Player Matchup

Bakasura
Bakasura
Draxers17
Bakasura
Level 17
God Stats
14W - 7L
1,591 SR
Queue Stats
29W - 30L
1,215 Elo+
Party 2
Olorun
Olorun
Piola_65
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 187L
1,500 Elo+
Party 2
Ares
Ares
darkstan666
Ares
Level 30
God Stats
12W - 13L
1,341 SR
Queue Stats
53W - 88L
1,363 Elo+
Solo
Chaac
Chaac
loup_garou_blanc
Chaac
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 43L
1,267 Elo+
Party 2
Apollo
Apollo
pantalone_one
Apollo
Level 49
God Stats
2W - 1L
1,258 SR
Queue Stats
57W - 113L
1,158 Elo+
Party 2
Team Averages
Level 25
1,438 SR
1,301 Elo+

VS

Team Averages
Level 13
1,500 SR
1,411 Elo+
Olorun
Olorun
Camouille412
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Bellona
Bellona
Damdam60
Bellona
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Filno-12
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,274 Elo+
Party 3
Zhong Kui
Zhong Kui
I_Biscuitman
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 42L
1,279 Elo+
Party 3
Artemis
Artemis
enrobesmasterman
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Draxers17
Bakasura
20
19 / 0 / 5
13,732
687
18,460
13,107
6,990
Hidden Dagger

Hidden Dagger

+15
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Piola_65
Olorun
17
10 / 8 / 5
11,266
563
14,154
15,413
6,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 2 / 7
10,459
523
3,752
15,324
13,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 5 / 7
10,530
527
12,423
15,048
8,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 5 / 3
9,963
498
11,824
15,924
5,951
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
7 / 10 / 5
10,324
516
10,341
16,321
7,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Damdam60
Bellona
15
4 / 6 / 1
9,480
474
12,255
19,096
14,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Filno-12
Ne Zha
13
2 / 10 / 2
8,547
427
8,509
16,026
5,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
I_Biscuitman
Zhong Kui
13
3 / 7 / 1
8,671
434
11,178
13,686
7,368
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 13 / 3
9,182
459
8,256
17,120
5,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
43
Kills
19
20
Deaths
46
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
7
10
5
0.95
L
Bellona
Damdam60
Bellona
4
6
1
0.75
W
Bakasura
Draxers17
Bakasura
19
0
5
21.5
L
Ne Zha
Filno-12
Ne Zha
2
10
2
0.3
L
Zhong Kui
I_Biscuitman
Zhong Kui
3
7
1
0.5
W
Olorun
Piola_65
Olorun
10
8
5
1.56
W
1
2
7
2.25
L
3
13
3
0.35
W
6
5
7
1.9
W
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,613
Damage
50,539
74,816
Taken
82,249
41,653
Mitigated
40,728
18,817
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
10,341
4,988
351
3,086
16,321
7,093
3,763
3,167
12,944
40,439
4,438
L
Bellona
Damdam60
Bellona
12,255
5,837
0
3,939
19,096
14,765
1,481
107
18,834
0
50,826
W
Bakasura
Draxers17
Bakasura
18,460
15,130
0
5,998
13,107
6,990
0
2,702
10,405
0
95,428
L
Ne Zha
Filno-12
Ne Zha
8,509
3,175
0
820
16,026
5,749
879
3,688
12,338
0
46,272
L
Zhong Kui
I_Biscuitman
Zhong Kui
11,178
2,382
105
2,586
13,686
7,368
626
2,117
10,709
38,413
0
W
Olorun
Piola_65
Olorun
14,154
9,270
236
4,484
15,413
6,848
2,191
4,466
10,947
44,892
5,400
W
3,752
578
262
943
15,324
13,669
44
5,676
9,648
30,219
0
L
8,256
5,638
0
1,001
17,120
5,753
1,329
6,988
10,132
0
37,850
W
12,423
2,938
0
4,653
15,048
8,195
3,205
1,511
13,537
0
45,887
W
11,824
9,747
0
2,241
15,924
5,951
1,482
6,055
9,869
0
45,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,950
Gold Earned
46,204
443
Minions Killed
341
0
Camps Cleared
0
1,915,007
Distance Traveled
1,518,843
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,324
516
66
3
0
306,687
0
L
Bellona
9,480
474
68
3
0
340,039
0
W
Bakasura
13,732
687
171
9
0
520,795
1
L
Ne Zha
8,547
427
77
4
0
321,661
0
L
Zhong Kui
8,671
434
62
3
0
279,587
0
W
Olorun
11,266
563
83
4
0
334,355
0
W
Ares
10,459
523
49
2
0
340,260
3
L
Artemis
9,182
459
68
3
0
270,869
0
W
Chaac
10,530
527
68
3
0
369,719
0
W
Apollo
9,963
498
72
4
0
349,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role