Player Matchup

Xbalanque
Xbalanque
Ayzreal
Xbalanque
Level 146
God Stats
4W - 5L
1,642 SR
Queue Stats
26W - 28L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
CrispySus
Sun Wukong
Level 124
God Stats
8W - 6L
1,555 SR
Queue Stats
251W - 261L
1,445 Elo+
Solo
Serqet
Serqet
DanteDMCMDG
Serqet
Level 140
God Stats
18W - 18L
1,484 SR
Queue Stats
397W - 403L
1,487 Elo+
Party 1
Nox
Nox
RYUSHORYUKENBUSA
Nox
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 255L
1,413 Elo+
Party 1
Ra
Ra
TooBladez
Ra
Level 156
God Stats
1W - 2L
1,809 SR
Queue Stats
197W - 178L
1,544 Elo+
Party 1
Team Averages
Level 130
1,598 SR
1,472 Elo+

VS

Team Averages
Level 113
1,432 SR
1,440 Elo+
Ra
Ra
 
Ra
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Asharose
Gilgamesh
Level 145
God Stats
3W - 3L
1,393 SR
Queue Stats
221W - 225L
1,486 Elo+
Solo
Fenrir
Fenrir
Lengthier
Fenrir
Level 140
God Stats
1W - 1L
1,327 SR
Queue Stats
12W - 13L
1,415 Elo+
Party 3
Baron Samedi
Baron Samedi
TheMidNightCat
Baron Samedi
Level 109
God Stats
3W - 6L
1,227 SR
Queue Stats
465W - 543L
1,392 Elo+
Party 2
Cupid
Cupid
Zeirax
Cupid
Level 84
God Stats
2W - 1L
1,714 SR
Queue Stats
11W - 16L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ayzreal
Xbalanque
16
2 / 8 / 6
10,004
476
10,579
16,637
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
CrispySus
Sun Wukong
16
3 / 4 / 5
10,175
485
15,253
26,552
26,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Serqet
15
3 / 9 / 7
9,806
467
7,629
17,616
6,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 5 / 2
10,386
495
5,966
11,924
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
5 / 5 / 4
10,507
500
12,942
13,904
11,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
6 / 4 / 14
10,580
504
8,422
12,574
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Asharose
Gilgamesh
19
7 / 4 / 11
11,922
568
22,772
23,136
21,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
Lengthier
Fenrir
18
10 / 6 / 13
12,346
588
12,745
18,170
10,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
TheMidNightCat
Baron Samedi
19
5 / 0 / 11
11,969
570
12,082
10,433
5,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Zeirax
Cupid
18
3 / 5 / 8
11,119
529
7,548
16,114
5,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
88
18
Kills
31
31
Deaths
19
24
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
4
14
3.25
W
Gilgamesh
Asharose
Gilgamesh
7
4
11
3.13
L
Xbalanque
Ayzreal
Xbalanque
2
8
6
0.63
L
Sun Wukong
CrispySus
Sun Wukong
3
4
5
1.38
L
Serqet
3
9
7
0.72
W
Fenrir
Lengthier
Fenrir
10
6
13
2.75
L
5
5
2
1.2
W
Baron Samedi
TheMidNightCat
Baron Samedi
5
0
11
10.5
L
5
5
4
1.4
W
Cupid
Zeirax
Cupid
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,369
Damage
63,569
86,633
Taken
80,427
54,924
Mitigated
48,704
29,409
Healing
37,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,422
766
3,095
5,437
12,574
5,291
526
3,153
8,833
49,534
0
W
Gilgamesh
Asharose
Gilgamesh
22,772
5,421
0
9,030
23,136
21,223
630
3,446
19,690
11,281
65,617
L
Xbalanque
Ayzreal
Xbalanque
10,579
3,099
0
2,560
16,637
6,048
1,619
3,183
13,302
0
71,786
L
Sun Wukong
CrispySus
Sun Wukong
15,253
4,121
29
13,251
26,552
26,280
263
6,881
18,117
0
64,925
L
Serqet
7,629
1,453
0
4,777
17,616
6,166
0
4,681
12,637
0
56,766
W
Fenrir
Lengthier
Fenrir
12,745
3,030
0
6,241
18,170
10,478
132
2,961
15,153
0
82,624
L
5,966
729
0
1,897
11,924
5,264
141
5,645
6,231
52,144
0
W
Baron Samedi
TheMidNightCat
Baron Samedi
12,082
335
2,912
5,773
10,433
5,834
602
2,912
7,052
79,861
0
L
12,942
1,147
1,111
5,784
13,904
11,166
33
4,243
9,556
76,607
0
W
Cupid
Zeirax
Cupid
7,548
4,079
196
5,226
16,114
5,878
1,672
6,641
9,211
0
66,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,878
Gold Earned
57,936
526
Minions Killed
563
0
Camps Cleared
0
1,819,157
Distance Traveled
1,954,659
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,580
504
75
4
0
422,341
2
W
Gilgamesh
11,922
568
115
5
0
367,407
0
L
Xbalanque
10,004
476
134
6
0
334,901
3
L
Sun Wukong
10,175
485
98
5
0
306,474
0
L
Serqet
9,806
467
93
4
0
393,488
6
W
Fenrir
12,346
588
100
5
0
425,426
3
L
Nox
10,386
495
100
5
0
383,216
5
W
Baron Samedi
11,969
570
143
7
0
389,902
8
L
Ra
10,507
500
101
5
0
401,078
5
W
Cupid
11,119
529
130
6
0
349,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role