Player Matchup

Ares
Ares
Dahasar0
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,764 Elo+
Solo
Sun Wukong
Sun Wukong
DavixX13050201
Sun Wukong
Level 29
God Stats
1W - 5L
1,444 SR
Queue Stats
139W - 106L
1,708 Elo+
Solo
Guan Yu
Guan Yu
Diinobiell
Guan Yu
Level 28
God Stats
0W - 2L
1,340 SR
Queue Stats
67W - 62L
1,578 Elo+
Party 1
Zeus
Zeus
KayDark90
Zeus
Level 4
God Stats
1W - 1L
1,696 SR
Queue Stats
6W - 9L
1,645 Elo+
Solo
Sol
Sol
Zhyoom
Sol
Level 27
God Stats
33W - 21L
1,689 SR
Queue Stats
84W - 75L
1,584 Elo+
Party 1
Team Averages
Level 19
1,534 SR
1,656 Elo+

VS

Team Averages
Level 16
1,542 SR
1,537 Elo+
Cthulhu
Cthulhu
MaxKotov97
Cthulhu
Level 14
God Stats
2W - 2L
1,497 SR
Queue Stats
8W - 7L
1,555 Elo+
Solo
Izanami
Izanami
SpecsOfIris
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,360 Elo+
Solo
Ra
Ra
Tifa_shepard
Ra
Level 27
God Stats
1W - 2L
1,499 SR
Queue Stats
82W - 106L
1,563 Elo+
Solo
Neith
Neith
buoyant-nickname
Neith
Level 26
God Stats
3W - 5L
1,437 SR
Queue Stats
89W - 62L
1,679 Elo+
Solo
Hel
Hel
tresamusantresss
Hel
Level 9
God Stats
1W - 0L
1,779 SR
Queue Stats
13W - 6L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
3 / 5 / 3
6,733
396
4,029
15,616
13,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
DavixX13050201
Sun Wukong
12
3 / 4 / 2
8,076
475
11,618
17,913
13,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
Diinobiell
Guan Yu
12
3 / 3 / 0
7,800
459
5,275
14,160
7,111
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zeus
8
0 / 10 / 0
5,867
345
5,209
9,762
2,547
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
Zhyoom
Sol
13
3 / 6 / 3
8,076
475
17,798
14,149
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MaxKotov97
Cthulhu
13
2 / 3 / 10
9,153
538
8,419
13,454
10,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
SpecsOfIris
Izanami
10
0 / 5 / 2
6,460
380
2,714
8,385
2,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 2 / 4
8,588
505
7,743
17,707
6,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 0 / 8
10,701
629
15,521
10,327
4,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
14 / 2 / 5
10,648
626
19,677
17,271
6,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
12
Kills
28
28
Deaths
12
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ares
3
5
3
0.9
L
Sun Wukong
DavixX13050201
Sun Wukong
3
4
2
1
L
Guan Yu
Diinobiell
Guan Yu
3
3
0
1
L
Zeus
0
10
0
0
W
Cthulhu
MaxKotov97
Cthulhu
2
3
10
2.33
W
Izanami
SpecsOfIris
Izanami
0
5
2
0.2
W
5
2
4
3.5
L
Sol
Zhyoom
Sol
3
6
3
0.75
W
7
0
8
11
W
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,929
Damage
54,074
71,600
Taken
67,144
41,210
Mitigated
29,400
18,565
Healing
34,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,029
966
0
850
15,616
13,689
135
7,407
8,057
12,968
0
L
Sun Wukong
DavixX13050201
Sun Wukong
11,618
2,146
0
7,171
17,913
13,808
810
11,065
6,544
0
49,225
L
Guan Yu
Diinobiell
Guan Yu
5,275
1,730
1,444
2,488
14,160
7,111
352
4,266
9,688
0
40,027
L
Zeus
5,209
642
0
370
9,762
2,547
0
5,789
3,853
19,851
0
W
Cthulhu
MaxKotov97
Cthulhu
8,419
1,128
0
947
13,454
10,130
114
8,838
4,259
28,003
0
W
Izanami
SpecsOfIris
Izanami
2,714
2,205
0
488
8,385
2,350
322
4,189
3,948
0
20,017
W
7,743
646
1,845
6,144
17,707
6,289
1,492
3,848
13,628
46,178
0
L
Sol
Zhyoom
Sol
17,798
6,788
104
6,138
14,149
4,055
2,357
6,494
7,619
57,254
0
W
15,521
8,563
0
4,626
10,327
4,142
1,458
5,704
4,379
0
81,455
W
19,677
1,420
8,235
12,125
17,271
6,489
1,776
3,244
13,827
80,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,552
Gold Earned
45,550
326
Minions Killed
439
0
Camps Cleared
0
1,461,759
Distance Traveled
1,617,912
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,733
396
15
1
0
287,331
1
L
Sun Wukong
8,076
475
86
5
0
276,650
0
L
Guan Yu
7,800
459
73
4
0
360,140
4
L
Zeus
5,867
345
36
2
0
261,841
1
W
Cthulhu
9,153
538
39
2
0
347,712
3
W
Izanami
6,460
380
32
2
0
219,126
0
W
Ra
8,588
505
82
5
0
357,460
0
L
Sol
8,076
475
116
7
0
275,797
5
W
Neith
10,701
629
145
9
0
313,396
2
W
Hel
10,648
626
141
8
0
380,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role