Player Matchup

Tyr
Tyr
ElHunnyBooBoo
Tyr
Level 14
God Stats
0W - 2L
1,318 SR
Queue Stats
124W - 133L
1,272 Elo+
Party 1
Khepri
Khepri
Its_Hater
Khepri
Level 14
God Stats
20W - 16L
1,667 SR
Queue Stats
46W - 45L
1,345 Elo+
Party 1
Medusa
Medusa
PistolaPetex
Medusa
Level 11
God Stats
1W - 2L
1,848 SR
Queue Stats
101W - 119L
1,648 Elo+
Party 1
Guan Yu
Guan Yu
Shazaib_M
Guan Yu
Level 8
God Stats
1W - 1L
1,748 SR
Queue Stats
10W - 6L
1,648 Elo+
Party 1
Olorun
Olorun
breezyflick
Olorun
Level 7
God Stats
1W - 2L
1,489 SR
Queue Stats
1W - 2L
1,648 Elo+
Party 1
Team Averages
Level 11
1,614 SR
1,512 Elo+

VS

Team Averages
Level 22
1,446 SR
1,350 Elo+
Loki
Loki
BatBoyDub
Loki
Level 23
God Stats
2W - 0L
1,449 SR
Queue Stats
3W - 2L
1,369 Elo+
Solo
Set
Set
Fr4nc02oo401
Set
Level 4
God Stats
4W - 5L
1,500 SR
Queue Stats
132W - 177L
1,164 Elo+
Solo
Nu Wa
Nu Wa
Kratos10287142
Nu Wa
Level 28
God Stats
34W - 45L
1,407 SR
Queue Stats
325W - 388L
1,375 Elo+
Solo
Merlin
Merlin
UIGokugooff
Merlin
Level 28
God Stats
31W - 38L
1,409 SR
Queue Stats
344W - 370L
1,392 Elo+
Solo
Izanami
Izanami
dingo767765
Izanami
Level 28
God Stats
9W - 6L
1,468 SR
Queue Stats
95W - 92L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 3
12,126
485
16,890
34,507
28,997
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
Its_Hater
Khepri
16
3 / 4 / 11
10,030
401
6,245
18,719
25,599
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
17
4 / 5 / 7
10,993
440
5,817
14,402
4,462
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Shazaib_M
Guan Yu
20
9 / 3 / 8
13,917
557
13,959
22,228
13,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
18
2 / 5 / 6
10,744
430
8,802
16,851
6,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
1 / 7 / 9
11,703
468
14,426
19,345
8,018
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 9 / 4
9,818
393
4,274
14,428
6,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 4 / 3
12,881
515
18,573
13,181
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
16
5 / 3 / 0
11,690
468
19,198
13,396
6,057
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
dingo767765
Izanami
20
12 / 5 / 0
14,593
584
27,775
16,836
4,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
38
27
Kills
22
22
Deaths
28
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
1
7
9
0.79
L
9
5
3
2.1
W
0
9
4
0.22
L
Khepri
Its_Hater
Khepri
3
4
11
2.13
W
4
4
3
1.38
L
Medusa
4
5
7
1.5
L
Guan Yu
Shazaib_M
Guan Yu
9
3
8
4.33
W
Merlin
5
3
0
1.67
L
Olorun
2
5
6
1
W
Izanami
dingo767765
Izanami
12
5
0
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,713
Damage
84,246
106,707
Taken
77,186
79,276
Mitigated
29,353
24,568
Healing
20,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
14,426
4,376
170
5,927
19,345
8,018
3,084
1,627
17,718
0
53,008
L
16,890
3,339
0
9,379
34,507
28,997
0
17,115
17,132
0
80,499
W
4,274
2,220
0
419
14,428
6,701
874
4,578
9,850
0
24,773
L
Khepri
Its_Hater
Khepri
6,245
818
0
1,130
18,719
25,599
557
3,782
14,845
33,260
0
W
18,573
7,023
86
3,843
13,181
3,900
6,045
3,416
9,765
87,618
0
L
Medusa
5,817
3,197
0
688
14,402
4,462
314
3,339
10,901
0
54,919
L
Guan Yu
Shazaib_M
Guan Yu
13,959
2,039
1,754
6,924
22,228
13,606
2,252
5,380
16,726
0
84,354
W
Merlin
19,198
2,084
588
5,635
13,396
6,057
1,367
813
12,583
60,391
0
L
Olorun
8,802
3,543
621
4,072
16,851
6,612
585
7,357
9,146
54,675
4,816
W
Izanami
dingo767765
Izanami
27,775
22,803
0
3,664
16,836
4,677
6,702
3,786
13,050
0
105,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,810
Gold Earned
60,685
475
Minions Killed
524
0
Camps Cleared
0
2,265,643
Distance Traveled
2,013,918
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,703
468
85
3
0
446,714
2
L
Tyr
12,126
485
119
5
0
448,501
4
W
Set
9,818
393
31
1
0
385,046
1
L
Khepri
10,030
401
49
2
0
466,064
3
W
Nu Wa
12,881
515
156
6
0
377,521
2
L
Medusa
10,993
440
89
4
0
473,987
0
L
Guan Yu
13,917
557
119
5
0
481,956
0
W
Merlin
11,690
468
97
4
0
411,646
1
L
Olorun
10,744
430
99
4
0
395,135
0
W
Izanami
14,593
584
155
6
0
392,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role