Player Matchup

Bellona
Bellona
 
Bellona
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Artemush
Athena
Level 117
God Stats
58W - 57L
1,492 SR
Queue Stats
760W - 700L
1,502 Elo+
Party 1
Cupid
Cupid
Gengarr x
Cupid
Level 109
God Stats
7W - 5L
1,521 SR
Queue Stats
973W - 913L
1,545 Elo+
Party 1
Mercury
Mercury
SmiteMeDaddy162
Mercury
Level 28
God Stats
12W - 2L
1,534 SR
Queue Stats
91W - 41L
1,571 Elo+
Party 1
Team Averages
Level 84
1,509 SR
1,523 Elo+

VS

Team Averages
Level 60
1,536 SR
1,519 Elo+
Apollo
Apollo
Dragon-35000
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 65L
1,459 Elo+
Party 2
Achilles
Achilles
Flaye35135
Achilles
Level 61
God Stats
7W - 11L
1,479 SR
Queue Stats
149W - 177L
1,455 Elo+
Party 2
Ah Puch
Ah Puch
HDémon
Ah Puch
Level 18
God Stats
0W - 1L
1,449 SR
Queue Stats
22W - 11L
1,751 Elo+
Party 2
Pele
Pele
SilverAnubis02
Pele
Level 86
God Stats
22W - 12L
1,761 SR
Queue Stats
424W - 452L
1,448 Elo+
Party 2
Hercules
Hercules
pajskalle
Hercules
Level 106
God Stats
62W - 73L
1,490 SR
Queue Stats
1,170W - 1,100L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 0 / 7
11,754
588
7,224
18,185
19,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
 
Thoth
16
4 / 2 / 8
10,423
521
8,145
4,500
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Artemush
Athena
14
0 / 1 / 17
9,802
490
8,095
16,317
20,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Cupid
Gengarr x
Cupid
17
7 / 0 / 5
11,035
552
9,095
10,749
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
17 / 3 / 3
12,876
644
22,331
16,239
9,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
0 / 9 / 1
8,113
406
4,669
14,898
4,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Flaye35135
Achilles
15
0 / 4 / 1
8,848
442
6,127
15,849
16,494
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
HDémon
Ah Puch
13
1 / 11 / 0
8,498
425
9,739
12,950
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 2 / 1
10,900
545
7,540
14,649
5,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
pajskalle
Hercules
12
1 / 4 / 2
7,673
384
6,109
15,770
11,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
11
30
Kills
6
6
Deaths
30
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
7
5.5
W
Thoth
 
Thoth
4
2
8
4
W
Athena
Artemush
Athena
0
1
17
8.5
L
Apollo
0
9
1
0.06
L
Achilles
Flaye35135
Achilles
0
4
1
0.13
W
Cupid
Gengarr x
Cupid
7
0
5
9.5
L
Ah Puch
HDémon
Ah Puch
1
11
0
0.09
L
4
2
1
2.25
W
17
3
3
6.17
L
Hercules
pajskalle
Hercules
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,890
Damage
34,184
65,990
Taken
74,116
55,312
Mitigated
42,108
18,257
Healing
12,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,224
2,172
0
4,244
18,185
19,314
852
1,657
16,528
0
53,362
W
Thoth
 
Thoth
8,145
226
0
551
4,500
1,576
243
848
3,652
54,181
0
W
Athena
Artemush
Athena
8,095
2,082
794
4,307
16,317
20,281
263
3,937
12,380
30,724
0
L
Apollo
4,669
2,158
0
2,650
14,898
4,409
1,070
2,921
11,859
0
46,315
L
Achilles
Flaye35135
Achilles
6,127
1,900
0
2,112
15,849
16,494
504
777
15,072
0
55,578
W
Cupid
Gengarr x
Cupid
9,095
4,996
181
6,880
10,749
4,776
3,125
959
9,790
0
77,882
L
Ah Puch
HDémon
Ah Puch
9,739
506
0
1,035
12,950
4,158
0
3,546
9,126
44,462
0
L
7,540
1,853
0
1,697
14,649
5,422
0
2,356
12,135
0
72,730
W
22,331
15,396
0
1,300
16,239
9,365
235
2,633
13,606
0
113,095
L
Hercules
pajskalle
Hercules
6,109
2,088
0
5,485
15,770
11,625
0
5,966
9,684
0
22,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,890
Gold Earned
44,032
536
Minions Killed
443
0
Camps Cleared
0
2,068,433
Distance Traveled
1,820,411
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,754
588
106
5
0
412,886
4
W
Thoth
10,423
521
118
6
0
424,383
9
W
Athena
9,802
490
45
2
0
418,812
10
L
Apollo
8,113
406
93
5
0
320,291
4
L
Achilles
8,848
442
123
6
0
363,548
3
W
Cupid
11,035
552
126
6
0
362,667
0
L
Ah Puch
8,498
425
78
4
0
303,926
7
L
Pele
10,900
545
121
6
0
445,906
4
W
Mercury
12,876
644
141
7
0
449,685
0
L
Hercules
7,673
384
28
1
0
386,740
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role