Player Matchup

Thanatos
Thanatos
Agooobis
Thanatos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,685 Elo+
Party 1
Tiamat
Tiamat
Aneland
Tiamat
Level 8
God Stats
4W - 5L
1,434 SR
Queue Stats
10W - 20L
1,284 Elo+
Solo
Poseidon
Poseidon
MariGotDaJuice
Poseidon
Level 5
God Stats
1W - 0L
1,695 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SizzleChest27
Cu Chulainn
Level 67
God Stats
17W - 4L
1,708 SR
Queue Stats
104W - 85L
1,521 Elo+
Party 1
Loki
Loki
jorpasky
Loki
Level 17
God Stats
10W - 13L
1,368 SR
Queue Stats
30W - 44L
1,264 Elo+
Solo
Team Averages
Level 22
1,541 SR
1,451 Elo+

VS

Team Averages
Level 19
1,486 SR
1,393 Elo+
Cupid
Cupid
 
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DRIP_THE_EAGLE
Hercules
Level 22
God Stats
3W - 5L
1,232 SR
Queue Stats
239W - 229L
1,384 Elo+
Solo
Tiamat
Tiamat
Pentaphobia
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,365 Elo+
Solo
Sylvanus
Sylvanus
VibronicCash415
Sylvanus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,315 Elo+
Solo
Nu Wa
Nu Wa
povo_urbano
Nu Wa
Level 14
God Stats
1W - 1L
1,698 SR
Queue Stats
7W - 5L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Agooobis
Thanatos
16
17 / 2 / 3
9,979
713
13,884
7,826
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Aneland
Tiamat
12
0 / 4 / 6
7,170
512
4,154
7,224
3,282
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
15
5 / 3 / 5
9,180
656
5,001
7,975
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
SizzleChest27
Cu Chulainn
13
1 / 2 / 7
7,815
558
6,617
9,613
4,220
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
11
3 / 5 / 6
6,940
496
2,553
8,503
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
3 / 7 / 3
6,729
481
5,226
9,477
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
12
6 / 4 / 3
8,259
590
5,005
10,917
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
9
3 / 4 / 4
6,235
445
2,567
6,305
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
9
0 / 5 / 1
5,707
408
1,047
9,588
2,547
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
4 / 6 / 3
7,528
538
6,270
7,566
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
26
Kills
16
16
Deaths
26
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
7
3
0.64
W
Thanatos
Agooobis
Thanatos
17
2
3
9.25
W
Tiamat
Aneland
Tiamat
0
4
6
0.75
L
Hercules
6
4
3
1.88
W
Poseidon
5
3
5
2.5
L
Tiamat
3
4
4
1.25
W
Cu Chulainn
SizzleChest27
Cu Chulainn
1
2
7
2.25
L
Sylvanus
0
5
1
0.1
W
Loki
3
5
6
1.2
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,209
Damage
20,115
41,141
Taken
43,853
14,168
Mitigated
12,990
17,835
Healing
4,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,226
2,832
317
1,449
9,477
2,199
441
3,196
6,281
0
30,662
W
Thanatos
Agooobis
Thanatos
13,884
5,597
0
7,818
7,826
2,635
0
1,091
6,651
0
59,478
W
Tiamat
Aneland
Tiamat
4,154
434
0
1,859
7,224
3,282
1,945
1,576
5,421
31,565
0
L
Hercules
5,005
1,347
0
1,075
10,917
4,574
0
2,273
8,644
0
35,307
W
Poseidon
5,001
524
0
2,444
7,975
1,990
444
2,409
5,405
61,241
0
L
Tiamat
2,567
655
0
801
6,305
2,177
208
1,692
4,613
15,380
0
W
Cu Chulainn
SizzleChest27
Cu Chulainn
6,617
934
0
2,560
9,613
4,220
134
2,108
7,393
2,670
46,047
L
Sylvanus
1,047
579
31
1,276
9,588
2,547
96
423
9,165
15,873
0
W
Loki
2,553
638
0
3,154
8,503
2,041
0
1,967
6,387
0
32,988
L
6,270
1,655
0
0
7,566
1,493
1,302
2,082
5,484
33,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,084
Gold Earned
34,458
420
Minions Killed
256
0
Camps Cleared
0
1,373,446
Distance Traveled
1,209,538
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,729
481
60
4
0
260,194
1
W
Thanatos
9,979
713
85
6
0
304,528
3
W
Tiamat
7,170
512
74
5
0
230,350
0
L
Hercules
8,259
590
68
5
0
280,954
3
W
Poseidon
9,180
656
115
8
0
252,702
5
L
Tiamat
6,235
445
25
2
0
260,993
0
W
Cu Chulainn
7,815
558
96
7
0
294,503
1
L
Sylvanus
5,707
408
41
3
0
172,793
1
W
Loki
6,940
496
50
4
0
291,363
0
L
Nu Wa
7,528
538
62
4
0
234,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role