Player Matchup

Baba Yaga
Baba Yaga
Garouk-SG14
Baba Yaga
Level 101
God Stats
7W - 6L
1,891 SR
Queue Stats
102W - 116L
1,494 Elo+
Party 2
Khepri
Khepri
Mitsu_TakK
Khepri
Level 128
God Stats
7W - 8L
1,523 SR
Queue Stats
76W - 96L
1,403 Elo+
Party 2
Hou Yi
Hou Yi
Stalky07
Hou Yi
Level 29
God Stats
36W - 33L
1,543 SR
Queue Stats
134W - 150L
1,482 Elo+
Party 2
Bellona
Bellona
Zh_ZeyTek
Bellona
Level 68
God Stats
2W - 0L
1,714 SR
Queue Stats
60W - 69L
1,463 Elo+
Party 2
Kali
Kali
benjielite
Kali
Level 129
God Stats
4W - 6L
1,389 SR
Queue Stats
233W - 261L
1,490 Elo+
Party 2
Team Averages
Level 91
1,612 SR
1,466 Elo+

VS

Team Averages
Level 80
1,600 SR
1,360 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Demonarchidemon
Arachne
Level 108
God Stats
6W - 2L
1,719 SR
Queue Stats
238W - 274L
1,384 Elo+
Party 1
Agni
Agni
ItsCot
Agni
Level 88
God Stats
0W - 2L
1,578 SR
Queue Stats
29W - 34L
1,205 Elo+
Party 3
Izanami
Izanami
TenthHawk FR
Izanami
Level 46
God Stats
0W - 2L
1,695 SR
Queue Stats
12W - 14L
1,413 Elo+
Party 1
Ymir
Ymir
gari_517
Ymir
Level 41
God Stats
3W - 2L
1,505 SR
Queue Stats
6W - 12L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Garouk-SG14
Baba Yaga
14
0 / 5 / 4
8,273
460
8,954
9,986
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Mitsu_TakK
Khepri
14
2 / 4 / 8
9,230
513
4,448
12,199
10,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hou Yi
Stalky07
Hou Yi
15
6 / 3 / 3
9,229
513
9,942
9,542
2,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Zh_ZeyTek
Bellona
16
0 / 1 / 2
9,140
508
5,259
14,088
10,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
10 / 0 / 3
11,960
664
15,066
17,515
7,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
1 / 1 / 0
9,623
535
9,997
12,647
10,814
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 1
8,643
480
7,108
14,908
6,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Agni
ItsCot
Agni
16
6 / 2 / 2
10,379
577
14,468
12,436
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TenthHawk FR
Izanami
12
3 / 5 / 2
8,492
472
5,133
10,184
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
13
1 / 6 / 4
8,974
499
4,536
15,552
11,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
18
Kills
12
13
Deaths
18
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
1
0
1
L
1
4
1
0.38
W
Baba Yaga
Garouk-SG14
Baba Yaga
0
5
4
0.4
L
Agni
ItsCot
Agni
6
2
2
3.5
W
Khepri
Mitsu_TakK
Khepri
2
4
8
1.5
W
Hou Yi
Stalky07
Hou Yi
6
3
3
2.5
L
Izanami
TenthHawk FR
Izanami
3
5
2
0.8
W
Bellona
Zh_ZeyTek
Bellona
0
1
2
1
W
10
0
3
11.5
L
Ymir
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,669
Damage
41,242
63,330
Taken
65,727
35,244
Mitigated
36,481
20,602
Healing
15,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,997
391
0
6,378
12,647
10,814
684
1,265
11,382
58,845
0
L
7,108
4,817
0
5,092
14,908
6,690
0
2,282
12,626
0
86,131
W
Baba Yaga
Garouk-SG14
Baba Yaga
8,954
280
313
2,738
9,986
3,864
758
6,289
3,367
47,093
0
L
Agni
ItsCot
Agni
14,468
761
0
2,580
12,436
4,449
332
4,775
7,661
66,560
0
W
Khepri
Mitsu_TakK
Khepri
4,448
621
411
855
12,199
10,092
460
5,050
6,962
25,437
0
W
Hou Yi
Stalky07
Hou Yi
9,942
6,301
297
4,154
9,542
2,776
550
3,511
5,888
0
49,662
L
Izanami
TenthHawk FR
Izanami
5,133
3,231
88
901
10,184
2,617
64
1,061
9,123
0
38,795
W
Bellona
Zh_ZeyTek
Bellona
5,259
1,644
0
7,042
14,088
10,921
120
8,677
5,380
0
55,198
W
15,066
9,837
0
4,792
17,515
7,591
0
4,820
12,565
0
109,230
L
Ymir
4,536
409
0
660
15,552
11,911
0
4,119
11,433
23,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,832
Gold Earned
46,111
489
Minions Killed
495
0
Camps Cleared
0
1,788,889
Distance Traveled
1,638,975
35
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,623
535
130
7
0
318,671
2
L
Arachne
8,643
480
110
6
0
390,983
3
W
Baba Yaga
8,273
460
80
4
0
337,635
4
L
Agni
10,379
577
134
7
0
348,979
7
W
Khepri
9,230
513
36
2
0
362,644
7
W
Hou Yi
9,229
513
95
5
0
328,350
7
L
Izanami
8,492
472
89
5
0
280,769
2
W
Bellona
9,140
508
112
6
0
343,421
6
W
Kali
11,960
664
166
9
0
416,839
11
L
Ymir
8,974
499
32
2
0
299,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role