Player Matchup

Bakasura
Bakasura
Dizeto
Bakasura
Level 159
God Stats
16W - 24L
1,563 SR
Queue Stats
255W - 260L
1,522 Elo+
Party 1
Izanami
Izanami
FrozenSentient
Izanami
Level 13
God Stats
12W - 9L
1,602 SR
Queue Stats
13W - 13L
1,470 Elo+
Party 2
Kuzenbo
Kuzenbo
Nova2528
Kuzenbo
Level 63
God Stats
2W - 0L
1,755 SR
Queue Stats
33W - 39L
1,425 Elo+
Party 2
Serqet
Serqet
RhineRock
Serqet
Level 127
God Stats
18W - 12L
1,689 SR
Queue Stats
245W - 245L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
WidowMaker7878
Baron Samedi
Level 29
God Stats
30W - 23L
1,729 SR
Queue Stats
158W - 198L
1,496 Elo+
Party 1
Team Averages
Level 78
1,668 SR
1,480 Elo+

VS

Team Averages
Level 67
1,506 SR
1,517 Elo+
Chang'e
Chang'e
Dreadzie
Chang'e
Level 44
God Stats
12W - 9L
1,550 SR
Queue Stats
57W - 58L
1,525 Elo+
Solo
Achilles
Achilles
KaBub07
Achilles
Level 99
God Stats
8W - 8L
1,460 SR
Queue Stats
224W - 209L
1,513 Elo+
Party 3
Izanami
Izanami
LoRd TrAgEdy826
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,299 Elo+
Party 3
Ares
Ares
Shxrky
Ares
Level 125
God Stats
1W - 1L
1,715 SR
Queue Stats
72W - 58L
1,616 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
SimplyTata
Morgan Le Fay
Level 40
God Stats
1W - 2L
1,305 SR
Queue Stats
118W - 98L
1,634 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dizeto
Bakasura
20
3 / 2 / 5
12,600
573
14,817
25,824
12,459
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 3 / 8
11,260
512
9,539
8,296
3,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
Nova2528
Kuzenbo
16
4 / 0 / 21
11,931
542
11,037
20,546
26,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
RhineRock
Serqet
18
17 / 2 / 8
12,351
561
19,856
17,358
7,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
WidowMaker7878
Baron Samedi
17
4 / 2 / 21
11,096
504
15,454
12,703
6,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dreadzie
Chang'e
14
2 / 10 / 0
9,648
439
10,091
17,232
6,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
KaBub07
Achilles
16
2 / 3 / 5
10,103
459
19,013
22,966
29,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 7 / 2
8,633
392
3,444
13,225
4,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
Shxrky
Ares
13
2 / 6 / 2
9,639
438
9,078
18,354
14,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
SimplyTata
Morgan Le Fay
16
2 / 7 / 3
10,064
457
20,037
15,853
5,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
21
33
Kills
9
9
Deaths
33
63
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Dizeto
Bakasura
3
2
5
2.75
L
Chang'e
Dreadzie
Chang'e
2
10
0
0.2
W
5
3
8
3
L
Achilles
KaBub07
Achilles
2
3
5
1.5
L
1
7
2
0.29
W
Kuzenbo
Nova2528
Kuzenbo
4
0
21
14.5
W
Serqet
RhineRock
Serqet
17
2
8
10.5
L
Ares
Shxrky
Ares
2
6
2
0.5
L
Morgan Le Fay
SimplyTata
Morgan Le Fay
2
7
3
0.5
W
Baron Samedi
WidowMaker7878
Baron Samedi
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,703
Damage
61,663
84,727
Taken
87,630
56,013
Mitigated
60,459
22,491
Healing
19,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Dizeto
Bakasura
14,817
11,231
0
13,763
25,824
12,459
4,778
5,713
18,746
0
75,104
L
Chang'e
Dreadzie
Chang'e
10,091
90
2,178
4,809
17,232
6,916
0
6,775
9,628
47,045
0
W
9,539
6,729
0
1,833
8,296
3,565
2,453
2,771
5,427
0
84,703
L
Achilles
KaBub07
Achilles
19,013
4,426
0
4,688
22,966
29,900
41
5,073
15,581
0
61,044
L
3,444
2,095
410
2,165
13,225
4,123
0
4,072
8,960
0
33,609
W
Kuzenbo
Nova2528
Kuzenbo
11,037
4,210
0
1,915
20,546
26,430
30
11,954
8,370
33,653
0
W
Serqet
RhineRock
Serqet
19,856
5,906
0
0
17,358
7,178
0
11,039
6,175
0
69,323
L
Ares
Shxrky
Ares
9,078
1,040
0
920
18,354
14,410
0
4,541
12,820
30,601
0
L
Morgan Le Fay
SimplyTata
Morgan Le Fay
20,037
1,090
0
4,666
15,853
5,110
0
5,451
9,686
88,274
0
W
Baron Samedi
WidowMaker7878
Baron Samedi
15,454
1,725
3,288
1,692
12,703
6,381
1,049
8,067
4,491
55,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,238
Gold Earned
48,087
501
Minions Killed
400
0
Camps Cleared
0
2,159,819
Distance Traveled
1,924,724
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,600
573
157
7
0
422,232
2
L
Chang'e
9,648
439
92
4
0
367,867
8
W
Izanami
11,260
512
135
6
0
399,231
0
L
Achilles
10,103
459
94
4
0
419,671
1
L
Izanami
8,633
392
71
3
0
351,228
3
W
Kuzenbo
11,931
542
28
1
0
456,234
3
W
Serqet
12,351
561
87
4
0
478,871
2
L
Ares
9,639
438
25
1
0
373,778
4
L
Morgan Le Fay
10,064
457
118
5
0
412,180
4
W
Baron Samedi
11,096
504
94
4
0
403,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role