Player Matchup

Guan Yu
Guan Yu
Califaxx
Guan Yu
Level 29
God Stats
17W - 11L
1,659 SR
Queue Stats
146W - 111L
1,528 Elo+
Party 2
Arachne
Arachne
Con_ceour
Arachne
Level 28
God Stats
48W - 18L
1,731 SR
Queue Stats
109W - 83L
1,514 Elo+
Party 2
Ymir
Ymir
DerBelgier_
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,259 Elo+
Party 2
Izanami
Izanami
Misiaczki7824
Izanami
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 5L
1,679 Elo+
Solo
Anubis
Anubis
T-Killer87
Anubis
Level 18
God Stats
2W - 3L
1,507 SR
Queue Stats
39W - 35L
1,461 Elo+
Party 2
Team Averages
Level 19
1,580 SR
1,488 Elo+

VS

Team Averages
Level 39
1,518 SR
1,511 Elo+
Medusa
Medusa
Ch4oticG4ming
Medusa
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
169W - 210L
1,430 Elo+
Solo
Ymir
Ymir
CyberCrim35776
Ymir
Level 24
God Stats
13W - 6L
1,572 SR
Queue Stats
83W - 85L
1,456 Elo+
Solo
Cu Chulainn
Cu Chulainn
DAWIVX
Cu Chulainn
Level 27
God Stats
6W - 6L
1,517 SR
Queue Stats
402W - 397L
1,456 Elo+
Solo
Ra
Ra
TheRealZyklon
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,803 Elo+
Party 1
Fenrir
Fenrir
XPladimirWutinX
Fenrir
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Califaxx
Guan Yu
16
3 / 6 / 3
10,337
470
7,725
16,945
17,830
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Con_ceour
Arachne
17
4 / 8 / 1
10,546
479
11,205
20,953
7,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 0
10,123
460
1,715
12,817
11,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
12
0 / 12 / 0
8,023
365
3,151
14,399
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
T-Killer87
Anubis
15
0 / 7 / 0
9,124
415
1,087
15,344
6,821
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 9
13,954
634
17,185
11,020
5,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 14
10,854
493
7,042
8,594
7,108
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
DAWIVX
Cu Chulainn
17
3 / 8 / 7
11,497
523
10,307
16,935
13,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 1 / 6
12,735
579
13,103
11,742
5,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 0 / 7
13,105
596
8,301
10,465
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
81
8
Kills
38
38
Deaths
10
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Califaxx
Guan Yu
3
6
3
0.75
W
13
0
9
17.5
L
Arachne
Con_ceour
Arachne
4
8
1
0.56
W
5
1
14
12
W
Cu Chulainn
DAWIVX
Cu Chulainn
3
8
7
0.81
L
1
5
0
0.2
L
Izanami
0
12
0
0
L
Anubis
T-Killer87
Anubis
0
7
0
0
W
7
1
6
10
W
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,883
Damage
55,938
80,458
Taken
58,756
47,939
Mitigated
35,983
15,587
Healing
21,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Califaxx
Guan Yu
7,725
1,765
107
5,684
16,945
17,830
685
3,867
12,990
0
54,835
W
17,185
8,607
0
6,303
11,020
5,028
3,090
1,472
9,548
0
113,158
L
Arachne
Con_ceour
Arachne
11,205
8,852
0
4,317
20,953
7,742
257
5,931
14,894
0
97,121
W
7,042
1,217
54
755
8,594
7,108
510
2,550
6,044
27,810
0
W
Cu Chulainn
DAWIVX
Cu Chulainn
10,307
2,232
0
2,580
16,935
13,485
360
2,500
14,435
13,587
55,527
L
1,715
275
0
0
12,817
11,974
0
2,600
10,165
22,114
0
L
Izanami
3,151
2,000
0
1,160
14,399
3,572
1,412
2,516
11,883
0
44,695
L
Anubis
T-Killer87
Anubis
1,087
161
0
4,319
15,344
6,821
174
7,376
7,716
56,161
0
W
13,103
1,222
2,846
5,830
11,742
5,508
1,170
2,010
9,732
112,368
0
W
8,301
1,486
0
3,384
10,465
4,854
0
1,688
8,777
0
84,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,153
Gold Earned
62,145
485
Minions Killed
658
0
Camps Cleared
0
1,816,667
Distance Traveled
2,069,323
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,337
470
123
6
0
376,217
5
W
Medusa
13,954
634
194
9
0
416,322
1
L
Arachne
10,546
479
144
7
0
395,770
0
W
Ymir
10,854
493
22
1
0
441,058
3
W
Cu Chulainn
11,497
523
124
6
0
355,256
8
L
Ymir
10,123
460
32
1
0
395,006
0
L
Izanami
8,023
365
82
4
0
329,257
0
L
Anubis
9,124
415
104
5
0
320,417
0
W
Ra
12,735
579
182
8
0
439,846
4
W
Fenrir
13,105
596
136
6
0
416,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role