Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Ezekiel007bajada
Thanatos
Level 9
God Stats
4W - 1L
1,719 SR
Queue Stats
14W - 13L
1,451 Elo+
Party 1
Anubis
Anubis
LaconBube
Anubis
Level 45
God Stats
54W - 44L
1,482 SR
Queue Stats
63W - 77L
1,377 Elo+
Party 1
Bellona
Bellona
Sladden13
Bellona
Level 3
God Stats
1W - 2L
1,719 SR
Queue Stats
2W - 5L
1,670 Elo+
Party 1
Danzaburou
Danzaburou
ThomasLionheart
Danzaburou
Level 39
God Stats
9W - 8L
1,364 SR
Queue Stats
55W - 69L
1,379 Elo+
Party 1
Team Averages
Level 20
1,557 SR
1,475 Elo+

VS

Team Averages
Level 26
1,564 SR
1,511 Elo+
Chaac
Chaac
DoublePussay
Chaac
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
12W - 12L
1,396 Elo+
Party 2
Vulcan
Vulcan
MagicDance1
Vulcan
Level 22
God Stats
36W - 16L
1,745 SR
Queue Stats
100W - 51L
1,685 Elo+
Solo
Medusa
Medusa
PoloniuSs1
Medusa
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 23L
1,515 Elo+
Party 3
Sobek
Sobek
SamanastiK
Sobek
Level 88
God Stats
31W - 22L
1,594 SR
Queue Stats
90W - 86L
1,593 Elo+
Party 3
Tsukuyomi
Tsukuyomi
lifelongmort
Tsukuyomi
Level 8
God Stats
2W - 2L
1,480 SR
Queue Stats
12W - 11L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 3 / 3
7,274
383
2,515
6,071
3,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 7 / 4
8,384
441
6,040
16,456
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
LaconBube
Anubis
16
6 / 3 / 0
9,632
507
8,955
10,675
5,205
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Sladden13
Bellona
14
4 / 8 / 2
9,246
487
6,821
17,348
12,352
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
ThomasLionheart
Danzaburou
12
3 / 6 / 4
8,516
448
8,513
15,434
5,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 5
10,972
577
9,042
12,620
12,648
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
18
10 / 4 / 3
12,073
635
18,459
11,536
4,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
PoloniuSs1
Medusa
15
6 / 2 / 6
10,483
552
9,322
9,287
3,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
15
5 / 1 / 11
11,528
607
7,328
14,139
13,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
lifelongmort
Tsukuyomi
15
2 / 5 / 4
9,853
519
5,360
14,555
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
15
Kills
27
27
Deaths
15
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
3
0.5
W
4
3
5
2.17
L
2
7
4
0.57
L
Anubis
LaconBube
Anubis
6
3
0
2
W
Vulcan
10
4
3
2.88
W
Medusa
PoloniuSs1
Medusa
6
2
6
4.5
W
Sobek
5
1
11
10.5
L
Bellona
Sladden13
Bellona
4
8
2
0.63
L
Danzaburou
ThomasLionheart
Danzaburou
3
6
4
0.83
W
Tsukuyomi
lifelongmort
Tsukuyomi
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,844
Damage
49,511
65,984
Taken
62,137
32,046
Mitigated
38,566
18,180
Healing
16,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,515
265
0
250
6,071
3,932
0
1,219
4,833
8,887
0
W
9,042
2,305
0
3,931
12,620
12,648
1,041
1,424
11,196
73
62,077
L
6,040
1,651
0
8,350
16,456
5,338
448
7,726
8,490
0
38,435
L
Anubis
LaconBube
Anubis
8,955
89
0
4,053
10,675
5,205
304
4,787
5,644
57,564
0
W
Vulcan
18,459
4,305
0
1,161
11,536
4,999
1,955
2,828
8,708
87,435
0
W
Medusa
PoloniuSs1
Medusa
9,322
5,083
0
3,744
9,287
3,468
3,455
2,049
7,238
0
59,776
W
Sobek
7,328
549
0
4,365
14,139
13,588
837
1,894
12,245
30,764
0
L
Bellona
Sladden13
Bellona
6,821
3,645
0
3,338
17,348
12,352
1,194
3,680
13,602
0
49,164
L
Danzaburou
ThomasLionheart
Danzaburou
8,513
3,075
0
2,189
15,434
5,219
0
7,820
7,482
0
37,390
W
Tsukuyomi
lifelongmort
Tsukuyomi
5,360
1,019
0
2,938
14,555
3,863
1,396
3,480
11,075
0
55,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,052
Gold Earned
54,909
348
Minions Killed
474
0
Camps Cleared
0
1,539,821
Distance Traveled
1,856,326
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,274
383
9
0
0
223,623
1
W
Chaac
10,972
577
107
6
0
367,795
0
L
Thanatos
8,384
441
73
4
0
344,989
0
L
Anubis
9,632
507
110
6
0
337,153
4
W
Vulcan
12,073
635
156
8
0
380,498
1
W
Medusa
10,483
552
88
5
0
325,995
0
W
Sobek
11,528
607
36
2
0
397,765
2
L
Bellona
9,246
487
99
5
0
287,001
0
L
Danzaburou
8,516
448
57
3
0
347,055
3
W
Tsukuyomi
9,853
519
87
5
0
384,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role