Player Matchup

Thanatos
Thanatos
PrADx_JollyJoker
Thanatos
Level 80
God Stats
3W - 6L
1,299 SR
Queue Stats
368W - 357L
1,447 Elo+
Party 1
Terra
Terra
PrADx_stevinarto
Terra
Level 124
God Stats
9W - 10L
1,360 SR
Queue Stats
440W - 412L
1,480 Elo+
Party 1
Anhur
Anhur
xRobo-zum-blokkx
Anhur
Level 124
God Stats
5W - 10L
1,478 SR
Queue Stats
347W - 317L
1,469 Elo+
Party 1
Team Averages
Level 109
1,379 SR
1,466 Elo+

VS

Team Averages
Level 30
1,604 SR
1,722 Elo+
Ra
Ra
BongoBernd99
Ra
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 53L
1,706 Elo+
Party 2
Ares
Ares
FloetenFrank
Ares
Level 54
God Stats
6W - 1L
1,813 SR
Queue Stats
176W - 59L
1,732 Elo+
Party 2
Hou Yi
Hou Yi
JodelJoseph
Hou Yi
Level 21
God Stats
5W - 2L
1,500 SR
Queue Stats
171W - 58L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 10
11,109
617
8,958
14,089
5,173
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 3 / 9
11,713
651
15,102
20,109
10,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 2 / 4
13,063
726
14,847
13,348
5,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 5
11,080
616
11,594
12,638
4,104
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 5 / 8
10,957
609
12,520
18,667
21,384
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
16
4 / 4 / 6
11,490
638
11,087
11,821
4,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
14
Kills
11
11
Deaths
14
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
L
3
5
8
1.4
L
Hou Yi
4
4
6
1.75
W
1
6
10
1
W
4
3
9
2.83
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,907
Damage
35,201
47,546
Taken
43,126
21,701
Mitigated
29,736
16,309
Healing
8,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,594
823
2,359
1,791
12,638
4,104
522
4,975
7,525
53,889
0
L
12,520
486
0
2,763
18,667
21,384
200
5,509
12,823
27,185
0
L
Hou Yi
11,087
3,368
0
1,739
11,821
4,248
892
4,618
7,203
0
35,822
W
8,958
1,479
0
5,848
14,089
5,173
839
8,034
6,055
0
35,267
W
15,102
735
2,492
7,271
20,109
10,979
0
8,172
11,937
48,221
0
W
14,847
4,477
0
698
13,348
5,549
1,978
7,908
5,440
0
59,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,885
Gold Earned
33,527
191
Minions Killed
183
0
Camps Cleared
0
962,935
Distance Traveled
885,307
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,080
616
95
5
0
293,780
1
L
Ares
10,957
609
21
1
0
307,086
1
L
Hou Yi
11,490
638
67
4
0
284,441
4
W
Thanatos
11,109
617
46
3
0
317,270
1
W
Terra
11,713
651
61
3
0
340,081
0
W
Anhur
13,063
726
84
5
0
305,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role