0
107,593
0
L
Nox
3,459
494
11
2
0
71,016
0
W
Bakasura
4,922
703
44
6
0
171,654
0
W
Khepri
4,389
627
11
2
0
157,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role