Player Matchup

Mulan
Mulan
 
Mulan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Benjstyle
Artemis
Level 160
God Stats
133W - 93L
1,626 SR
Queue Stats
247W - 211L
1,552 Elo+
Solo
Horus
Horus
Kiril1512
Horus
Level 87
God Stats
59W - 55L
1,545 SR
Queue Stats
241W - 232L
1,516 Elo+
Party 3
He Bo
He Bo
Maksim2204
He Bo
Level 108
God Stats
1W - 3L
1,772 SR
Queue Stats
415W - 412L
1,529 Elo+
Party 3
Baron Samedi
Baron Samedi
VitalShadow
Baron Samedi
Level 128
God Stats
1W - 1L
1,852 SR
Queue Stats
35W - 31L
1,524 Elo+
Solo
Team Averages
Level 114
1,659 SR
1,524 Elo+

VS

Team Averages
Level 115
1,490 SR
1,556 Elo+
Ne Zha
Ne Zha
Franciscans
Ne Zha
Level 123
God Stats
4W - 4L
1,335 SR
Queue Stats
133W - 132L
1,544 Elo+
Party 1
Fenrir
Fenrir
Sinihopea
Fenrir
Level 122
God Stats
1W - 4L
1,434 SR
Queue Stats
180W - 193L
1,489 Elo+
Party 1
Freya
Freya
TataniPipsero
Freya
Level 68
God Stats
2W - 1L
1,531 SR
Queue Stats
135W - 117L
1,552 Elo+
Party 1
Bakasura
Bakasura
char1t0n
Bakasura
Level 146
God Stats
9W - 4L
1,643 SR
Queue Stats
271W - 247L
1,585 Elo+
Party 2
Anubis
Anubis
iUnanswered
Anubis
Level 118
God Stats
11W - 1L
1,505 SR
Queue Stats
77W - 52L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
4 / 9 / 1
10,273
571
10,438
18,764
11,406
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Benjstyle
Artemis
13
0 / 8 / 0
7,794
433
4,380
15,691
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
Kiril1512
Horus
10
0 / 9 / 4
6,929
385
4,039
20,189
14,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

He Bo
15
4 / 9 / 3
9,763
542
8,529
12,862
3,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
VitalShadow
Baron Samedi
13
3 / 3 / 2
8,392
466
13,298
9,968
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
7 / 2 / 10
10,772
598
10,229
15,133
7,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Sinihopea
Fenrir
15
5 / 2 / 13
10,067
559
7,305
14,234
13,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
8 / 0 / 2
11,595
644
14,635
11,669
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
char1t0n
Bakasura
19
12 / 4 / 3
12,245
680
19,112
18,200
13,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
17
6 / 3 / 7
10,384
577
9,731
10,189
4,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
11
Kills
38
38
Deaths
11
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
9
1
0.5
L
Artemis
Benjstyle
Artemis
0
8
0
0
W
Ne Zha
7
2
10
6
L
Horus
Kiril1512
Horus
0
9
4
0.22
L
He Bo
4
9
3
0.61
W
Fenrir
Sinihopea
Fenrir
5
2
13
5.75
W
8
0
2
9
L
Baron Samedi
VitalShadow
Baron Samedi
3
3
2
1.33
W
Bakasura
char1t0n
Bakasura
12
4
3
3.38
W
Anubis
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,684
Damage
61,012
77,474
Taken
69,425
37,626
Mitigated
43,746
17,320
Healing
33,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,438
1,781
0
3,498
18,764
11,406
728
310
15,181
9,327
58,497
L
Artemis
Benjstyle
Artemis
4,380
1,243
0
3,754
15,691
4,440
385
11,070
4,621
0
49,452
W
Ne Zha
10,229
2,794
0
7,235
15,133
7,203
886
6,136
8,841
0
76,011
L
Horus
Kiril1512
Horus
4,039
1,991
637
2,561
20,189
14,725
0
6,261
12,687
0
17,759
L
He Bo
8,529
416
0
2,137
12,862
3,273
0
4,390
8,307
59,148
0
W
Fenrir
Sinihopea
Fenrir
7,305
1,974
0
3,553
14,234
13,710
152
3,852
10,107
172
33,160
W
14,635
5,081
0
8,952
11,669
4,703
272
1,255
10,414
90,387
0
L
Baron Samedi
VitalShadow
Baron Samedi
13,298
637
898
3,835
9,968
3,782
0
2,507
7,414
62,718
0
W
Bakasura
char1t0n
Bakasura
19,112
12,133
0
8,238
18,200
13,312
196
3,985
14,143
0
70,727
W
Anubis
9,731
700
0
5,160
10,189
4,818
0
7,206
2,629
58,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,151
Gold Earned
55,063
487
Minions Killed
559
0
Camps Cleared
0
1,465,787
Distance Traveled
1,710,990
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,273
571
140
8
0
305,423
1
L
Artemis
7,794
433
92
5
0
237,634
5
W
Ne Zha
10,772
598
116
6
0
317,929
6
L
Horus
6,929
385
22
1
0
312,096
5
L
He Bo
9,763
542
119
7
0
277,462
0
W
Fenrir
10,067
559
43
2
0
354,804
2
W
Freya
11,595
644
146
8
0
339,249
7
L
Baron Samedi
8,392
466
114
6
0
333,172
6
W
Bakasura
12,245
680
143
8
0
370,289
4
W
Anubis
10,384
577
111
6
0
328,719
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role