Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Drayrac
Chang'e
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 11L
1,419 Elo+
Party 1
Ra
Ra
YuriPeixinho
Ra
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 10L
1,456 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,458 Elo+

VS

Team Averages
Level 75
1,603 SR
1,497 Elo+
Jing Wei
Jing Wei
LanGxYaMaZaKy
Jing Wei
Level 84
God Stats
0W - 1L
1,895 SR
Queue Stats
60W - 71L
1,538 Elo+
Solo
Xing Tian
Xing Tian
Narigous
Xing Tian
Level 126
God Stats
0W - 1L
1,641 SR
Queue Stats
7W - 10L
1,453 Elo+
Solo
Bakasura
Bakasura
joarx44
Bakasura
Level 14
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 0 / 16
9,002
818
4,358
7,368
7,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Drayrac
Chang'e
11
2 / 2 / 12
7,820
711
7,994
10,588
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
14 / 2 / 4
10,302
937
13,571
10,938
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LanGxYaMaZaKy
Jing Wei
12
3 / 5 / 1
8,231
748
12,559
11,743
3,636
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Narigous
Xing Tian
10
0 / 5 / 4
6,912
628
3,843
10,527
11,123
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
joarx44
Bakasura
11
1 / 8 / 3
7,855
714
5,639
11,432
3,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
18
Kills
4
4
Deaths
18
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
16
10
W
Chang'e
Drayrac
Chang'e
2
2
12
4
L
Jing Wei
LanGxYaMaZaKy
Jing Wei
3
5
1
0.7
L
Xing Tian
Narigous
Xing Tian
0
5
4
0.4
W
14
2
4
8
L
Bakasura
joarx44
Bakasura
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,923
Damage
22,041
28,894
Taken
33,702
15,162
Mitigated
18,704
16,954
Healing
5,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,358
2,074
3,052
2,261
7,368
7,326
104
1,298
5,862
17,077
0
W
Chang'e
Drayrac
Chang'e
7,994
1,265
2,955
3,777
10,588
3,361
735
1,165
9,385
21,688
0
L
Jing Wei
LanGxYaMaZaKy
Jing Wei
12,559
10,888
0
1,304
11,743
3,636
728
8,501
2,786
0
37,578
L
Xing Tian
Narigous
Xing Tian
3,843
457
722
1,464
10,527
11,123
237
7,310
2,643
11,939
0
W
13,571
1,709
1,864
3,045
10,938
4,475
948
1,380
9,423
39,079
0
L
Bakasura
joarx44
Bakasura
5,639
3,834
0
2,120
11,432
3,945
0
8,674
2,350
0
21,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,124
Gold Earned
22,998
115
Minions Killed
105
0
Camps Cleared
0
601,339
Distance Traveled
572,856
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,002
818
25
2
0
198,736
7
W
Chang'e
7,820
711
22
2
0
201,786
3
L
Jing Wei
8,231
748
56
5
0
202,892
2
L
Xing Tian
6,912
628
10
1
0
165,324
4
W
Ra
10,302
937
68
6
0
200,817
1
L
Bakasura
7,855
714
39
4
0
204,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role