Player Matchup

Chronos
Chronos
 
Chronos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BorealisAurora
Horus
Level 38
God Stats
1W - 3L
1,475 SR
Queue Stats
55W - 59L
1,256 Elo+
Party 3
Set
Set
Lev3rett
Set
Level 26
God Stats
4W - 2L
1,700 SR
Queue Stats
209W - 220L
1,555 Elo+
Party 3
Cerberus
Cerberus
MasterSlayer143
Cerberus
Level 28
God Stats
8W - 10L
1,530 SR
Queue Stats
36W - 34L
1,570 Elo+
Party 1
Neith
Neith
NoahGenesiss
Neith
Level 48
God Stats
159W - 127L
1,553 SR
Queue Stats
188W - 170L
1,517 Elo+
Party 1
Team Averages
Level 42
1,552 SR
1,480 Elo+

VS

Team Averages
Level 105
1,526 SR
1,510 Elo+
Bakasura
Bakasura
BombShotYT
Bakasura
Level 103
God Stats
4W - 5L
1,492 SR
Queue Stats
713W - 714L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Delayyy
Morgan Le Fay
Level 97
God Stats
14W - 6L
1,658 SR
Queue Stats
296W - 313L
1,513 Elo+
Party 4
Osiris
Osiris
Hafricann
Osiris
Level 107
God Stats
1W - 1L
1,241 SR
Queue Stats
27W - 33L
1,448 Elo+
Party 4
Rama
Rama
OkamiRyuken
Rama
Level 122
God Stats
10W - 5L
1,652 SR
Queue Stats
500W - 515L
1,509 Elo+
Party 2
Jormungandr
Jormungandr
devastatorX1321
Jormungandr
Level 97
God Stats
6W - 1L
1,585 SR
Queue Stats
440W - 417L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 5 / 0
4,867
487
3,060
7,324
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
2 / 4 / 1
5,496
550
2,958
8,058
3,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 5 / 0
4,528
453
1,352
5,881
1,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
7
0 / 3 / 1
4,836
484
2,036
7,297
3,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 0
4,972
497
5,814
5,870
1,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BombShotYT
Bakasura
12
5 / 0 / 4
6,645
665
4,747
7,082
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
Delayyy
Morgan Le Fay
10
5 / 0 / 4
6,030
603
6,006
4,356
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Hafricann
Osiris
10
4 / 3 / 1
6,049
605
6,410
7,416
5,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 1
5,645
565
3,018
3,784
763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
devastatorX1321
Jormungandr
10
2 / 1 / 4
5,508
551
4,097
7,248
5,011
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
18
18
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
5
0
0
W
Bakasura
BombShotYT
Bakasura
5
0
4
7
L
2
4
1
0.63
W
Morgan Le Fay
Delayyy
Morgan Le Fay
5
0
4
7
W
Osiris
Hafricann
Osiris
4
3
1
1.5
L
1
5
0
0.2
L
Cerberus
0
3
1
0.17
L
1
1
0
1
W
2
0
1
2.5
W
Jormungandr
devastatorX1321
Jormungandr
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,220
Damage
24,278
34,430
Taken
29,886
11,873
Mitigated
16,725
8,768
Healing
12,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,060
694
0
1,850
7,324
2,239
0
4,091
2,793
29,269
0
W
Bakasura
BombShotYT
Bakasura
4,747
3,489
0
4,605
7,082
3,666
945
995
6,053
0
35,933
L
2,958
1,872
52
3,371
8,058
3,321
0
0
7,146
0
15,269
W
Morgan Le Fay
Delayyy
Morgan Le Fay
6,006
228
0
1,652
4,356
1,438
0
2,181
2,021
28,225
0
W
Osiris
Hafricann
Osiris
6,410
2,062
0
2,066
7,416
5,847
375
0
7,416
0
22,651
L
1,352
924
0
0
5,881
1,620
0
429
5,022
0
14,785
L
Cerberus
2,036
364
0
1,222
7,297
3,312
0
3,370
3,841
11,710
0
L
5,814
2,722
0
2,273
5,870
1,381
0
1,761
4,075
0
27,463
W
3,018
2,571
0
2,097
3,784
763
0
588
3,196
0
32,313
W
Jormungandr
devastatorX1321
Jormungandr
4,097
909
0
1,944
7,248
5,011
0
1,201
6,047
26,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,699
Gold Earned
29,877
204
Minions Killed
286
0
Camps Cleared
0
915,609
Distance Traveled
956,760
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,867
487
65
7
0
172,477
1
W
Bakasura
6,645
665
84
8
0
250,944
1
L
Horus
5,496
550
29
3
0
169,064
1
W
Morgan Le Fay
6,030
603
39
4
0
203,065
5
W
Osiris
6,049
605
44
4
0
168,444
0
L
Set
4,528
453
31
3
0
208,896
1
L
Cerberus
4,836
484
24
2
0
184,189
3
L
Neith
4,972
497
55
6
0
180,983
1
W
Rama
5,645
565
72
7
0
179,553
2
W
Jormungandr
5,508
551
47
5
0
154,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role