Player Matchup

Rama
Rama
LomasCeifador
Rama
Level 27
God Stats
2W - 3L
1,254 SR
Queue Stats
89W - 104L
1,403 Elo+
Party 4
Ganesha
Ganesha
S3RRR
Ganesha
Level 128
God Stats
1W - 1L
1,733 SR
Queue Stats
76W - 80L
1,362 Elo+
Party 4
Hel
Hel
SLUMPGODMATT
Hel
Level 53
God Stats
22W - 25L
1,412 SR
Queue Stats
81W - 100L
1,371 Elo+
Party 2
Nemesis
Nemesis
dawinnner34
Nemesis
Level 46
God Stats
5W - 5L
1,252 SR
Queue Stats
94W - 105L
1,404 Elo+
Party 2
Hercules
Hercules
znasty314
Hercules
Level 67
God Stats
4W - 7L
1,337 SR
Queue Stats
181W - 199L
1,396 Elo+
Party 2
Team Averages
Level 64
1,398 SR
1,387 Elo+

VS

Team Averages
Level 46
1,525 SR
1,336 Elo+
Jing Wei
Jing Wei
Chibi Cobalt
Jing Wei
Level 57
God Stats
9W - 6L
1,543 SR
Queue Stats
227W - 251L
1,385 Elo+
Party 3
Fenrir
Fenrir
FlyboysAf1
Fenrir
Level 18
God Stats
17W - 17L
1,510 SR
Queue Stats
163W - 164L
1,356 Elo+
Party 3
Scylla
Scylla
IcyQueen8156
Scylla
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,325 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NaraShika
Morgan Le Fay
Level 48
God Stats
2W - 2L
1,783 SR
Queue Stats
64W - 98L
1,283 Elo+
Party 1
Sylvanus
Sylvanus
ZombiePrey
Sylvanus
Level 46
God Stats
0W - 2L
1,291 SR
Queue Stats
64W - 90L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 6
11,964
460
6,281
17,194
5,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
S3RRR
Ganesha
17
0 / 4 / 20
12,968
499
14,150
26,451
34,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 2 / 12
14,901
573
14,605
15,133
6,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
dawinnner34
Nemesis
20
27 / 3 / 8
16,342
629
32,647
28,004
14,243
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
znasty314
Hercules
17
2 / 2 / 13
12,179
468
8,909
18,266
19,205
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chibi Cobalt
Jing Wei
14
0 / 9 / 8
9,431
363
8,138
19,872
5,153
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
FlyboysAf1
Fenrir
15
3 / 8 / 6
10,361
399
11,369
16,661
5,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
18
4 / 4 / 4
12,174
468
13,267
13,527
3,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
NaraShika
Morgan Le Fay
17
7 / 8 / 5
12,046
463
22,075
19,375
8,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ZombiePrey
Sylvanus
14
1 / 9 / 10
11,600
446
10,402
27,949
33,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
48
38
Kills
15
17
Deaths
38
59
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Chibi Cobalt
Jing Wei
0
9
8
0.44
L
Fenrir
FlyboysAf1
Fenrir
3
8
6
0.75
L
Scylla
4
4
4
1.5
W
4
6
6
1.17
L
Morgan Le Fay
NaraShika
Morgan Le Fay
7
8
5
1.19
W
Ganesha
S3RRR
Ganesha
0
4
20
2.5
W
5
2
12
5.5
L
Sylvanus
ZombiePrey
Sylvanus
1
9
10
0.67
W
Nemesis
dawinnner34
Nemesis
27
3
8
10.33
W
Hercules
znasty314
Hercules
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,592
Damage
65,251
105,048
Taken
97,384
79,955
Mitigated
55,891
39,064
Healing
17,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Chibi Cobalt
Jing Wei
8,138
6,197
0
4,026
19,872
5,153
2,067
7,949
11,923
0
37,058
L
Fenrir
FlyboysAf1
Fenrir
11,369
1,303
0
515
16,661
5,528
1,553
4,546
12,115
0
43,436
L
Scylla
13,267
1,333
0
1,037
13,527
3,723
1,057
3,543
9,984
57,191
0
W
6,281
5,141
322
3,467
17,194
5,894
74
6,994
10,200
0
47,187
L
Morgan Le Fay
NaraShika
Morgan Le Fay
22,075
2,444
589
3,997
19,375
8,379
1,793
5,968
13,407
75,723
0
W
Ganesha
S3RRR
Ganesha
14,150
459
0
3,610
26,451
34,560
566
9,801
16,650
51,648
0
W
14,605
193
3,953
6,956
15,133
6,053
3,576
6,648
8,485
133,036
0
L
Sylvanus
ZombiePrey
Sylvanus
10,402
3,952
2,172
4,669
27,949
33,108
630
7,102
20,847
24,042
0
W
Nemesis
dawinnner34
Nemesis
32,647
23,057
0
12,419
28,004
14,243
3,426
13,073
14,931
0
136,603
W
Hercules
znasty314
Hercules
8,909
1,951
0
8,337
18,266
19,205
1,844
10,992
7,274
0
45,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,354
Gold Earned
55,612
550
Minions Killed
375
0
Camps Cleared
0
2,485,282
Distance Traveled
2,175,837
19
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,431
363
67
3
0
452,403
12
L
Fenrir
10,361
399
66
3
0
460,682
5
L
Scylla
12,174
468
104
4
0
425,709
4
W
Rama
11,964
460
93
4
0
420,795
0
L
Morgan Le Fay
12,046
463
121
5
0
421,701
9
W
Ganesha
12,968
499
26
1
0
497,863
8
W
Hel
14,901
573
209
8
0
511,465
5
L
Sylvanus
11,600
446
17
1
0
415,342
3
W
Nemesis
16,342
629
149
6
0
556,458
5
W
Hercules
12,179
468
73
3
0
498,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role