Player Matchup

Mulan
Mulan
DannyJohnson534
Mulan
Level 24
God Stats
8W - 10L
1,556 SR
Queue Stats
104W - 116L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
LowPanTsJoe
Baron Samedi
Level 25
God Stats
15W - 15L
1,520 SR
Queue Stats
65W - 51L
1,600 Elo+
Party 1
Medusa
Medusa
MtHua
Medusa
Level 29
God Stats
5W - 3L
1,626 SR
Queue Stats
143W - 125L
1,665 Elo+
Solo
Yemoja
Yemoja
YukonThunderr
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,732 Elo+
Party 3
Bastet
Bastet
Zaphrix
Bastet
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,732 Elo+
Party 3
Team Averages
Level 20
1,540 SR
1,645 Elo+

VS

Team Averages
Level 23
1,555 SR
1,676 Elo+
Pele
Pele
GasCan2
Pele
Level 10
God Stats
7W - 4L
1,724 SR
Queue Stats
24W - 23L
1,734 Elo+
Solo
Olorun
Olorun
ImRes3T
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,881 Elo+
Solo
Neith
Neith
Quickfully
Neith
Level 8
God Stats
3W - 3L
1,620 SR
Queue Stats
29W - 19L
1,662 Elo+
Party 2
Xing Tian
Xing Tian
Spawnography
Xing Tian
Level 62
God Stats
1W - 1L
1,428 SR
Queue Stats
117W - 118L
1,532 Elo+
Party 2
Mulan
Mulan
itsyaboikief
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 50L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 6
5,394
539
3,138
4,880
3,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
LowPanTsJoe
Baron Samedi
11
4 / 0 / 1
6,573
657
4,903
6,086
2,692
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
MtHua
Medusa
12
9 / 0 / 4
6,790
679
7,717
4,710
1,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
0 / 3 / 2
5,386
539
2,928
8,258
5,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
Zaphrix
Bastet
11
7 / 1 / 3
6,612
661
4,638
5,937
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
GasCan2
Pele
11
2 / 2 / 1
6,253
625
5,724
6,318
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
ImRes3T
Olorun
7
0 / 6 / 0
4,475
448
1,968
6,569
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
6
0 / 6 / 0
4,124
412
2,534
5,608
1,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
Spawnography
Xing Tian
6
0 / 4 / 0
4,713
471
2,487
10,331
3,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 3 / 0
5,547
555
3,331
6,926
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
21
Kills
4
4
Deaths
21
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Pele
GasCan2
Pele
2
2
1
1.25
L
Olorun
ImRes3T
Olorun
0
6
0
0
W
Baron Samedi
LowPanTsJoe
Baron Samedi
4
0
1
4.5
W
Medusa
MtHua
Medusa
9
0
4
11
L
Neith
0
6
0
0
L
Xing Tian
Spawnography
Xing Tian
0
4
0
0
W
0
3
2
0.33
W
Bastet
Zaphrix
Bastet
7
1
3
8.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,324
Damage
16,044
29,871
Taken
35,752
14,610
Mitigated
11,423
8,221
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,138
594
0
1,638
4,880
3,204
150
766
4,114
0
19,932
L
Pele
GasCan2
Pele
5,724
1,827
0
2,210
6,318
2,076
343
3,175
3,143
0
35,285
L
Olorun
ImRes3T
Olorun
1,968
773
69
524
6,569
2,244
0
3,314
3,255
11,797
1,033
W
Baron Samedi
LowPanTsJoe
Baron Samedi
4,903
1,052
0
3,066
6,086
2,692
167
1,877
4,209
35,804
0
W
Medusa
MtHua
Medusa
7,717
3,129
0
1,200
4,710
1,407
300
904
3,806
0
40,030
L
Neith
2,534
1,024
0
249
5,608
1,014
0
0
5,568
0
15,844
L
Xing Tian
Spawnography
Xing Tian
2,487
121
0
750
10,331
3,469
0
554
9,579
11,547
0
W
2,928
1,502
90
327
8,258
5,656
81
0
8,258
13,404
0
W
Bastet
Zaphrix
Bastet
4,638
1,811
0
1,900
5,937
1,651
0
746
5,191
0
24,955
L
3,331
722
0
2,641
6,926
2,620
0
788
6,012
0
27,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,755
Gold Earned
25,112
270
Minions Killed
211
0
Camps Cleared
0
928,867
Distance Traveled
884,589
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,394
539
39
4
0
193,516
0
L
Pele
6,253
625
72
7
0
184,338
3
L
Olorun
4,475
448
32
3
0
174,327
2
W
Baron Samedi
6,573
657
79
8
0
183,063
1
W
Medusa
6,790
679
78
8
0
182,411
1
L
Neith
4,124
412
22
2
0
154,300
0
L
Xing Tian
4,713
471
19
2
0
189,286
1
W
Yemoja
5,386
539
24
2
0
151,328
0
W
Bastet
6,612
661
50
5
0
218,549
0
L
Mulan
5,547
555
66
7
0
182,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role