Player Matchup

Ymir
Ymir
KapinOfNazarick
Ymir
Level 145
God Stats
5W - 3L
1,623 SR
Queue Stats
245W - 212L
1,618 Elo+
Party 1
Jormungandr
Jormungandr
KayDark90
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,430 Elo+
Solo
Fenrir
Fenrir
PK_CeVid08
Fenrir
Level 17
God Stats
12W - 9L
1,626 SR
Queue Stats
23W - 24L
1,442 Elo+
Solo
Sol
Sol
Simply Sol
Sol
Level 8
God Stats
34W - 28L
1,635 SR
Queue Stats
35W - 28L
1,434 Elo+
Party 1
Cupid
Cupid
kpkane
Cupid
Level 29
God Stats
6W - 6L
1,478 SR
Queue Stats
70W - 61L
1,492 Elo+
Solo
Team Averages
Level 41
1,572 SR
1,483 Elo+

VS

Team Averages
Level 13
1,445 SR
1,581 Elo+
Tsukuyomi
Tsukuyomi
ClearSpy3072857
Tsukuyomi
Level 14
God Stats
0W - 1L
1,224 SR
Queue Stats
37W - 48L
1,385 Elo+
Solo
Kukulkan
Kukulkan
DaddyHarambe420
Kukulkan
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 100L
1,702 Elo+
Solo
Kumbhakarna
Kumbhakarna
JKIDD2317
Kumbhakarna
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 88L
1,616 Elo+
Solo
Izanami
Izanami
Servant_Of_Love
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 141L
1,500 Elo+
Solo
Bellona
Bellona
nanatorodrigues
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 11
17,587
628
24,185
25,214
22,339
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Jormungandr
KayDark90
Jormungandr
12
0 / 5 / 10
10,013
358
4,139
10,348
7,109
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
PK_CeVid08
Fenrir
20
10 / 4 / 9
14,295
511
12,297
18,480
7,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
17 / 3 / 8
16,199
579
25,929
25,899
9,958
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
kpkane
Cupid
20
6 / 5 / 8
15,504
554
18,082
22,677
10,000
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ClearSpy3072857
Tsukuyomi
17
5 / 15 / 2
12,198
436
10,602
23,864
9,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
18
4 / 11 / 4
12,273
438
13,876
18,985
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
JKIDD2317
Kumbhakarna
18
4 / 4 / 8
13,565
484
8,924
23,604
29,363
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 8 / 3
14,645
523
14,231
17,806
6,560
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 13 / 3
10,064
359
5,811
26,480
26,399
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
38
50
Kills
18
18
Deaths
51
46
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ClearSpy3072857
Tsukuyomi
5
15
2
0.4
L
Kukulkan
4
11
4
0.55
L
Kumbhakarna
JKIDD2317
Kumbhakarna
4
4
8
2
W
17
1
11
22.5
W
Jormungandr
KayDark90
Jormungandr
0
5
10
1
W
Fenrir
PK_CeVid08
Fenrir
10
4
9
3.63
L
5
8
3
0.81
W
17
3
8
7
W
Cupid
kpkane
Cupid
6
5
8
2
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,632
Damage
53,444
102,618
Taken
110,739
57,190
Mitigated
77,521
43,938
Healing
11,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ClearSpy3072857
Tsukuyomi
10,602
3,738
0
1,480
23,864
9,554
0
15,520
8,305
0
60,034
L
Kukulkan
13,876
2,611
0
521
18,985
5,645
146
10,834
8,096
59,693
0
L
Kumbhakarna
JKIDD2317
Kumbhakarna
8,924
1,084
0
5,174
23,604
29,363
82
10,229
13,332
29,159
0
W
24,185
7,691
0
11,342
25,214
22,339
1,046
3,556
21,658
150,058
0
W
Jormungandr
KayDark90
Jormungandr
4,139
1,741
0
500
10,348
7,109
0
3,602
6,746
16,467
0
W
Fenrir
PK_CeVid08
Fenrir
12,297
1,160
0
6,611
18,480
7,784
1,986
6,330
12,150
0
67,190
L
14,231
11,367
0
2,056
17,806
6,560
2,516
4,387
13,419
0
108,249
W
25,929
8,998
211
16,823
25,899
9,958
2,286
8,591
17,308
126,876
0
W
Cupid
kpkane
Cupid
18,082
8,210
242
8,209
22,677
10,000
1,803
2,578
20,099
0
155,356
L
5,811
2,403
0
2,456
26,480
26,399
262
13,660
12,792
0
46,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,598
Gold Earned
62,745
728
Minions Killed
496
0
Camps Cleared
0
2,486,491
Distance Traveled
2,124,420
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,198
436
78
3
0
435,882
3
L
Kukulkan
12,273
438
100
4
0
363,192
0
L
Kumbhakarna
13,565
484
22
1
0
489,455
8
W
Ymir
17,587
628
254
9
0
536,768
2
W
Jormungandr
10,013
358
16
1
0
374,245
1
W
Fenrir
14,295
511
80
3
0
565,449
1
L
Izanami
14,645
523
216
8
0
435,408
2
W
Sol
16,199
579
179
6
0
534,329
2
W
Cupid
15,504
554
199
7
0
475,700
2
L
Bellona
10,064
359
80
3
0
400,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role