Player Matchup

Bacchus
Bacchus
JAHBOMB
Bacchus
Level 65
God Stats
2W - 2L
1,431 SR
Queue Stats
22W - 36L
1,300 Elo+
Party 1
Gilgamesh
Gilgamesh
Kokuduck
Gilgamesh
Level 146
God Stats
4W - 2L
1,617 SR
Queue Stats
27W - 43L
1,338 Elo+
Party 1
Poseidon
Poseidon
isterbunny
Poseidon
Level 119
God Stats
1W - 1L
1,527 SR
Queue Stats
15W - 23L
1,327 Elo+
Party 1
Team Averages
Level 110
1,525 SR
1,322 Elo+

VS

Team Averages
Level 69
1,549 SR
1,392 Elo+
Cerberus
Cerberus
FireKetchup8387
Cerberus
Level 86
God Stats
3W - 6L
1,580 SR
Queue Stats
163W - 195L
1,335 Elo+
Solo
Loki
Loki
ImTheArsenal
Loki
Level 66
God Stats
4W - 3L
1,586 SR
Queue Stats
60W - 62L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
zqxmmxqz
Baron Samedi
Level 56
God Stats
60W - 80L
1,480 SR
Queue Stats
218W - 287L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JAHBOMB
Bacchus
12
3 / 5 / 3
8,598
717
3,545
12,957
10,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Kokuduck
Gilgamesh
11
1 / 1 / 6
8,125
677
6,904
10,617
8,036
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
isterbunny
Poseidon
14
3 / 2 / 3
8,812
734
8,860
4,270
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
4 / 1 / 4
8,684
724
8,527
11,752
4,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 4 / 4
7,917
660
4,141
7,939
2,579
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
zqxmmxqz
Baron Samedi
12
2 / 2 / 4
7,883
657
5,042
8,515
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
7
Kills
8
8
Deaths
7
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
4
1
4
6
L
2
4
4
1
W
Bacchus
JAHBOMB
Bacchus
3
5
3
0.9
W
Gilgamesh
Kokuduck
Gilgamesh
1
1
6
4
W
Poseidon
isterbunny
Poseidon
3
2
3
2.25
L
Baron Samedi
zqxmmxqz
Baron Samedi
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,309
Damage
17,710
27,844
Taken
28,206
19,945
Mitigated
10,862
4,378
Healing
9,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
8,527
110
415
3,222
11,752
4,892
0
4,236
7,516
38,303
0
L
4,141
324
261
405
7,939
2,579
0
3,759
4,180
0
21,082
W
Bacchus
JAHBOMB
Bacchus
3,545
193
335
2,036
12,957
10,641
339
7,011
5,946
8,199
0
W
Gilgamesh
Kokuduck
Gilgamesh
6,904
1,101
0
723
10,617
8,036
54
4,507
6,110
0
22,215
W
Poseidon
isterbunny
Poseidon
8,860
729
192
1,092
4,270
1,268
996
2,051
2,219
52,609
0
L
Baron Samedi
zqxmmxqz
Baron Samedi
5,042
235
2,111
2,867
8,515
3,391
72
4,410
4,105
24,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,535
Gold Earned
24,484
133
Minions Killed
189
0
Camps Cleared
0
641,937
Distance Traveled
717,286
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,684
724
114
10
0
259,144
1
L
Loki
7,917
660
44
4
0
218,941
5
W
Bacchus
8,598
717
10
1
0
176,074
1
W
Gilgamesh
8,125
677
20
2
0
240,172
4
W
Poseidon
8,812
734
103
9
0
225,691
4
L
Baron Samedi
7,883
657
31
3
0
239,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role