Player Matchup

Terra
Terra
CyberCrim35776
Terra
Level 25
God Stats
0W - 2L
1,303 SR
Queue Stats
83W - 85L
1,467 Elo+
Solo
Jormungandr
Jormungandr
Misiaczki7824
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,423 Elo+
Solo
Ullr
Ullr
TheRealZyklon
Ullr
Level 5
God Stats
1W - 1L
1,753 SR
Queue Stats
6W - 2L
1,835 Elo+
Party 1
Fenrir
Fenrir
XPladimirWutinX
Fenrir
Level 109
God Stats
1W - 1L
1,768 SR
Queue Stats
7W - 11L
1,455 Elo+
Party 1
Baba Yaga
Baba Yaga
dentaltech32
Baba Yaga
Level 16
God Stats
7W - 6L
1,818 SR
Queue Stats
105W - 123L
1,496 Elo+
Solo
Team Averages
Level 32
1,628 SR
1,535 Elo+

VS

Team Averages
Level 22
1,565 SR
1,517 Elo+
Cthulhu
Cthulhu
Ch4oticG4ming
Cthulhu
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 210L
1,450 Elo+
Solo
Medusa
Medusa
ChrisedChris
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Senor-Hoolio666
Hercules
Level 29
God Stats
41W - 34L
1,579 SR
Queue Stats
221W - 163L
1,571 Elo+
Solo
Yemoja
Yemoja
Toxicheer
Yemoja
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 76L
1,616 Elo+
Solo
The Morrigan
The Morrigan
javiguti11
The Morrigan
Level 26
God Stats
5W - 3L
1,745 SR
Queue Stats
65W - 65L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,053
579
1,680
3,754
1,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jormungandr
Misiaczki7824
Jormungandr
2
0 / 1 / 0
3,231
462
22
757
161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 1 / 1
4,028
575
2,071
3,123
723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 1 / 1
4,183
598
2,927
3,364
799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
dentaltech32
Baba Yaga
8
1 / 1 / 1
4,147
592
1,124
1,996
516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 0 / 2
5,005
715
1,103
3,135
1,767
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
6
0 / 1 / 2
4,155
594
2,522
3,835
846
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
9
5 / 0 / 0
5,484
783
2,130
2,593
1,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Yemoja
Toxicheer
Yemoja
6
1 / 1 / 1
4,520
646
1,096
4,311
1,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
javiguti11
The Morrigan
9
0 / 1 / 1
4,792
685
537
2,763
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
6
6
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
0
2
1
W
Medusa
0
1
2
1
L
0
2
0
0
L
Jormungandr
Misiaczki7824
Jormungandr
0
1
0
0
W
Hercules
5
0
0
5
L
0
1
1
0.5
W
Yemoja
Toxicheer
Yemoja
1
1
1
1.5
L
2
1
1
2.5
L
Baba Yaga
dentaltech32
Baba Yaga
1
1
1
1.5
W
The Morrigan
javiguti11
The Morrigan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,824
Damage
7,388
12,994
Taken
16,637
4,038
Mitigated
6,003
2,566
Healing
5,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
1,103
37
0
1,263
3,135
1,767
0
1,456
1,679
22,533
0
W
Medusa
2,522
1,226
0
1,328
3,835
846
1,097
5
3,830
0
17,403
L
1,680
70
0
1,120
3,754
1,839
0
1,103
2,651
14,785
1,645
L
Jormungandr
Misiaczki7824
Jormungandr
22
9
0
0
757
161
0
142
615
440
0
W
Hercules
2,130
704
0
1,118
2,593
1,095
0
200
2,393
0
24,074
L
2,071
401
0
500
3,123
723
0
755
2,364
0
19,256
W
Yemoja
Toxicheer
Yemoja
1,096
248
521
373
4,311
1,483
105
150
4,121
8,266
0
L
2,927
653
0
485
3,364
799
0
427
2,897
0
16,528
L
Baba Yaga
dentaltech32
Baba Yaga
1,124
53
0
461
1,996
516
0
239
1,731
18,360
0
W
The Morrigan
javiguti11
The Morrigan
537
64
59
433
2,763
812
626
861
1,812
22,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,642
Gold Earned
23,956
143
Minions Killed
210
0
Camps Cleared
0
576,422
Distance Traveled
671,730
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,005
715
55
8
0
127,741
0
W
Medusa
4,155
594
23
3
0
114,677
2
L
Terra
4,053
579
40
6
0
131,985
0
L
Jormungandr
3,231
462
2
0
0
30,642
0
W
Hercules
5,484
783
51
7
0
172,671
1
L
Ullr
4,028
575
30
4
0
133,429
1
W
Yemoja
4,520
646
23
3
0
119,296
1
L
Fenrir
4,183
598
34
5
0
144,996
0
L
Baba Yaga
4,147
592
37
5
0
135,370
2
W
The Morrigan
4,792
685
58
8
0
137,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role