Player Matchup

Cthulhu
Cthulhu
AntiHappy64
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 2
Anubis
Anubis
Ninja lo ol
Anubis
Level 101
God Stats
10W - 14L
1,513 SR
Queue Stats
20W - 22L
1,502 Elo+
Party 2
Apollo
Apollo
OhhhNowIMembeh
Apollo
Level 60
God Stats
3W - 5L
1,726 SR
Queue Stats
54W - 63L
1,355 Elo+
Party 2
Team Averages
Level 59
1,580 SR
1,369 Elo+

VS

Team Averages
Level 67
1,618 SR
1,467 Elo+
Zeus
Zeus
SEXIMEXI8796
Zeus
Level 122
God Stats
6W - 4L
1,595 SR
Queue Stats
139W - 112L
1,535 Elo+
Party 1
Bakasura
Bakasura
ST l Rush l
Bakasura
Level 51
God Stats
4W - 4L
1,597 SR
Queue Stats
167W - 195L
1,366 Elo+
Solo
Athena
Athena
hellhound2461
Athena
Level 29
God Stats
43W - 18L
1,662 SR
Queue Stats
81W - 67L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AntiHappy64
Cthulhu
10
2 / 8 / 3
8,928
638
2,660
13,335
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
13
4 / 8 / 5
9,688
692
9,584
18,278
8,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 5
9,789
699
11,894
11,553
4,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 4 / 8
11,813
844
22,119
7,355
2,429
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ST l Rush l
Bakasura
14
4 / 5 / 11
10,541
753
5,574
11,346
4,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 0 / 15
10,874
777
10,587
15,594
17,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
9
Kills
21
21
Deaths
9
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AntiHappy64
Cthulhu
2
8
3
0.44
L
Anubis
4
8
5
0.81
L
3
5
5
1.1
W
13
4
8
4.25
W
Bakasura
ST l Rush l
Bakasura
4
5
11
1.9
W
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,138
Damage
38,280
43,166
Taken
34,295
18,561
Mitigated
24,589
12,292
Healing
6,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AntiHappy64
Cthulhu
2,660
811
0
1,138
13,335
6,082
0
11,183
2,112
6,822
0
L
Anubis
9,584
1,485
561
7,214
18,278
8,246
100
13,770
4,468
38,238
0
L
11,894
9,625
349
3,030
11,553
4,233
0
7,753
3,800
0
32,354
W
22,119
2,366
0
40
7,355
2,429
1,385
2,876
4,479
61,027
0
W
Bakasura
ST l Rush l
Bakasura
5,574
4,345
0
1,380
11,346
4,898
977
4,413
6,933
0
30,300
W
10,587
1,843
0
5,340
15,594
17,262
264
4,955
10,639
26,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,405
Gold Earned
33,228
125
Minions Killed
151
0
Camps Cleared
0
634,197
Distance Traveled
727,670
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,928
638
6
0
0
209,872
2
L
Anubis
9,688
692
76
5
0
204,187
2
L
Apollo
9,789
699
43
3
0
220,138
2
W
Zeus
11,813
844
94
7
0
213,525
0
W
Bakasura
10,541
753
38
3
0
245,645
0
W
Athena
10,874
777
19
1
0
268,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role