Player Matchup

Apollo
Apollo
 
Apollo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Antex90
Agni
Level 24
God Stats
4W - 12L
1,110 SR
Queue Stats
65W - 92L
1,300 Elo+
Solo
Ymir
Ymir
JKennedy93
Ymir
Level 8
God Stats
10W - 10L
1,450 SR
Queue Stats
14W - 19L
1,254 Elo+
Party 2
Ra
Ra
SohnDesMondes
Ra
Level 20
God Stats
3W - 3L
1,441 SR
Queue Stats
93W - 123L
1,327 Elo+
Solo
Fenrir
Fenrir
kok-ngarik515
Fenrir
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
29W - 19L
1,500 Elo+
Solo
Team Averages
Level 34
1,400 SR
1,376 Elo+

VS

Team Averages
Level 16
1,528 SR
1,320 Elo+
Jing Wei
Jing Wei
Dyspastic
Jing Wei
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 167L
1,230 Elo+
Party 1
Cerberus
Cerberus
Nx dropz9493
Cerberus
Level 17
God Stats
17W - 24L
1,350 SR
Queue Stats
91W - 115L
1,174 Elo+
Party 1
Heimdallr
Heimdallr
hooomer87
Heimdallr
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Chaac
Chaac
tornillo_mega3
Chaac
Level 19
God Stats
1W - 1L
1,791 SR
Queue Stats
63W - 73L
1,447 Elo+
Solo
Scylla
Scylla
xSamJD
Scylla
Level 10
God Stats
3W - 6L
1,500 SR
Queue Stats
132W - 146L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
7 / 0 / 2
5,944
594
6,960
4,624
1,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Antex90
Agni
8
0 / 0 / 2
4,680
468
907
3,127
1,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8
1 / 0 / 7
5,484
548
1,586
5,208
1,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 5 / 0
4,414
441
1,967
4,474
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
4 / 2 / 1
5,063
506
2,452
4,954
1,680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dyspastic
Jing Wei
7
0 / 3 / 0
4,300
430
3,169
4,069
876
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Nx dropz9493
Cerberus
5
0 / 5 / 0
4,112
411
2,698
8,910
3,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
hooomer87
Heimdallr
8
1 / 2 / 0
4,785
479
1,318
3,637
1,173
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 0 / 0
5,909
591
5,128
5,736
4,314
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
xSamJD
Scylla
5
0 / 4 / 0
3,872
387
461
3,646
887
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
6
7
Deaths
14
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
0
2
8
W
Agni
Antex90
Agni
0
0
2
1
L
Jing Wei
Dyspastic
Jing Wei
0
3
0
0
W
1
0
7
4.5
L
Cerberus
Nx dropz9493
Cerberus
0
5
0
0
W
1
5
0
0.2
L
Heimdallr
hooomer87
Heimdallr
1
2
0
0.5
W
4
2
1
2.25
L
5
0
0
5
L
Scylla
xSamJD
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,872
Damage
12,774
22,387
Taken
25,998
7,213
Mitigated
10,298
2,094
Healing
4,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,960
5,018
0
478
4,624
1,463
512
1,145
3,479
0
36,563
W
Agni
Antex90
Agni
907
235
0
622
3,127
1,280
250
0
3,127
13,611
1,361
L
Jing Wei
Dyspastic
Jing Wei
3,169
1,841
0
477
4,069
876
230
535
3,534
0
20,964
W
1,586
73
0
0
5,208
1,822
196
1,637
3,571
7,546
0
L
Cerberus
Nx dropz9493
Cerberus
2,698
96
0
876
8,910
3,048
198
920
7,990
8,938
0
W
1,967
371
0
499
4,474
968
0
162
4,312
9,396
0
L
Heimdallr
hooomer87
Heimdallr
1,318
1,028
0
0
3,637
1,173
650
1,022
2,601
0
13,510
W
2,452
904
0
495
4,954
1,680
1,032
215
4,739
0
12,098
L
5,128
588
0
2,480
5,736
4,314
0
1,248
4,364
0
27,927
L
Scylla
xSamJD
Scylla
461
218
0
690
3,646
887
180
417
3,131
6,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,585
Gold Earned
22,978
144
Minions Killed
146
0
Camps Cleared
0
827,408
Distance Traveled
828,997
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,944
594
77
8
0
156,838
0
W
Agni
4,680
468
26
3
0
160,751
0
L
Jing Wei
4,300
430
34
3
0
161,380
0
W
Ymir
5,484
548
6
1
0
181,774
0
L
Cerberus
4,112
411
20
2
0
177,506
1
W
Ra
4,414
441
15
2
0
152,161
0
L
Heimdallr
4,785
479
27
3
0
150,792
0
W
Fenrir
5,063
506
20
2
0
175,884
2
L
Chaac
5,909
591
53
5
0
186,130
0
L
Scylla
3,872
387
12
1
0
153,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role